A Maze in Space by GSM Productions
A tense futuristic puzzle game where you'll have to collect as many stars as you can before getting buzzed by Harvey the Robot!
Click on a room to move to it if a path to it exist (with doorways aligned). If such a path exists between you and Harvey, he will start moving towards you! Be careful!
Rotate your spaceship to remove a random room from the bottom row, and add a new one on the top. Neither you nor the robot can be dropped off the ship though! Use this to open path to new stars, and cut off the path between you and Harvey the Robot. How long can you survive?
Controls
--------
Left click : Move to another room
Arrows or Mouse drag : Rotate the spaceship
Escape : Unceremoniously quit the game :p
SCORE TO BEAT: Bastien - 106
Can you do better?
Credits
-------
Pauline, Christel and Cindy: Graphics
Pascale: SFX
Bastien and Thomas: Code
Bastien: Music
Joan and Axiome: Moral support
SOURCE AT https://github.com/GSMProductions/LD31
Click on a room to move to it if a path to it exist (with doorways aligned). If such a path exists between you and Harvey, he will start moving towards you! Be careful!
Rotate your spaceship to remove a random room from the bottom row, and add a new one on the top. Neither you nor the robot can be dropped off the ship though! Use this to open path to new stars, and cut off the path between you and Harvey the Robot. How long can you survive?
Controls
--------
Left click : Move to another room
Arrows or Mouse drag : Rotate the spaceship
Escape : Unceremoniously quit the game :p
SCORE TO BEAT: Bastien - 106
Can you do better?
Credits
-------
Pauline, Christel and Cindy: Graphics
Pascale: SFX
Bastien and Thomas: Code
Bastien: Music
Joan and Axiome: Moral support
SOURCE AT https://github.com/GSMProductions/LD31
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 3.35 | 375 |
| Audio(Jam) | 3.56 | 146 |
| Fun(Jam) | 3.27 | 337 |
| Graphics(Jam) | 3.65 | 320 |
| Humor(Jam) | 2.21 | 693 |
| Innovation(Jam) | 3.68 | 144 |
| Mood(Jam) | 3.30 | 321 |
| Theme(Jam) | 3.76 | 303 |
@RonnyEGT: Thanks! :D
@aeveis: Yes, killing the robot was envisioned at some point, but you know how jam go... ^^ And the pathfinding is supposed to make you avoid the robot, but sometimes it does make you run into it. Thanks for the kind words though!
@all: Thanks for the kind words! The fact that a random room drops after each rotation is a bit confusing, that is true. And no, neither you nor the robot can be pushed off the ship in that way. We had planned to let you drop the robot to get some respite before a new one would come in, but no time to do that...
And an indication of the column that is about to be dropped would indeed be good, but again, lack of time :( Thanks again for playing it, though! :)
Nice work on the graphics, and original design though :)
Anyway great job, I really enjoyed it. :D
@all: Thanks once again for the feedback :D
@Taldius: That board game was actually our starting point when discussing what we wanted to go with ;)
@asobitech Thanks! We'll try to make the commands more clear ;)
@5you really? XD Now that's a coincidence! We'll have to check out yours as well!
A solid puzzle game with a nice mechanic! However, the difficulty seemed a bit low. I might have liked a slightly more challenging gameplay.
No, nooo, nooo, not that wayyy ! Argh !
@all: Thank you <3
@vidarn: We've got some ideas to get this more interesting :)
@Teesquared: You have to keep trying! :D The first time around it's not that easy but when you get into it, it's possible to have quite a high score! Bastien is the holder of the title right now with 106 points ;)
Lovely artwork + music
@all : Thanks! But yes, it lacks a bit of strategy, and the difficulty is not really high, and the game is kinda easily exploitable :) Now it's fun for a game or two at most. But thanks for the kind words and taking the time to play!