{"author_link":"\/author\/playvue\/","author_name":"playvue","author_uid":"12572","comments":[{"author_name":"madmaw","author_uid":"5068","time":"Dec 9, 2014 @ 8:38pm","epoch":1418157180,"text":"Cool game, I always like musical games, especially ones with good music. Nice work."},{"author_name":"kumoi","author_uid":"30008","time":"Dec 10, 2014 @ 5:33am","epoch":1418189280,"text":"Very well done! You guys pulled through without any artists and I think you've made a pretty awesome thing. Its not every game that you see having good musicians."},{"author_name":"Maurogik","author_uid":"21508","time":"Dec 10, 2014 @ 8:57am","epoch":1418201520,"text":"Nice concept and good music, well done !"},{"author_name":"PixelCrust","author_uid":"45199","time":"Dec 10, 2014 @ 12:03pm","epoch":1418212680,"text":"I think you guys have a nice game concept. I love the audio also. :)"},{"author_name":"friken","author_uid":"35030","time":"Dec 10, 2014 @ 6:48pm","epoch":1418236980,"text":"love music games"},{"author_name":"akhilnivarthi","author_uid":"39042","time":"Dec 10, 2014 @ 8:54pm","epoch":1418244540,"text":"Cool Music game."},{"author_name":"thopis","author_uid":"46642","time":"Dec 11, 2014 @ 12:07am","epoch":1418256120,"text":"Weird and i like it!Great music also!"},{"author_name":"alfadur","author_uid":"16192","time":"Dec 11, 2014 @ 4:50pm","epoch":1418316300,"text":"A well polished rhythm game! Spinning record sounds quite fun as well. For extra hardcoreness you could make lanes spin at different speeds. :)"},{"author_name":"Hammers","author_uid":"45416","time":"Dec 11, 2014 @ 5:19pm","epoch":1418318040,"text":"Nice one guys! Really like this one. It's definitely something I've not seen in a music game before."},{"author_name":"hissssssssss","author_uid":"18086","time":"Dec 11, 2014 @ 5:22pm","epoch":1418318220,"text":"This is very cool! I really enjoyed playing this, and wish there were more levels."},{"author_name":"playvue","author_uid":"12572","time":"Dec 11, 2014 @ 5:35pm","epoch":1418319000,"text":"Wow, guys! Thanks so much for all of the wonderful comments! We're all psyched about how it came together too.  Definitely going to be finishing this one off in the near future. =)"},{"author_name":"ZNCatlaw","author_uid":"42407","time":"Dec 13, 2014 @ 5:51am","epoch":1418449560,"text":"Really nice entry! The controls felt pretty awkward though... why not go for &quot;df jk&quot; or something, for example? Nice music (naturally) and I liked the simple design!"},{"author_name":"Dokthar","author_uid":"44265","time":"Dec 13, 2014 @ 7:08pm","epoch":1418497380,"text":"too bad music don't seem to work (using firefox) but nice concept."},{"author_name":"playvue","author_uid":"12572","time":"Dec 13, 2014 @ 7:34pm","epoch":1418498940,"text":"@Dokthar, sorry. Works in Chrome and there should be no reason not to in FF. Built using CreateJS suite."},{"author_name":"Night","author_uid":"46365","time":"Dec 15, 2014 @ 9:59pm","epoch":1418680440,"text":"Very cool track and dynamic gameplay! Like it."},{"author_name":"Empyrealhell","author_uid":"26650","time":"Dec 17, 2014 @ 3:22am","epoch":1418786220,"text":"The music is really good, definitely the best I've encountered so far. It would have been nice to have some alternate controls for it though. The arrow keys worked just fine for the first couple of levels, but after that you need to be using the specific lane keys, and since I don't use a qwerty keyboard that was pretty much where I had to stop. Numbers keys would have made just as much sense and been pretty universal. Either way, what I did get to play I really liked, the gameplay was simple but pretty engaging, and I think with some flashy vinyl graphics I could see this turning into a full-fledged rhythm game."},{"author_name":"AgentParsec","author_uid":"12468","time":"Dec 17, 2014 @ 3:26am","epoch":1418786460,"text":"It's a good idea for a game, but for some reason I wasn't getting any sound.  I know it's not my speakers, because I have been getting audio from all other games I've played.  Refreshing didn't help either."},{"author_name":"Gread72","author_uid":"45863","time":"Dec 17, 2014 @ 3:26am","epoch":1418786460,"text":"I don't know if arrow keys work for this but it was fun ..."},{"author_name":"playvue","author_uid":"12572","time":"Dec 18, 2014 @ 4:06am","epoch":1418875260,"text":"@Empyrealhell: Sorry, three sets of controls were all we could handle! Will def keep that in mind if we build it out further.\r<br\/>\r<br\/>@AgentParsec: FF, by chance? Someone else reported that as well.  I find it very odd, we're not doing anything super fancy here. Straight CreateJS. Sorry!\r<br\/>\r<br\/>@Gread72: Yeah, we immediately knew keys for each lane were def required, but kept arrows in for easy go-to, base controls to get started (we were using them in dev and it was functional, but def harder).\r<br\/>\r<br\/>Thanks for all the great comments, everyone!"},{"author_name":"Benjamin","author_uid":"2952","time":"Dec 21, 2014 @ 2:01pm","epoch":1419170160,"text":"Hey this is good and I like the musics, but a rythm game need more feed back. For example a shockwave effect + flash when you successfully trigger a note. Also having to move on other lanes to reach a note break the rythm game feeling. because you dont have to make this in rythm with the beat.\r<br\/>Anyway that was a very good attempt for a 72h jam, you guys did a very good job, I wish you had time to design more level !"},{"author_name":"01rafael","author_uid":"11984","time":"Dec 29, 2014 @ 6:10am","epoch":1419833100,"text":"Great concept!"},{"author_name":"JavadocMD","author_uid":"29362","time":"Dec 29, 2014 @ 7:33pm","epoch":1419881280,"text":"This is a great take on a rhythm game that could be developed into something really addictive. Nicely done! There's a lot of work to do on the graphical side, but the music tracks you created were really nice. Simply re-playing the track until you &quot;beat&quot; it was a really good design choice which worked to keep me engaged.\r<br\/>\r<br\/>It's really tough to keep the buttons straight in my mind when I get around to the other side of the record. It breaks the &quot;left-to-right&quot; spatial association. If the record was spinning and my avatar stayed in place, that would be much easier. I'd prefer if the challenge came from the actual music, not just me fumbling the buttons.\r<br\/>\r<br\/>It did however get maybe a bit *too* challenging when the track gets so small that the dots blend together and I'm not sure which lane I need to be in at which time.\r<br\/>\r<br\/>Seriously though, very fun and I'd love to see a polished version of this!"}],"images":["ld31\/12572-8380c6f1003ebe94e68c5cf294fe59f0.jpg","ld31\/12572-e13ff254663f2bf7ef05f2ae604614e3.jpg","ld31\/12572-f4f578d7db2fe241067af6e4eb14e9ea.jpg","ld31\/12572-89247387611b2bf3f5d9ad5c9fde4ca3.jpg"],"links":[{"url":"http:\/\/code.playvue.com\/clegamecoop\/ld31\/12082014\/","text":"Web"},{"url":"http:\/\/code.playvue.com\/clegamecoop\/ld31\/12082014\/","text":"Source"}],"metadata":{"g_key":"14411","g_author":"12572","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14441","g_title":"Scratch Track","g_status":"UCHK1","g_place":"214","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/12572-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/12572-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/12572-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/12572-shot3.png-eq-900-500.jpg"],"text":"TURN ON YOUR SPEAKERS\/HEADPHONES!\r\n\r\nNOTE: BEST VIEWED IN FULL BROWSER WINDOW (NOT FULLSCREEN, CLICK THE WEB LINK)\r\n\r\nScratch Track is a musical puzzle game where the player races around a record to match the notes of the melody as they stream by. Get at least 50% right to advance to the inner levels.\r\n\r\nControls: \r\nL\/R to move to adjacent lanes. \r\nASDFG\/LKJHG to move to specific lanes.\r\n\r\nFuture Plans: The record will spin in the opp direction of the player. =)\r\n\r\nTheme Approach:\r\nIt's a full screen game where the entire game, all action and obstacles existing on a single screen\/level.\r\n\r\nJam Approach:\r\nFor probably the first time ever, we have TWO (THAT'S MORE THAN ONE) musicians on our team.  And, zero artists.  So, from the start, we focused heavily on our strengths: code & music.\r\n\r\nThis is the first jam for our new group, the CLE Game Co-Op in Cleveland, OH, USA.  Of the 5 main team members, only 1 has ever jammed (let alone made a game) previously.","title":"Scratch Track"}