Ancient Chaos by Alsatian Studio

[raw]
made by Alsatian Studio for LD36 (JAM)
Everyone becomes crazy and want to kill you. Run!!!

How to play:

- Left, Right key to turn
- Avoid enemies & cannon
- The destination is ahead

Feedback

bentglasstube
01. Sep 2016 · 09:26 UTC
Awesome art and an entertaining concept. I really enjoyed having the cannons destroy my pursuers. One improvement might be to add some height to the terrain so you feel like there is some depth to the ground.
MrNyarlathotep
01. Sep 2016 · 16:54 UTC
Interesting idea - would have been nice to have some sort of timer or score to see how well you're doing.
Design wise, it seems like you can go forever by sticking to the edges, and whats with the giant green box at the far north?
wilsk
04. Sep 2016 · 08:03 UTC
Interesting take on an infinite runner. My best scores were where I didn't do anything, just ran in a straight line :)
DaanVanYperen
04. Sep 2016 · 14:01 UTC
Why do they chase me! :( Would've been nice if the enemies didn't spawn right in front of you out of nothing.
Casevse
05. Sep 2016 · 14:19 UTC
Simple but addictive. Some sound would be great. Good work!
kyyninen
05. Sep 2016 · 19:45 UTC
This was really fun for couple of minutes! Only thing this needs is some variation in gameplay (powerups of some sort, perhaps? Mines, timed explosives of some kind could work...), sounds, music and endless mode and it's a full game. Good job with art, cell-shadish style worked really well and ragdolling dudes are always entertaining.

Only real criticism I have is that enemies that spawn right in front of you felt extremely unfair. Maybe they should spawn a bit further ahead to give player some time to react?
rodobodolfo
06. Sep 2016 · 01:55 UTC
This was interesting and fun, definitely needs a scoring system (or mayber there it is, the embedded frame didnt show the whole screen).
MintArcade
06. Sep 2016 · 08:28 UTC
Great fun. Needs scoring system, for sure. Have you thought porting it on mobile one day - that would be even more fun!
Headmade
06. Sep 2016 · 13:36 UTC
I tried the web version using chrome on a mac. It got stuck on the loading screen.
Mathieu Muller
08. Sep 2016 · 11:14 UTC
Nice game! When I started playing, it immediately reminded me of the concept of tranversal/radial velocity in the MMO EVE Online (ie take your enemies at 90° to maximize your speed and lower the damage taken) :D

With a bit polishing, it could be an interesting game for a mobile device with a gyro...
drapple
15. Sep 2016 · 16:48 UTC
Fun twist on infinite runners. It seems finding an edge and running along it works pretty well as a strategy...maybe too well. I know you probably want to keep it simple, but I'd love a jump or slide move to do a last minute dodge...
Peni6
17. Sep 2016 · 15:13 UTC
Okay art, well done AI felt my player could have used an extra mechanic to help him stay alive. Didn't hear any music or sound FX, and other things like a score were missing.
🎤 Alsatian Studio
27. Sep 2016 · 14:12 UTC
Thank you so much. I will improve this :)