Dying in the Snow by Palmish

[raw]
made by Palmish for LD36 (COMPO)
A simple text-based survival game

A nomad family in ancient times fight to survive the winter with nothing but a reindeer and primitive tools.

I didn't put enough time and effort into it to do much with it, unfortunately, but it is almost playable!

It is a web game. Only uses jQuery.

Update: Fixed Safari support

Update: I am continuing development for while. Play the latest here: http://fpalm.se/amru
I'm adding new code to the same repo linked below, on the master branch (not the compo branch)

Play it here:
fpalm.se/ld36

Feedback

CMLSC
28. Aug 2016 · 23:40 UTC
The visuals are really good for a text game, but I couldn't figure out what exactly the goal was...
Ghen
29. Aug 2016 · 09:16 UTC
i like the idea and execution, the very clean and minimalist graphic and also the subtle animation somewhat relaxing
very awesome entry!
edgeofcode
30. Aug 2016 · 02:20 UTC
I like the game, but it is difficult to tell if I'm 'getting' anywhere - is there a goal?
joemid
30. Aug 2016 · 15:45 UTC
I thought that the goal was explicit in the title- at least, that is what I set out to do and accomplished. So be it.

Great little game. Tone reminded me of "Gods will be Watching." More!
jeremyfa
30. Aug 2016 · 21:12 UTC
I like the overall mood of it. A nice story to complement the game could make it pretty good.
Sean
30. Aug 2016 · 21:30 UTC
It looks like a good start, but the lack of variety made it get boring fast. If it were fleshed out more, I'm sure it could be an interesting game!

Also, I found that sometimes it got stuck on a blank screen and you had to click on the area where text would go before it would progress.
tonynogo
03. Sep 2016 · 05:03 UTC
The mood is good. But I don't know whzt to do.
Anyway, congrats for your work!
paruthidotexe
03. Sep 2016 · 07:19 UTC
Nice concept and playing experience is good.. Especially the minimal graphics and day-night changes are nice.

If i click then some gap and then i am allowed to play again, these has to be mentioned/shown in ui to player that your action is processed.. Every time i play i end up loosing 2 or 3 guys less rations.
Potential for this game is very good, on expanding the game design and ai.
JK5000
03. Sep 2016 · 08:06 UTC
The game is okay, but it really needs a end goal.
gonutz
04. Sep 2016 · 10:59 UTC
The hand-drawn graphics look very nice and I like the day-night cycle.

Sounds would have been nice to support the atmosphere.
Will Edwards
07. Sep 2016 · 07:23 UTC
Nice minimalist artwork. Its a bit aimless, with not much to do. Very dark brooding mood. As a swede too (http://williame.github.io/LD/Map/?event=ludum-dare-36), I kind of know the feeling you are channeling here :)
Jacqueslelezard
11. Sep 2016 · 16:40 UTC
Quite difficult but the overall ambiant is nice