Jelly Test by deyteris_team

[raw]
made by deyteris_team for LD31 (JAM)
Jelly Test!!! It was hard 56 hours, but we managed to do this. Although we had some problems with stream in twitch because of slow internet connection (it was even unavailable during 10 hours), our game is done. Is it good or not, that鈥檚 for you to decide. Try to survive at least one minute being test lab jelly. Do you think you can do this? Well, then play! Jelly Power!!!

Follow us on Twitter:
@MishaKulikov - Programmer
@maximivanov07 - Artist

Gameplay video: http://youtu.be/yvKbqr8mPh0

Ratings

Coolness 96% 2
Overall(Jam) 3.56 225
Audio(Jam) 3.43 196
Fun(Jam) 3.55 157
Graphics(Jam) 4.05 148
Humor(Jam) 3.18 230
Innovation(Jam) 3.17 416
Mood(Jam) 3.12 443
Theme(Jam) 3.69 366

Feedback

Kuupu
08. Dec 2014 路 18:30 UTC
nice job! has more stages?
March
08. Dec 2014 路 23:34 UTC
Amazing :D
I love the animations, the graphics and the way this cute Jelly meets sharp knife :D
SilentNight
09. Dec 2014 路 06:00 UTC
I loved the game. Wish I could rate it on more categories. The graphics were great for instance and it was super fun.
馃帳 deyteris_team
09. Dec 2014 路 06:51 UTC
Hi. Now you can rate our game in multiple categories. It was some kind of glitch. Also thanks for your comments. You are amazing
Phask
09. Dec 2014 路 10:29 UTC
I am missing a goal or something that gives avoid getting killed a purpose. Otherwise the graphics are very good, the sound is fitting and the idea has a lot of potential!
馃帳 deyteris_team
09. Dec 2014 路 11:14 UTC
Phask, there is no chance to survive therefore there is no any goal :) Life is hard my friend.
Huba BubaO
09. Dec 2014 路 11:31 UTC
Mega cool game, very sweet character and awesome graphics!!
Kovalsky
09. Dec 2014 路 11:46 UTC
amazing =)
Aske
09. Dec 2014 路 12:22 UTC
If you want to, you can add a version on this entry page :)
Taldius
09. Dec 2014 路 12:26 UTC
Nice game. It was very fun to play and quite polished.
Chaoseed
09. Dec 2014 路 12:26 UTC
Pretty fun...those missiles are ANNOYING, though! Anyway, I love the jelly character's design and animations. The gameplay wasn't too unexpected, but it was fun. ;)
danidre14
09. Dec 2014 路 12:27 UTC
Addicting game, really.
However, there are a lot of flaws, which almost all games have.
Re-spawn while light is on you and instant death again.
Or while spikes rolling and instead death again.
And it's hard to stay in one place, since rockets have to spawning location.

But that does not mater anyway, I'm still giving you the votes you deserve.
MrBadIvan
09. Dec 2014 路 12:28 UTC
Pretty good =) Little difficulty tuning and score counter - and game will shine.
folmerkelly
09. Dec 2014 路 12:29 UTC
Dang that's the most polished entry I've come across so far! I kinda wish the destroyed jellies would just stick around forever, eventually turning the whole screen into a giant bath of jelly
indie4fun
09. Dec 2014 路 13:54 UTC
The animations are nice. The movement quite smooth. I liked it. At some point I did't know what to do.
Forge
09. Dec 2014 路 15:05 UTC
Fun game, insanely hard but fun.
Graphics are very nice, music is well done, nice fluid controls, a couple of minor bugs (dying without getting hit) but overall a very good solid game!
Windmill Games
09. Dec 2014 路 15:08 UTC
Nice graphics, feels like super meatboys jelly brother! :D

Overall an enjoyable and fun game, well done!
udo
09. Dec 2014 路 15:14 UTC
Mwahaha, loved it! There's a lot of luck involved though, sometimes they are sawing or rocketing at you from very close by :D
dsilvers
09. Dec 2014 路 15:16 UTC
This has the potential to be something very Gish-esque! The character is cute, the traps are fun, controls are SUPER tight, but currently it lacks a clear goal which I feel takes away from the experience a bit. Good job overall though!
merzlot
09. Dec 2014 路 15:17 UTC
Jelly Souls: Prepare to Die Edition
馃帳 deyteris_team
09. Dec 2014 路 15:24 UTC
merzlot. Hahahahhaha! You killed me with your comment. Thank you all guys. We love you all
Blobby101
09. Dec 2014 路 15:26 UTC
Awesome start! Very smooth and polished. Couldn't see if there was any kind of score or not? If not that would be an improvement. Still, very good!
Rothens
09. Dec 2014 路 15:29 UTC
What the hell?! :D I love the graphics, and everything... but then the deadly lasers went crazy and everything broke apart and sh*t xD
SwiftIllusion
10. Dec 2014 路 05:10 UTC
Really cool entry :). Would have liked to have some kind of timer so you could get a better sense of accomplishment after surviving for a long period of time, but still there was a nice variation of dangers to avoid and the controls felt tight, well done :).
pavel_insight
10. Dec 2014 路 08:19 UTC
Well done. :)
袟邪斜邪胁薪邪褟 褏邪褉写泻芯褉薪邪褟 懈谐褉褍褏邪. )
SoulGame
10. Dec 2014 路 15:54 UTC
Amazing 3 days realization, smooth controls & animations. The gameplay himself might need some balancing though. Rockets by example are pretty unfair and unpredictable. Currently I spend quite some times waiting, and then I die instantly cause I didn't see a rocket coming. Maybe making the rocket launcher appears ? Or decrease the speed of rockets ? Still, very cool entry.
JacksGamesSucks
10. Dec 2014 路 20:13 UTC
great job :) i love when jelly explode!
Pulsartronic
10. Dec 2014 路 22:16 UTC
cool, high rated on graphics also i like the way the character moves and animates :D
ynots
11. Dec 2014 路 05:51 UTC
COLOR THEME...IS GUD...
BUT NEED MORE LVLS...
lilag
11. Dec 2014 路 09:51 UTC
Trivial clone of "Gish" and "Wimp: Who Stole My Pants?" with disgusting game balance and a lot of death.
馃帳 deyteris_team
11. Dec 2014 路 11:42 UTC
lilag, "Sorry, this person does not have an entry". Why so?
lukepilgrim
11. Dec 2014 路 14:03 UTC
engine works nice, graphics look awesome, very polished - nice game :)
UrbanLogicGames
11. Dec 2014 路 14:27 UTC
Very slick, the platforming controls are probably the best I've come across in the jam so far. I like how you can stick to any surface too. Nice art. :)
lilag
11. Dec 2014 路 15:46 UTC
I dont have talent in programming (( But I play games a lot )))
Sorry for criticism, but I know you can better, good luck 2u next time!!!
ruerob
11. Dec 2014 路 20:32 UTC
Nice little game. It's very hard to live longer then a minute... But it makes fun.
sputnik
11. Dec 2014 路 21:13 UTC
Lovely jelly! But the missiles are way to fast!
skonkan
11. Dec 2014 路 21:15 UTC
Nice, love the sticky mechanic and particle effects.
馃帳 deyteris_team
11. Dec 2014 路 23:19 UTC
lilag, no offence :) We just want to have fun making this game on last weekend. For us it was the way to relax after hard work week and just have a good time. Sorry for being rude.
Code Medicine
12. Dec 2014 路 00:49 UTC
Good stuff. Gotta love a death chamber. Artwork is looking good, the audio is done well. It might be cooler with a bigger arena and more traps but also more places to escape to. I often died immediately after respawning, I laughed about it though. Good entry!
馃帳 deyteris_team
12. Dec 2014 路 01:25 UTC
Code Medicine, "I often died immediately after respawning, I laughed about it though" exactly! Thats truly good effect. I'm glad that you and other guys in comments likes our game. You was trying to survive, died and laughed! That's amazing!!! Thank you all for playing our game. And sorry for my broken english :)
Code Medicine
12. Dec 2014 路 01:33 UTC
No problem deyteris_team! We actually did a torture chamber game in our last jam so I was excited to see this!
rjhelms
12. Dec 2014 路 03:42 UTC
The polish here is really excellent. Great controls, really well executed and charming style.

This is a Jelly Test - but I think there's a huge potential for this to be the basis for a much bigger Jelly Platformer.
Phoenix849
12. Dec 2014 路 08:27 UTC
Overral it's pretty cute, but I hated the rockets. They are way too fast for me to react
Trite Games
12. Dec 2014 路 12:22 UTC
Cool visuals and animations. Don't seem to get the purpose of surviving, plus the enemies are cruel. You are dead way too fast without even knowing, what just happened. But a bit more tweaking and it's a great mini game :)
Backterria
13. Dec 2014 路 00:50 UTC
Very well done!cool animations and cool gameplay!
sP0CkEr2
13. Dec 2014 路 03:02 UTC
that was so much fun - wish there were more levels - hope you continue to work on this
andrewkennedy
16. Dec 2014 路 17:04 UTC
I think that it would be more fun with a timer to see how long you've lasted.

That being said, everything else about it felt pretty well polished. I particularly liked the little jelly pieces left on the ground after the character had exploded.
dunin
18. Dec 2014 路 14:22 UTC
well done but a little unfair (rockets are annoying)
Grindstorm
18. Dec 2014 路 14:37 UTC
Nice, I guess there wasn't a lose state, but I think it's necessary :) still the game looks highly polished, good job.
Tuism
19. Dec 2014 路 10:00 UTC
The concept is sound, I like it quite a lot, and there's already a lot in there, but a few things compound to it being difficult to enjoy:

1. The controls - moving around corners for a blob should be natural, but as it is now I'd try and move around a corner and basically end up in a jump and die in some other way

2. Random is nice, but random with zero prediction is terrible if I'm supposed to be surviving. The rockets come out of nowhere and it could be right next to you, and you have no hope of surviving it in that case.

3. There's no indicator of a goal. There's no timer to beat your best time, there's no levels as far as I can tell. You're just... There. Always give your players a goal. IF there are more levels, I can't tell, so I quit before I could even consider "going for" the next level.
Kyatric
22. Dec 2014 路 05:50 UTC
Nicely made game.

I'm still wondering if there are a lot more stages, but after two or three unfair deaths (spawning right on top of a saw for example) I don't really want to push on.

I believe the game is missing a clear goal, something that makes it worth "surviving for" ^^

A good point of yours was to give a windows version to download for those who don't have the unity web player installed (and don't want to install it).

Congratulations on making that game in 72 hours.