Round II I by Gaga

[raw]
made by Gaga for LD31 (COMPO)
Warning! 360 Controller required.
(Maybe other controller work, no idea).

Short. Stylized.
Physics playground.

Controls:
Select/Esc - Quit
Start - Play/Replay
Left/Right Stick - Left/Right target
Left/Right Trigger - Left/Right punch

Have fun <3

WEB FILES:
For some reason, I can't get them to work when hostet.
But they should work on any platform.

Ratings

Coolness 90% 2
Overall 3.02 744
Fun 3.37 304
Graphics 3.42 340
Humor 3.29 145
Innovation 3.07 601
Mood 3.00 472
Theme 3.50 690

Feedback

Fanttum
08. Dec 2014 · 03:55 UTC
Looks cool but A. I'm on mac, and B. no 360 controller.
Groydis
08. Dec 2014 · 04:37 UTC
Would of loved to of player it, looks very interesting, but I don't have a controller.
jrap
08. Dec 2014 · 04:40 UTC
I had a controller with me for my game, and I'm super gald to have played this a little.
Quarterflip
08. Dec 2014 · 04:45 UTC
Had to dig through my drawers to find my 360 controller for this.

I absolutely love the twin stick punch system, reminds me of that boxing game on Wii fit. It would be much better with sound and some element of challenge to it though.
thristhart
08. Dec 2014 · 04:54 UTC
Fun little toy! I had a good laugh when I realized the mechanic and it was very cathartic to play around with. If you have a controller and a windows computer available, it's worth the download and a bit of your time.
Aevek
08. Dec 2014 · 05:27 UTC
Quite fun. Good stress relief after crunching to get my game done all weekend, so thanks for that. My one complaint is sometimes my punches didn't quite feel like they were going where I was aiming them, so I found it hard to do strange things like knock the lamp over. I would suggest maybe using a raycast to predict where the punch will land and drawing a cursor there, instead of just drawing it on the screen. Overall, a seriously good stress relief physics toy. Fortunately I still had my 360 pad out from testing my game :P
Fonserbc
08. Dec 2014 · 05:42 UTC
Haha! Nice work. And nice graphics considering you just used primitives and plane colors!
skyboy49707
08. Dec 2014 · 05:42 UTC
Looks like a fun game but I don't have a controller :(
hazzahazzam
08. Dec 2014 · 05:45 UTC
Glad I plugged in my controller. I love games where you just smash stuff, next time make it a zip and not a rar, just easier that way. Also everyone needs to have a 360 controller, there so cool!
catchthefloaty
08. Dec 2014 · 07:12 UTC
unable to dl.....
catchthefloaty
08. Dec 2014 · 07:14 UTC
nvm.... looks like dropbox just died entirely. go LD!
🎤 Gaga
08. Dec 2014 · 07:27 UTC
Thanks for all the good feedback
benmcnelly
08. Dec 2014 · 07:32 UTC
Heh, luckily I had mah 360 controller layin' round. This was fun. give me a punching physics things around sandbox and watch my day go bye bye. Nice job!
ajopart
08. Dec 2014 · 20:24 UTC
Nice tech demo.
Biliogadafr
08. Dec 2014 · 20:33 UTC
Hilarious:). I had xbox360 and that was fun. Probably vibration feedback would improve the overall feeling :)
MintArcade
09. Dec 2014 · 00:09 UTC
Nice! I have a feeling that you was not entirely happy with the jam theme, but work your way out :D
ThatNaughtyPanda
09. Dec 2014 · 00:10 UTC
I do have a 360 controller, and I won by pulling the TV in and hugging it.
10/10 I genuinely love this
🎤 Gaga
09. Dec 2014 · 00:12 UTC
Rumble ofc, great idea.
Probably wouldn't have taken too long to make.
Wish I thought of that :D
DavidErosa
09. Dec 2014 · 00:13 UTC
Very funny game. I enjoyed punching everything around. A pity there was not much things to destroy, but at least restarting was easy.
Headmade
09. Dec 2014 · 00:15 UTC
I like the physics and art style.
But I didn't hear any sounds which is a shame because that would have added a lot.
tmpxyz
09. Dec 2014 · 00:16 UTC
the simulation and joint are done well...
eerongal
09. Dec 2014 · 02:27 UTC
Luckily i have a 360 controller to play it, but that probably wasnt the best choice considering how the comments are looking. Neat little game, though! Good work!
SilentNight
09. Dec 2014 · 04:13 UTC
Really cool use of the theme. I liked the graphics. Wish there were other ways besides a controller to play it though.
Tater_hater
09. Dec 2014 · 23:57 UTC
We played your game in our first LD game review!
https://www.youtube.com/watch?v=EKO6wvKJawA
Loved it
dieblume86
10. Dec 2014 · 10:57 UTC
Nice start
Sanguine
10. Dec 2014 · 11:04 UTC
Really felt like a playground, which was cool :) I would like some more variation (maybe more interesting physics objects to play with), but I had fun while it lasted.
alvarop
11. Dec 2014 · 01:53 UTC
It's a very cool toy. Do you have any ideas on how to bring some more gameplay / challenges into it?
Loon Of Nature
11. Dec 2014 · 01:55 UTC
Table flip to victory! (╯°□°)╯︵ ┻━┻)
MrMordem
11. Dec 2014 · 01:56 UTC
Maybe a good game, but i don't have a 360 controllers :'(
Meral
13. Dec 2014 · 09:43 UTC
With sound and more levels I would definitely pay for this. I love physics destruction games and sandboxes. The field you can put your arms around feels a little too restricted. I would have liked to be able to flail them around on the whole viewable screen. Precision shouldn't be an issue with a XBox 360 controller.

This is fantastic. Smashing the lamp around with the dynamic lighting is gold for me.
Meral
13. Dec 2014 · 09:46 UTC
Oh, two things I forgot. First: The download from DropBox took ages for me, despite it being only a 8MB Archive. Second: Very well use of physics primitives! I assume that's why the performance is so solid too.
Hempuli
22. Dec 2014 · 19:47 UTC
I don't have a controller :(
maxmetallica
29. Dec 2014 · 21:58 UTC
nice work