That Dangerous Bridge by Shackhal

[raw]
made by Shackhal for LD31 (COMPO)
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Introduction
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That Dangerous Bridge is a endless high-score game where you grab barrels of vine/beer/candies (whatever you want xD) and take it to your fortress. Sounds simple, right? It would be only if that haunted bridge wasn't there. It has taken countless lifes and is the only way to go to that abandoned, but endless fortune.

Would you like to take the challenge?

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In-game Controls:
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Left / Right: Move Left / Move Right
X: Jump
Enter: Pause

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Credits:
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This game was made for the Ludum Dare #31 with the theme "Entire Game on One Screen".

Thanks to my family, because I wasn't at home all weekend and my friends who give me support and a place to jam in peace.

And thanks to you for play my game :)

Leave some comments. I will gladly read it.

Ratings

Coolness 66% 3
Overall 3.67 153
Audio 3.24 237
Fun 3.83 51
Graphics 3.72 198
Humor 3.00 248
Innovation 3.51 296
Mood 3.21 322
Theme 3.94 189

Feedback

Quarterflip
08. Dec 2014 · 03:08 UTC
Loved the simplicity of the game, as well as the artstyle. (The idle animations were particularly awesome!)
Interface
08. Dec 2014 · 03:21 UTC
Overall great fun, love it. Audio fits well with the graphics and sets the right mood. Those meteors or fireballs or whatever are tricksy!
What if the bridge would wobble for a nightmare mode?
flatgub
08. Dec 2014 · 19:49 UTC
This is awesome! The controls feel really nice and the graphics are cute. My highest score is 6... >_<
Alendro
09. Dec 2014 · 20:19 UTC
Nice. I like it.
Wayward
09. Dec 2014 · 20:22 UTC
Nice game, nothing new, but well executed!
Sh1rogane
09. Dec 2014 · 20:36 UTC
I like it! Got very good graphics with a nice art style and good responsive controls.
Felladrin
09. Dec 2014 · 21:27 UTC
Very nice game! Appreciated the challenge!
AdventureIslands
09. Dec 2014 · 21:33 UTC
Solid entry, nice minimal art style, good controls, good gameplay.
LTyrosine
09. Dec 2014 · 23:03 UTC
Nice fun little game. In web version, screen could be larger.
🎤 Shackhal
09. Dec 2014 · 23:05 UTC
Thanks everyone for the comments! I'm glad that you like the game!

I would love to add some more challenge variations, but the time was there as always. I hope to add some more on the future xD
gladers
10. Dec 2014 · 00:44 UTC
Hi Shackhal, thanks for your comment. I've fixed a few of the bugs you mentioned. Please feel free to replay :)
Deranes
10. Dec 2014 · 01:08 UTC
Nice simple game. Love the animation of the barrel being carried. Cool that it has its own collision volume, so that a saw sometimes cut the barrel down while leaving the player alive.
Anshul Goyal
10. Dec 2014 · 18:52 UTC
very good game! My haste to deliver the cargo cost me multiple lives :p

I would like to see this game in great detail with tons of stuff added.
xhunterko
11. Dec 2014 · 05:05 UTC
Nicely done! Running felt a little iffy at times but not so much so as the speed was necessary. Good idea!
rabbit
11. Dec 2014 · 05:22 UTC
Super fun! I like this a lot and I hope you put it on phones.
drludos
11. Dec 2014 · 15:16 UTC
Nice concept, simple to play but very hard to master! Maybe you should add a jump button to make the game less challenging? ;)
drludos
11. Dec 2014 · 23:04 UTC
Sorry about the jump button, next time I'll read the manual :p
It's indeed way easier when you can jump :)
cabezotta
12. Dec 2014 · 02:51 UTC
Nice! pretty simple but fun! Great art and music!
VDZ
12. Dec 2014 · 21:23 UTC
Solid, simple game. Not much to say about it.

The only thing that negatively stood out to me was the audio; the music gets very repetitive, and the sounds are kind of grating. Less harsh and/or more varied sound effects would have made it more pleasant.
xWarZonex
12. Dec 2014 · 22:37 UTC
Fun enjoyable game.
GoudaGames
12. Dec 2014 · 22:50 UTC
Very simple, great artstyle.
VDZ
12. Dec 2014 · 23:22 UTC
By the way, my best score was 8.
Dietrich Epp
12. Dec 2014 · 23:48 UTC
It's just such a nice and simple game! The random placement does seem a bit weird sometimes.
KudukuForgiveUs
12. Dec 2014 · 23:50 UTC
Very solid pixel art style. Punchy music. Simple and clear UI. Pause button is greatly appreciated. Nice sound effects. Good variety of traps. Item bob while jumping is a nice touch.

Music was a bit loud. Pausing removes the bridge and player. X for jump is an odd choice, spacebar may have been better suited. Picking up items could have used a sound effect so it's clear when you can turn around.

I'd recommend expanding this if you have the chance, it's definitely something I'd play on my phone.
VDZ
13. Dec 2014 · 02:15 UTC
@KudukuForgiveUs
Strongly disagree with the X/spacebar remark. Maybe spacebar in addition to X, but if spacebar were the only jump button I'd seriously complain.
🎤 Shackhal
13. Dec 2014 · 02:41 UTC
@KudukuForgiveUs
Thanks for check my game. I'm glad you like it.

The pause screen failure only occurs on the web version. I must check a solution about that.

Also I prefer using the "X" button, because for 2 things:

1. The "X" button is a bit more further to the arrows keys and more close to your initial position of your arm, so it a bit more comfortable to the user.
2. It's more personal. Sometimes the space button cause some bugs with the control. It happened with a game I made before. I don't know why.

About the rest, I will check it.
ChuiGum
13. Dec 2014 · 22:56 UTC
5 star innovation and theme! Great graphics and music as well. This game was very original, it was so simple yet so fun. Awesome job!
Franklin's Ghost
14. Dec 2014 · 02:41 UTC
The art is great. Loved the falling animation when getting hit. The simple concept worked well with the theme, nice entry.
Avant-Marde
15. Dec 2014 · 13:35 UTC
Challenging. Never got far enough to see whether there were any more obstacles than saws and fireballs, but at least there were a couple of variations on those saws. Music did get a little annoying, but it wasn't an atonic mess of course. ;p Just grating after a while. Sound effects and graphics were nice (I only disliked the look of those lines for the saws' paths).

More obstacles would've been neat, but maybe I just missed out on 'em by sucking!
Anikki
15. Dec 2014 · 19:26 UTC
Would have been awesome if every successful crossing would have tricked out the castle a bit. I had fun.
rd127p77
16. Dec 2014 · 01:40 UTC
Great game, the idea is simple and fun, the graphics and music are great.
Raiyumi
16. Dec 2014 · 06:53 UTC
Pretty cool. The sounds were a bit harsh, but it was pretty fun.
guimonpa
16. Dec 2014 · 12:30 UTC
Fantastic game, really enjoyable.
I loved the change of pace when the spiked wheels appeared and I had to stop and plan my moves. Also, it never felt unfair for me, there was always time to react to the obstacles.

I should stop abusing the jump button so much in every game I play though...
MrBadIvan
16. Dec 2014 · 15:48 UTC
Great concept - little bit more content and it will be a very good game. Simple and interesting process, nice graphics, very fun dangers (rain of fire!=)))
Xanjos
17. Dec 2014 · 15:26 UTC
Look deceptively simple but then comes the absurd amount of deathtraps preventing you from getting back safely across. Pretty addictive, nice animations and I love how the background music fits the whole impending doom mood.
Riocide
18. Dec 2014 · 22:45 UTC
This is a rage game! hahaha cool idea but that saw is way too hard! :D
Omiya Games
19. Dec 2014 · 21:45 UTC
Five Stars
zanenga
21. Dec 2014 · 18:59 UTC
Very nice concept! Sound and art style are cool too.
freaknarf
21. Dec 2014 · 20:50 UTC
Cool !! Good little music, smooth gameplay, randomness and sweat oldschool phraphics :) a bit hard ! but that's how it's the best!
KK
22. Dec 2014 · 14:28 UTC
The detail of aniamation is so neat!
EvanEGibbs
29. Dec 2014 · 02:46 UTC
The game controlled very nicely! I liked the concept quite a bit. The music seemed a little off from the setting? I dunno it sounded a little sad to me for some reason. I think the game would benefit from a goal amount of points to achieve or an ending. Also if you continue with this game I'd love to be able to see the saw hazards slightly before they appear (sometimes they would appear and kill me).

Overall a very nice entry! Fun to play. Good job! :)
pixelspirit
30. Dec 2014 · 02:57 UTC
cool attention to detail, nice art, and nice controls, but I agree the screen could be larger.