{"author_link":"\/author\/stephan_h\/","author_name":"talecrafter","author_uid":"3707","comments":[{"author_name":"Maurogik","author_uid":"21508","time":"Dec 8, 2014 @ 8:04am","epoch":1418025540,"text":"Nice game ! It's kind of hard to see where your firing at, but hte game is gorgeous !"},{"author_name":"Snuux","author_uid":"18629","time":"Dec 8, 2014 @ 8:06am","epoch":1418025660,"text":"Graphics and idea is very well! Thanks for game!"},{"author_name":"Pastry","author_uid":"45149","time":"Dec 8, 2014 @ 8:07am","epoch":1418025720,"text":"Sweet graphics, sounds, and atmosphere. The tile spawning is a neat mechanic, and moving and shooting feels good enough."},{"author_name":"seanographies","author_uid":"34407","time":"Dec 8, 2014 @ 8:30am","epoch":1418027100,"text":"I like the ominous mood and the grotesque design of the creatures. Well done for completing this in 48 hours!"},{"author_name":"Tasteslikefuture","author_uid":"44588","time":"Dec 8, 2014 @ 5:24pm","epoch":1418059140,"text":"Very well done! Looks gorgeous, and the shootem up gameplay is quick and fun. Excellent work!"},{"author_name":"furriKira","author_uid":"35610","time":"Dec 8, 2014 @ 5:26pm","epoch":1418059260,"text":"The game is very darn great and well done as well it fits the idea around it! This should be expanded into something greater but not make it as monotonous like this entry."},{"author_name":"cutandreil","author_uid":"45361","time":"Dec 8, 2014 @ 5:28pm","epoch":1418059380,"text":"Anothe shooter, great!\r<br\/>It's a little bit hard but fun.\r<br\/>Good job!"},{"author_name":"DaRaziel","author_uid":"45632","time":"Dec 8, 2014 @ 8:31pm","epoch":1418070360,"text":"The everchanging arena is nicely done. Contributes to the theme very well! Though the weapons need a bit more balancing i think, they are well done. Nicely done within those 48h!"},{"author_name":"BlackBulletIV","author_uid":"3915","time":"Dec 9, 2014 @ 2:03am","epoch":1418090280,"text":"Nice gameplay with well polished graphics. Was hard to aim sometimes, as has been mentioned."},{"author_name":"MrLeePerry","author_uid":"30240","time":"Dec 9, 2014 @ 2:56am","epoch":1418093460,"text":"I liked it!  The way the world changed between rounds was pretty excellent and rewarding, it had nice pacing based on that.  I too wished the crosshair was more visible, but for a jam it was excellent.  Good job."},{"author_name":"cardanai","author_uid":"47124","time":"Dec 9, 2014 @ 10:47am","epoch":1418121720,"text":"Like the style of the graphics."},{"author_name":"triplefox","author_uid":"391","time":"Dec 9, 2014 @ 10:58am","epoch":1418122380,"text":"I really enjoyed the deliberate feeling of everything being interchangeable about this scenario. Not just the arena, but the monsters and the player characters too."},{"author_name":"asobitech","author_uid":"11959","time":"Dec 9, 2014 @ 1:19pm","epoch":1418130840,"text":"I'm impressed with the intended scope of the game. Would like to see this idea taken further."},{"author_name":"Anshul Goyal","author_uid":"18701","time":"Dec 10, 2014 @ 4:46pm","epoch":1418229660,"text":"Great game. I had fun playing it!\r<br\/>\r<br\/>I think the AI speed should be reduced a little bit which will allow some separation (possibly for a slightly longer time) between the player and the enemies."},{"author_name":"ElectricSeagull","author_uid":"38469","time":"Dec 10, 2014 @ 5:10pm","epoch":1418231100,"text":"It's pretty much impossible to play well with a laptop &amp; trackpad, but I really like the look and feel, and the different characters."},{"author_name":"NicePenguins","author_uid":"28578","time":"Dec 11, 2014 @ 1:37am","epoch":1418261520,"text":"The mood and story is weird but cool. Nice graphics, i love the design of the monsters ! The gameplay is a little bit boring by the time, cause the level design force you to get damages from the enemies."},{"author_name":"Rocketship","author_uid":"39351","time":"Dec 12, 2014 @ 12:52pm","epoch":1418388420,"text":"Nice idea with the expanding maps, the graphics were quite nice and unique. The weapons could've had a bit more oomph in their sound effects."},{"author_name":"rayman1900","author_uid":"45513","time":"Dec 12, 2014 @ 3:18pm","epoch":1418397180,"text":"The atmosphere is very well done and gives you a sense of pressure. Btw, can you win ? I think you battle waves of enemies on top of waves of enemies without knowing what's next"},{"author_name":"TimtheBo","author_uid":"42051","time":"Dec 17, 2014 @ 5:23pm","epoch":1418836680,"text":"The changing map felt really smooth and polished as well as the graphics\/mood.\r<br\/>I feel the gameplay lacks the feeling of progress, maybe some unlocks would have comforted the feeling of my inescapable doom."},{"author_name":"mrexcessive","author_uid":"20788","time":"Dec 18, 2014 @ 7:49pm","epoch":1418931840,"text":"Hi there. Love the graphics and sounds, the effects and the map reveal after each wave.  Got through round 1 but then death. Nice sounds.  Would be nice if shooting was a bit more generous collision-wise, bit more power to the player would be more fun, I think.  Like the random character name generation, nice touch!  Good job!"},{"author_name":"Alex Rose","author_uid":"19499","time":"Dec 29, 2014 @ 6:08pm","epoch":1419876180,"text":"Gorgeous. Reminds me of Bastion. Really like the narrative with the giant eye in the sky etc, and the diversity of weapons.\r<br\/>\r<br\/>At a few points it feels like it's impossible to get away from them (like, at the beginning before any platforms have spawned) and like I'm doomed, but that's a minor gripe for an otherwise greatly polished game. Nice one."}],"images":["ld31\/3707-ac4718bcc731d0a3bdf8de87a27ab4d5.jpg","ld31\/3707-e9d0310898d36824f9f4d922caf7c8a7.jpg"],"links":[{"url":"http:\/\/craftinglegends.com\/games\/prototypes\/ludumdare31\/web\/","text":"Web"},{"url":"http:\/\/craftinglegends.com\/games\/prototypes\/ludumdare31\/emporiumofdeathandlaughter.zip","text":"Windows"},{"url":"http:\/\/craftinglegends.com\/games\/prototypes\/ludumdare31\/emporium_mac.zip","text":"OS\/X"},{"url":"http:\/\/craftinglegends.com\/games\/prototypes\/ludumdare31\/emporium_linux.zip","text":"Linux"},{"url":"https:\/\/github.com\/talecrafter\/LudumDare31","text":"Source"}],"metadata":{"g_key":"14491","g_author":"3707","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"14521","g_title":"Emporium of Death and Laughter","g_status":"UCHK1","g_place":"403","g_commentcount":"21","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/3707-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/3707-shot1.jpg-eq-900-500.jpg"],"text":"Welcome to the Emporium, where your struggle for survival is just one of the many pleasures experienced by the beloved clients of the house.\r\nSurvive in a hostile arena, where countless champions have died to amuse the audience.\r\n\r\n------\r\n\r\nWell, I had many features planned. Probably too much. I feel like this is just the barebones of the game it could have been, with items, traps, more enemies... But at least the shooting part works.\r\n\r\nI thought that an arena works perfect for the theme \"everything on a single screen\" because the actors and the plot may change, but the stage remains always the same.\r\n\r\nMove with WASD or Arrow Keys.\r\nShoot with Mouse.\r\nSwitch Weapons with Space or Right Mouse Button.\r\n\r\nMy contact info if you wanna know anything specific: https:\/\/twitter.com\/talecrafter\r\nhttp:\/\/www.craftinglegends.com\r\n","title":"Emporium of Death and Laughter"}