War in VR World by hadesfury

[raw]
made by hadesfury for LD31 (COMPO)
You goal is to destroy the enemy city as quickly as possible before they extend their defense system to exerminate you!

Win conditon
[ Easy ] You exterminate the red city
or
[ Hard ] You build 10 cities.

Upgrades unlock as you progress

Ratings

Coolness 56% 3
Overall 3.45 305
Audio 2.11 842
Fun 3.35 318
Graphics 3.19 488
Humor 2.46 577
Innovation 3.38 372
Mood 2.81 674
Theme 3.90 219

Feedback

hexagore
08. Dec 2014 · 12:01 UTC
I'm going to assume the fact that I can't get past the instructions screen is deliberate somehow :P
PERECil
08. Dec 2014 · 12:09 UTC
Classic game of territorial conquest. You should tweak storage and production cost, and the end, I finished up spamming tanks and filled the map with them :).

We also don't know the purpose of the hospital, and school upgrades.
gillenew
08. Dec 2014 · 12:14 UTC
very nice :D
seledorn
08. Dec 2014 · 12:16 UTC
Nice game, a bit easy but nice nevertheless. You're aware that you only compete in humor and mood right?
hexagore
08. Dec 2014 · 12:27 UTC
Agh, right, I got the play button this time. That was fun, enjoyed a lot :)
inkeystring
08. Dec 2014 · 12:33 UTC
I like this, seems like could be the start of something really good if developed and tweaked...I like the small board and it all being contained right in front of you.
lisac
08. Dec 2014 · 12:50 UTC
Very well done, I enjoyed playing it. :)
Kulomin
08. Dec 2014 · 12:52 UTC
Very nice to play!
oh_andrej
08. Dec 2014 · 12:52 UTC
A sim game in time attack mode! Short and sweet. Build stuff and increase your stats, then swamp your enemy with tanks. I enjoyed it!
Tasteslikefuture
08. Dec 2014 · 14:00 UTC
Cool game! Almost like an rts/tower defense hybrid. Excellent work!
mahu
08. Dec 2014 · 14:05 UTC
A good game, not so very strategic (keep paying production improvement and you'll be rich), but fluid gameplay; simple graphics; Lacks of music and sound makes it a little boring!
OccamsRazor
08. Dec 2014 · 14:06 UTC
Very cool! I really liked the implementation of that, it was a lot of fun :)

Though the balancing does feel a little off. Most of the upgrades aren't necessary, as you reach a point where you can just spam enough tanks that the rest is irrelevant :P
Liam :D
08. Dec 2014 · 14:06 UTC
Oooo! An RTS! I can appreciate the fact that the cost of things is at least within the same ballpark as the resources you collect. Tweaking it will obviously require play-testing - which requires time we don't have in Ludum Dare. Usually people shy away from games like this, so I can appreciate it when devs actually attempt it, and come out ahead.
resty
08. Dec 2014 · 14:10 UTC
It's easy~ nice game
Timm638
08. Dec 2014 · 14:26 UTC
Good Game, but the cost of the cities shouldn't be increasing with the other upgrades.
mrexcessive
08. Dec 2014 · 14:55 UTC
Hi there. I admire your use of the UI, nice design and operation. Would be nice to have something flashing on the build city button at the start - spent a couple of mins clicking around and reloading... Nice mechanics. Did not play a full game, will revisit.
Tuism
08. Dec 2014 · 15:12 UTC
It plays like one of those clickers, like Candyland or something, but I can see the depth in it... A bit more options would be better, strategic options, tactical options.

I really want to like it but it feels like accounting :/

Oh and the interface - it needs just a bit of tweaking to be intuitive, it's already pretty good, but the intuitiveness is *just* short of good.
pvtroswold
08. Dec 2014 · 22:22 UTC
Nice job! If only the red city would attack back, but otherwise well done!
tomdeal
09. Dec 2014 · 21:16 UTC
Really liked the game. Spamming tanks is a really good way to win :)
vinull
11. Dec 2014 · 00:27 UTC
Very cool little strategy game. I placed my city in the red zone the first game and learned not to do that =p
reheated
24. Dec 2014 · 16:39 UTC
Quite clever! After finishing the easy condition, I tried the hard one, then thought "ugh, this is too tedius" - then I realised I was playing it all wrong and had upgraded my productivity too much. Tried again and enjoyed it.
ShellfishGames
28. Dec 2014 · 21:59 UTC
Simple but fun! A few explanations on what school and hospital do exactly would've been nice (since I avoided the spoiler thingy before playing, so I just built and upgraded both of them without really knowing why), and the slow steps of increasing the storage were a little irritating - I "accidentally" won the game before even unlocking most of the tech stuff. But other than that it was cool. Funny how those little tanks pushed each other off the map. :)