Bugged Out by InfectionTeam
Game by Sebastian Lague (Code), Daniel Snd (Art) and Thiago Adamo PxlDJ (Audio).
Play some old games on your computer and try not to get bugged out!
- If you need to change quality settings use F1 to F5 (F1 lowest quality).
- W & S to move your pong racket.
- WASD to move around. Mouse click (left and right) for attacks.
- Click on the bugs! (Specially that red one!)
Play some old games on your computer and try not to get bugged out!
- If you need to change quality settings use F1 to F5 (F1 lowest quality).
- W & S to move your pong racket.
- WASD to move around. Mouse click (left and right) for attacks.
- Click on the bugs! (Specially that red one!)
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 4.06 | 27 |
| Audio(Jam) | 3.95 | 50 |
| Fun(Jam) | 3.66 | 119 |
| Graphics(Jam) | 4.59 | 22 |
| Humor(Jam) | 3.63 | 93 |
| Innovation(Jam) | 3.91 | 69 |
| Mood(Jam) | 3.77 | 90 |
| Theme(Jam) | 4.43 | 13 |
Se desse uma melhorada nessas coisas ele ia ficar um jogo incrível, o conceito ta muito divertido e a arte ta espetacular.
Parabéns :D
I must say that I learned a lot from your tutorials. I am beginner and I probably woudnn't dare to create anything. But few days ago I decided to take part in Ludum Dare. And now I just created my first game. I can honestly say that this is also thanks to You guys I was able to do this.
Back to the game. There are actually more games inside one. That is nice concept. Assets look really nice and animations are gorgeous. I hope You will make more great things.
Everything, taken individually is cool, but some fatal bugs (haha) or slight lack of feedback made the game unenjoyable for me:
There's a general sense of not knowing what you're doing - the web doesn't seem to go where you want it to, the attacks don't seem to connect when it looks like it's connected. I don't feel like I'm in control.
I think a lot of it comes in the fact that I'm controlling 2D but seeing 3D - I'm not actually aware that the bugs are ABOVE the ground level plane? Well I suspect that they are but I have no way of telling.
I think shadows beneath the bugs and the spider may solve this. Amazed by the amount of stuff you put into this LD as well as the previous! :)
Innovative, great graphics, great sounds.
A must have for this LD#31!
Loved it, very well done overall. I do wish it were somewhat easier to aim.
really fun. with leader boards and shit! this is awesome dude.
keep up the good work.
I loved the twist when you think its a boring game then it turn out to be so fun and buggy.
I did find the controls a bit hard to use, though - I'm confused by the trajectory of the silk attack (left click), and the charge attack (right click) never seemed to hit anything.
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Come and see us: http://goo.gl/d1gAZl
The first play-through with the surprise change makes it especially fun, but the next games are really cool as well.
Graphics are pretty, audio is nice and gameplay is simple but well done. Great job!
It was at first very confusing how to attack, because even when you slightly missclick, the web shoots somewhere totally else so I was unsure where exactly I had to click.
But after figuring that out it was pretty easy, only after a while your left attack isn't fast enough to eat all incoming bugs. But I somehow didn't understand how the right attack exactly works.
Still, I made it on the leaderboards with 185 points.
The presentation and the ping pong intro is really cool though.
Well done here!
Wrote a review on the Rustbox Games website > http://www.rustboxgames.com/review-bugged-out/
What I LOVED could form a much longer list. The art was absolutely great -- I loved the shaders, the colors, the little motes of dust in the air, the trails behind the flies and everything! It was very cohesive and it all fit with itself. I really liked the visual queues as to where you were shooting your spider silk, and when the little bug-bombs were dropped.
The gameplay was engaging and fun, I really liked how the life bar and the score was kept to the computer screen, and how the little flies would all come in and cutely poke and prod and feast on my little spider carcass when I died. :D
Great job! I really enjoyed it! :)
That is just a minor concern though. Good Job!
Great take on the theme, brilliantly executed. Graphically superb to boot! I look forward to seeing this game being highly rated by the end of this judging period!
Fun idea, and good mood. Well done. :)
All in all, very nice work, keep up the good spirit. Plus please make more "behind the scenes", those are alway great to watch!
Game mechanism is pretty cool.
Really cool game and a super fun interpretation of the theme! I'm impressed by how polished the game feels. It would have been nice with another addition along the lines of the bomber to up the difficulty - it felt a little bit like surviving longer didn't require that much more finesse, but rather just clicking faster. I guess you would survive longer if you moved around more, but still - something that made it possible to be better at the game either by clicking better or by doing whatever that other thing is better. I think that could give an added depth to the gameplay. Apart from that, I think it's great. The graphics are great, the sound is awesome, the controls are very responsive and everything has just come together very nicely. Lots of cool design choices, like the mini game in the beginning, the score being displayed on the screen, the phun interpretation of the theme. Very well done, I'm impressed!
I thought it was really clever with the theme of the jam. I had some trouble with the bug's attacks like a few other people. I think it's great that you implemented a leader board! The first arcade style game I've seen in LD that actually has one, and it's clever how it's on the monitor. :)
Awesome graphics and sound, with a very cartoonish atmosphere.
Well done!
The movement felt very good, though.