Jewel Thief by laaph
You are a jewel thief and must navigate tricks and traps and (I call them turtles but they could be anything) guards to get to the jewel! Figure out the right combination of switches to get past the gates and trick floors.
Notes: The jewel itself and the hero are both taken from opengameart.org. You may want to take this as a lesson, that place-holder art will make it in to the final game. The "cube wallpapers" are taken from Ludum Dare wallpaper page. The upvote buttons are also taken from the Ludum Dare. :) The snowman and kitten are from the Mac emoji. All other art was done for this jam during the weekend.
Oh, and the background is actually a photo of my jacket.
My friend identified as Steel Phoenix did the art for the cat and the snowman, all other artwork was done by me.
Bugs: I think that there are some, but I can't remember what they are now.
Controls: left/right to move left/right, space to jump, and left-control to activate levers.
Notes: The jewel itself and the hero are both taken from opengameart.org. You may want to take this as a lesson, that place-holder art will make it in to the final game. The "cube wallpapers" are taken from Ludum Dare wallpaper page. The upvote buttons are also taken from the Ludum Dare. :) The snowman and kitten are from the Mac emoji. All other art was done for this jam during the weekend.
Oh, and the background is actually a photo of my jacket.
My friend identified as Steel Phoenix did the art for the cat and the snowman, all other artwork was done by me.
Bugs: I think that there are some, but I can't remember what they are now.
Controls: left/right to move left/right, space to jump, and left-control to activate levers.
Is there a way to open the crates or get to the layer with the juwelery?
Bug aside I didn't really like the game. While some experimenting and exploring to get to the goal is fine, there is no feedback whatsoever on whether you're getting closer or not. Players just need to keep messing around with the switches in the hope that anything new changes.
I I finally figured it out by trial and error, I don't remember it being mentioned anywhere :(
Other than that frustration... pretty fun game, innovative take on the classic platformer
*shame time now*