Twisted Fantasie by wandersenus
This is a MOBA-style strategy game, it's like turn based LOL or Dota but with many unique mechanics.
How to play:
We start at using the player at the right top corner of the tiles
click on neighbour tiles to MOVE there, click on current tile to perform
ACTIONS.
In base, you can click on the buy icon on the right panel to boost your character status.
ACTIONS:
On jungle tile(tiles of non-moving monsters): fight the monster
On buff tile(tiles of scroll/flower/boots at middle of map): get the buff to your character.
On creep tile(tiles of moving monsters): boost your creep by the amount of your attack and defense.
NOTE: killing Creep doesn't grant you money!
3 victory Conditions:
Wealth: Being able to gather 5000 gold
Legendary: Being able to kill Sauron
Dominance: Being able to gather 1000 creeps at the enemy base.
Defeat Conditions:
enemy creep get into your base
Pass the 100/200/300 turns without victory depends on the difficulty level
I managed to win this game once
Part 1: http://wandersenus.com/LD31/sauronwin.swf
Part 2: http://wandersenus.com/LD31/sauronwin_1.swf
I win this game because of the bug that make my creep stuck haha. This game have received too many critiques because of its lack of instruction.
If someone understand this game willing to make better wording for the description will be highly appreciated.
Tools for Creation:
Game Engine: crafty.js
Languagae: javascript
IDE: Notepad++
Graphics Editor: paint.net
on-hit music:http://www.superflashbros.net/as3sfxr/
background music: automata
How to play:
We start at using the player at the right top corner of the tiles
click on neighbour tiles to MOVE there, click on current tile to perform
ACTIONS.
In base, you can click on the buy icon on the right panel to boost your character status.
ACTIONS:
On jungle tile(tiles of non-moving monsters): fight the monster
On buff tile(tiles of scroll/flower/boots at middle of map): get the buff to your character.
On creep tile(tiles of moving monsters): boost your creep by the amount of your attack and defense.
NOTE: killing Creep doesn't grant you money!
3 victory Conditions:
Wealth: Being able to gather 5000 gold
Legendary: Being able to kill Sauron
Dominance: Being able to gather 1000 creeps at the enemy base.
Defeat Conditions:
enemy creep get into your base
Pass the 100/200/300 turns without victory depends on the difficulty level
I managed to win this game once
Part 1: http://wandersenus.com/LD31/sauronwin.swf
Part 2: http://wandersenus.com/LD31/sauronwin_1.swf
I win this game because of the bug that make my creep stuck haha. This game have received too many critiques because of its lack of instruction.
If someone understand this game willing to make better wording for the description will be highly appreciated.
Tools for Creation:
Game Engine: crafty.js
Languagae: javascript
IDE: Notepad++
Graphics Editor: paint.net
on-hit music:http://www.superflashbros.net/as3sfxr/
background music: automata
| Web | http://wandersenus.com/LD31/game/ |
| Source | http://wandersenus.com/LD31/game/LD31.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44802 |
Ratings
| Coolness | 93% | 2 |
| Overall | 2.25 | 1184 |
| Audio | 2.26 | 794 |
| Fun | 2.07 | 1160 |
| Graphics | 1.56 | 1184 |
| Humor | 1.97 | 852 |
| Innovation | 2.70 | 847 |
| Mood | 2.00 | 1092 |
| Theme | 3.07 | 1035 |
Kind of strage mechanics but it has some style!
Kind of strange mechanics but it has some style!
I helped my minions, but I never get money ! It was endless so I sadly stop :(
Ps: best logo eva :D
The instructions are also seem to use odd terms for things. I have no idea what Jungling and Creeping are. There are apparently Jungle tiles and Creep tiles, and I can only fight monsters on Jungle tiles (though that doesn't seem to be the case since I can fight monsters anywhere). But I have no idea what they are and the instructions are unclear on it.
Basically the instructions are as abstract as the game is.
Graphically it's lacking. Obviously. Though each enemy graphic does kind of let you know what it is, it could be made more clear that each enemy *sits on a tile*. Either by making the tile it's sitting on bigger than the graphic, or by showing the connections between tiles.
Gratz :)
I think that we can fight on jungle tiles and creep tiles. But, I made it so that we need our own creep in order to be able to attack the enemy creep so that the game more interesting.
Maybe I am not very good at expressing things in English :(
Thanks for the graphics suggestion. I hope I will do better at post-compo
Sorry, I love boardgames-like things but this one was really tough to get into.
I can't seem to be able to win.
I try to plan my path etc.
But I always get my base invaded...
The mechanics seem cool, but the difficulty is just heigh!
I want to ask about whether this game could actually work or not. If this game could work, I maybe want to debug , or even refactor and redraw the graphics to develop the game further. But looking at the truth, I think maybe the idea behind this game is too complicated and I should write a post-mortem soon.