Super Flummi by Scam
Can you survive through 20+ levels and unveil the story of princess Flummi? Levels are procedurally generated and you are your own enemy!
The game is hard! Write in your comment post how many levels you got through.
Edit: The story ends to level 21 but you can still continue as long as you don't get killed...
Edit 2: Postcompo version is not as hard as the original, because you can continue from the same level after being killed. If the original is too hard and you want to know how the story ends, play this version.
Edit 3: (April 2016) Due the lack of disk space I removed the original entry. Both links point now to the Enchanted Edition.
The game is hard! Write in your comment post how many levels you got through.
Edit: The story ends to level 21 but you can still continue as long as you don't get killed...
Edit 2: Postcompo version is not as hard as the original, because you can continue from the same level after being killed. If the original is too hard and you want to know how the story ends, play this version.
Edit 3: (April 2016) Due the lack of disk space I removed the original entry. Both links point now to the Enchanted Edition.
| Web | http://www.rautiot.fi/superflummiee/index.html |
| Enchanted Edition (Postcompo version) | http://www.rautiot.fi/superflummiee/index.html |
| Source | http://www.rautiot.fi/superflummi/SuperFlummi.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=35226 |
Ratings
| Coolness | 84% | 2 |
| Overall | 3.08 | 685 |
| Audio | 3.04 | 352 |
| Fun | 3.15 | 491 |
| Graphics | 2.35 | 1015 |
| Humor | 2.17 | 780 |
| Innovation | 2.67 | 866 |
| Mood | 2.87 | 620 |
| Theme | 2.44 | 1167 |
I like the music!
A very good attempt :)
I like that you can bounce off the walls, it's a nice gamble: You give up some control in favor of speed.
And no, I can't complete 20 levels at all ;) (would be nice to 'cheat' and continue my game?).
I don't really feel it fitted the theme though, and making the player return to the title screen every time they get hit was annoying. I only got to level 12, and would have liked to see the harder levels, but having to replay the early levels each time made me quit dissapointed.
Also, the movement of the enemies was a little weird. I was expecting them to follow me, but a few times they decided to turn away right before they would have hit me.
All in all, I enjoyed this game quite a bit, despite my issues. A good showing!
Nice music, absolutly love the motion of the ball and the trailing graphic, a littletoo easy, maybe a timer? but with the story line included a very solid entry well done!
Is there a negative to hitting the walls? The sound and blinking scared me away from them.
http://i59.tinypic.com/wswjzt.png
Overall pretty cool. I do wonder where the story was going. I might come back later to find out!
Some kind of simple smart entity placement, enemy variety and tighter controls would definitely make this a serious time sinker. :)
I like the way the controls work.
Procedural generation for levels is a good idea :-)
Graphics are OK but I would suggest using more color to give the game a funnier look.
Well done overall!
Original gameplay, feels like a bit of level design it could do a cool whole game :)