Mutitask Hero by Thalikoth

[raw]
made by Thalikoth for LD31 (COMPO)
Hi there,

Thanks for checking out my LD31 game Multitask Hero!

In this game you play the Hero who must survive 4 different levels and defeat the boss in the 4th level.
However, all 4 levels are played simultaneously.

You have to pay attention to what is happening in all levels and prove your multitasking skills.

Have fun!

P.S.: It's really hard the first time, please don't get demotivated, practice makes perfect!

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CONTROLS
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Level 1 controls: W, S, A, D for movement
Level 2 controls: Up, Down, Left, Right for movement, RCtrl for slashing
Level 3 controls: Mouse for aiming, LMB for shooting
Level 4 controls: Numpad keys to pick up the right bomb (Make sure numlock is on!)

Quit: ESC

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PATCH NOTES
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12/07 Submitted initial LD31 compo version
13/07 Fixed a bug that prevented the player from clearing stages

Ratings

Coolness 42% 1631
Overall 2.63 1055
Audio 2.33 760
Fun 2.58 964
Graphics 2.19 1079
Humor 2.50 539
Innovation 3.08 592
Mood 2.39 979
Theme 3.54 644

Feedback

Rozaxe
07. Dec 2014 路 17:33 UTC
Your game seems to not work. I click everywhere, and nothing change.
Rozaxe
07. Dec 2014 路 17:34 UTC
My bad, it's "working". On my computer it's extremly slow.
馃帳 Thalikoth
07. Dec 2014 路 19:26 UTC
I was worried about that. It needs optimizing. On my pc it works fine, i'll see what I still can do. Thanks for feedback!
wandersenus
07. Dec 2014 路 23:37 UTC
the game is hard :<
Soron
08. Dec 2014 路 09:38 UTC
Nifty idea, that I'd like to see taken further and polished (and given challenge in interesting forms).

The individual sub-screens are WAY too big - I've got a reasonably standard laptop monitor (1366x768), and I think I was only seeing about 2/3 of each subscreen.

Also, you've got just a few bugs ;). The "you won level 2/3!" text drew in the top-right corner for me, and somehow I got the boss into negative HP (bar going out the left) without getting a win notification.
Nardom
08. Dec 2014 路 11:24 UTC
I like the idea. It can be a bit punishing with the spawn location of enemies. Sometimes when you start the game you instantly die in one of the screens because an enemy spawned on top of you.

I just have the feeling the controls (and the confusion it adds by moving your hands around this much) make the game feel overly complicated. But it's a multitask challenge so I guess that's part of the deal.
馃帳 Thalikoth
08. Dec 2014 路 12:06 UTC
I have fixed the level clear bug, it's now possible to actually beat the game.
ranseur
08. Dec 2014 路 12:31 UTC
A little too hard. You could introduce levels one by one.
naufr4g0
08. Dec 2014 路 12:31 UTC
I can't see all the sub-screens correctly, cause I use a 1366x768 laptop. :( Eventually I managed to play anyway.
oh_andrej
08. Dec 2014 路 12:36 UTC
Didn't run on my laptop's internal Intel HD graphics card, had to turn on the GeForce to play it; just a heads-up if anyone else is having trouble.

Neat idea but (of course) really hard to get down. Maybe it's better to always use WASD to control and the cursor key or mouse to switch between the windows? Just a thought.
Anti
08. Dec 2014 路 14:16 UTC
Good idea. But the game is to hard. Because of that it's not so fun to play.
Eponesh
08. Dec 2014 路 18:36 UTC
Nice concept!
SpartanIceCream
09. Dec 2014 路 20:01 UTC
Cool! To bad I'm bad at multitasking.
Elemental Zeal Games Studios
10. Dec 2014 路 19:34 UTC
Neat concept, slow on my machine though.
maxmetallica
17. Dec 2014 路 13:46 UTC
nice idea
riktothepast
29. Dec 2014 路 20:24 UTC
Great concept!, very hard though!