Flashlight is a game about catching ghosts in a haunted house. The player uses a flashlight to catch the ghosts, because ghosts are afraid of light. The player needs to use the flashlight smartly, for that ghosts coming in from different sides of the house, and their behaviors vary. Besides, if a beam of light catches more than one ghost, the player gets a score bonus. There is also a BOSS in the end! Try to get a higher score!
Graphics are consistent. Game works fine except for movement feels a little slow. It was pretty hard to avoid the ghosts at some points.
It would be good for a casual/mobile game.
When I first started the game I thought it was going to be a cute little game because of the theme music. Then the game started and the tone got all dark before the ghosts killed me and dragged my corpse out of the house...
I liked the 'multi-hit' bonus mechanic, that seemed to encourage you to use the movement properly. Also an extra star for humour for the ghost with the hat.
Very competently made: good use of theme, nice art, nice sound, and the combo mechanic really makes you think about placement. The only thing that bothered me was the controls, since unlike most mouse-based arena shooters the camera doesn't follow you. So in certain circumstances it's 'easier' to aim up than down for instance. Not sure how this could be solved without a better control over the cursor than the web player can provide. Also: I recommend hiding the cursor for more awesome :)
Oh Gosh! I need a powerful flashlight to kill them all. Do you have one? :)
The weapon concept is innovative I like it but not much. I still need a flashlight bazooka!
Hey thanks for the review, made me feel better about my game :)
Yours was great too, I like the sound design and the atmosphere. This is small but I really liked that when you died the new boy came in to pick up the flashlight from the last boy. which added a whole new layer of story to the game with only one mechanic!
The game has a very good balance of risk/reward with the combos. I think the movement speed is good how it is, as anything faster would allow the player to walk around the quick ghosts removing the risk/reward. It is satisfying to rack up points and I liked the spooky atmosphere. Got me replaying a few times trying to beat my highscore.
Cool idea! I'm a fan of wave-based gameplay. The spread of the flashlight creates some interesting strategy opportunities...I tried to back up into a corner so I could get the widest spread but didn't pay enough attention to the door right next to me.
Just a personal opinion, but I think these top-down move and look sort of games work best on twin stick gamepads. I'd really love to try this again with Xbox 360 controller support. :D
Simple, smooth game, I liked the ambience and the fact that it isn't one ghostie person, but a line starting from where the last one failed. Other then that gameplay was quite slow, simply hovering the mouse over several enemies at once isn't very fun for long.
Really cool! Love the different ghost and the combo. Its interesting the concept of the light and move yourself for hitting more ghost at once. Really fun!
Oh my god! THe fact that in every new game you're picking flashlight from prevouse one is so cool! It looks nice and complete, with attention to details.
Good game which is very innovating. I like the smooth movement of the torch light. I have a problem with the ghosts who appear and could catch me near of the door. Well done. Thank you for your comment about my game ++
Great job, that was really good! Nice graphics and pretty good atmosphere with the sounds! It got challenging pretty quickly as I was always trying to get multiple ghosts in the flashlight beam. Also, it was a bit creepy how the ghosts carried me out the windows. Overall really great!
This is a really cool twist on a shoot em up. The ability to align multiple ghosts in the beam of light is super satisfying. I wish the character moved a little faster, and it's a bummer to have to start all over from the beginning when you take 1 hit, since it starts out a bit slowly. I really enjoyed playing this, thank you!
Heya! I've beaten your challenge and scored 465250 points :) http://youtu.be/9tXmIO6RKjk
Using the flashlight as a weapon was a pretty interesting mechanic, and the multi-hit added a nice risk and reward layer to it. I really like the audio! Good job!
Such a simple concept but so rewarding(multi-hit, Sweet!) and fun to play. Nice variations in the ghosts also. Never knew what to expect when I heard a new noise :) Clever to put a score in there ;) very addictive.
Excellent game! The graphics felt really smooth, the atmosphere was good, the controls were solid, the gameplay was interesting, and it all fit together into a nicely cohesive and challenging experience. It took me 3 tries to beat - one death from standing too close to spawn and another getting cornered during the final boss fight. The final boss seemed hard the first time but the second fight I just circled-strafed it to death.
Why you select only "audio" for votes?
Audio is pretty good too though...
It would be good for a casual/mobile game.
Nice environmental design. Spooky, hissy.
Had a lot o fun with it!
Very competently made: good use of theme, nice art, nice sound, and the combo mechanic really makes you think about placement. The only thing that bothered me was the controls, since unlike most mouse-based arena shooters the camera doesn't follow you. So in certain circumstances it's 'easier' to aim up than down for instance. Not sure how this could be solved without a better control over the cursor than the web player can provide. Also: I recommend hiding the cursor for more awesome :)
Mood is fantastic also!
The weapon concept is innovative I like it but not much. I still need a flashlight bazooka!
Yours was great too, I like the sound design and the atmosphere. This is small but I really liked that when you died the new boy came in to pick up the flashlight from the last boy. which added a whole new layer of story to the game with only one mechanic!
Just a personal opinion, but I think these top-down move and look sort of games work best on twin stick gamepads. I'd really love to try this again with Xbox 360 controller support. :D
cool and spooky ^^
i liked how smooth it felt, good job
Well done!
Using the flashlight as a weapon was a pretty interesting mechanic, and the multi-hit added a nice risk and reward layer to it. I really like the audio! Good job!