{"author_link":"\/author\/ym\/","author_name":"YM","author_uid":"11344","comments":[{"author_name":"Xenolupus","author_uid":"38981","time":"Dec 8, 2014 @ 4:07am","epoch":1418011320,"text":"It definitely does what it's supposed to, but it's very frustrating."},{"author_name":"Muffinhat","author_uid":"30800","time":"Dec 8, 2014 @ 4:26am","epoch":1418012460,"text":"Technically not on ONE screen, but neat idea nonetheless!"},{"author_name":"Somfunambulist","author_uid":"19074","time":"Dec 8, 2014 @ 4:28am","epoch":1418012580,"text":"Exceedingly touchy, but I'm extremely impressed! Thanks for allowing me to spin out of control after I gave up."},{"author_name":"Tasteslikefuture","author_uid":"44588","time":"Dec 8, 2014 @ 5:58am","epoch":1418017980,"text":"Pretty fun, and amazingly frustrating lol. Good job!"},{"author_name":"Ian Morrison","author_uid":"8059","time":"Dec 8, 2014 @ 6:03am","epoch":1418018280,"text":"Very frustrating and the camera out the top of the spaceship is really disorienting, but I fully expect that's by design. An interesting depiction of a docking procedure nonetheless!"},{"author_name":"uvwar","author_uid":"40468","time":"Dec 8, 2014 @ 6:10am","epoch":1418018700,"text":"oh man I can't couple with anything beyond the first baby mode (maybe I'm not aligned right? I don't know). Very cool though, makes me wish I had a flightstick or something! Maybe a dual joystick contoller like a 360 gamepad might be interesting to try."},{"author_name":"YM","author_uid":"11344","time":"Dec 8, 2014 @ 6:13am","epoch":1418018880,"text":"Thanks for playing guys. I'm sorry to say, none of you will be progressing to astronaut school this year, maybe next year?\r<br\/>\r<br\/>Axial alignment is the key, if you're in the right position, but the ring is rotated a few degrees it wont lock."},{"author_name":"Aevek","author_uid":"22124","time":"Dec 8, 2014 @ 6:16am","epoch":1418019060,"text":"A lot of fun. I would have like a little sound of your ships engines firing to give a little feedback. Also, it was really hard to judge which way I was drifting, which made &quot;Interstellar&quot; mode (even more) difficult. As a hardened KSP veteran I toughed it out, very satisfying. Also the orientation of the docking camera really confused me for some reason. I would also like to be more free to look around, since I got in a situation where I couldn't see the station because it was right between the two views so I kind of tapped spacebar to keep my eye on the station. Not ideal. But a lot of fun, a really good simulator. Really let me try out that insane maneuver from the movie, which I've been craving for a while now."},{"author_name":"tppr2046","author_uid":"20432","time":"Dec 8, 2014 @ 6:24am","epoch":1418019540,"text":"Great simulation!!"},{"author_name":"fierysquirrel","author_uid":"5379","time":"Dec 8, 2014 @ 7:10am","epoch":1418022300,"text":"I'm a bit frustrated haha but the simulation is awesome, also the look and feel of the game, well done!"},{"author_name":"DesignerNap","author_uid":"21374","time":"Dec 8, 2014 @ 10:39am","epoch":1418034840,"text":"really nice and twitchy controls, I appreciate that :) tough to master and could benefit from a graphic showing the controls. But I really enjoyed it! Good work!"},{"author_name":"mrexcessive","author_uid":"20788","time":"Dec 8, 2014 @ 5:07pm","epoch":1418058120,"text":"Hi there.  Really pretty hard game, second difficulty very tough I found.  Not got the right stuff I guess... kudos to Bacon ;)  Shame no sound, but I suppose that makes sense in space. Nice cockpit look and feel.  Be nice to see an Oculus version of this... would suit it well if you could suss a control scheme or a way to align hands on kbd."},{"author_name":"psychomonster","author_uid":"17723","time":"Dec 8, 2014 @ 9:35pm","epoch":1418074200,"text":"Wahhhhh i'll never be successful :D Nice Gameplay. Nice Art... Love it ^^ Soooo frustrating good ;)"},{"author_name":"Jupitron","author_uid":"35249","time":"Dec 9, 2014 @ 2:04am","epoch":1418090340,"text":"Amazing but really complex experience, ill try to beat it."},{"author_name":"igoramendola","author_uid":"31253","time":"Dec 9, 2014 @ 8:59am","epoch":1418115240,"text":"Definitely, I won't be progressing to astronaut school this year. At least, I managed to connect in Baby mode hehehe\r<br\/>It's a nice concept and well executed."},{"author_name":"NuSan","author_uid":"18943","time":"Dec 10, 2014 @ 1:05pm","epoch":1418216400,"text":"I love the concept but im realy bad at it. Maybe some HUD with alignment or a relative velocity display could make it easyer. I find realy weird that IJ and KL keys are not aligned with horizontal and vertical axis of the screen. Keep up the good work !"},{"author_name":"LTyrosine","author_uid":"6633","time":"Dec 12, 2014 @ 1:06am","epoch":1418346060,"text":"I liked it a lot. First, I'm a fan of space simulator games and this one hits it hard. Second I'm also a fan of games that wanders outside the safe box of &quot;sure formula&quot; gameplay that 90% of people use. So wonderful idea, good execution. Some sound would upgrade this entry to another level as well as some polish in user interface. Good job!"},{"author_name":"Novodantis","author_uid":"31428","time":"Dec 12, 2014 @ 1:27pm","epoch":1418390520,"text":"Love the concept and the challenge of it, but I feel the difficulty is more in the control than the gameplay. The docking ring appeared to be on the upper side of the ship, but the view seemed to be rotated 90 degrees which made it a lot harder somewhat arbitrarily. Despite the frustrations, its a cool concept. Love the Interstellar difficulty."},{"author_name":"nesis","author_uid":"2726","time":"Dec 14, 2014 @ 4:11pm","epoch":1418573160,"text":"Just (finally) played your game, and loved the compo version of it. It shows some good iteration during the jam!"},{"author_name":"Crawler Studios","author_uid":"31869","time":"Dec 14, 2014 @ 8:36pm","epoch":1418589060,"text":"Pretty cool, nice job!"},{"author_name":"YM","author_uid":"11344","time":"Dec 14, 2014 @ 11:40pm","epoch":1418600100,"text":"Thanks for all the continued comments guys :) I'm glad you're liking it."},{"author_name":"DonovanWu","author_uid":"36681","time":"Dec 18, 2014 @ 6:13am","epoch":1418882880,"text":"I have tried to make a spacecraft docking simulation, too, but it was much simpler, and it was in 2D with simply scaling the sprite. Yours is much better than the one I made, and it looks more professional and realistic. Nice work!"},{"author_name":"MintArcade","author_uid":"35966","time":"Dec 23, 2014 @ 11:30pm","epoch":1419377100,"text":"Really hard, but interesting."},{"author_name":"01rafael","author_uid":"11984","time":"Dec 29, 2014 @ 5:57am","epoch":1419832320,"text":"Awesome work! Harder than expected, but anyway this is great to controll the spaceship"},{"author_name":"panda","author_uid":"16086","time":"Dec 29, 2014 @ 6:08am","epoch":1419832980,"text":"Awesome! I love it. The only problem is that when I press &quot;R&quot;, I completely crashes my whole computer."}],"images":["ld31\/11344-eb7e540fc74f65875881566f0a44fc56.jpg","ld31\/11344-0824635c63014d37070097e3c87a18cc.jpg","ld31\/11344-a0ee06a9947d0427f01393d7e9d29183.jpg"],"links":[{"url":"http:\/\/www.subtleallusion.com\/games\/DockingSim2014","text":"Web"},{"url":"http:\/\/www.subtleallusion.com\/files\/stuff\/SDS2K14.zip","text":"Windows"},{"url":"http:\/\/www.subtleallusion.com\/files\/stuff\/SpaceDockingSim2014.zip","text":"Source"}],"metadata":{"g_key":"14673","g_author":"11344","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"14703","g_title":"Space Docking Sim 2014","g_status":"UCHK1","g_place":"331","g_commentcount":"25","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/11344-shot0.JPG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/11344-shot1.JPG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/11344-shot2.gif-eq-900-500.jpg"],"text":"Use the rockets to align your ship with the space station docking port then gently bring your ship in and make a connection. There is a green marker on the gimbal, bring this to the top to align your ship's axis with the axis of the station (in Baby Difficulty, it is already perfectly aligned)\r\n\r\nUse R to reset and T to change the difficulty, there are four settings:\r\n>Baby (just thrust towards and you'll align perfectly)\r\n>Standard (keep calm and you'll ace this too)\r\n>2001 (match rotational axis then start spinning!)\r\n>Interstellar (it's not impossible, it's necessary)\r\n\r\n\r\nAll these controls are with respect to the forwards view from your cockpit\r\nW\/S\t \t\t  -  \tPitch Down\/Up\r\nA\/D\t \t\t  -  \tYaw Left\/Right\r\nQ\/E\t \t\t  -  \tRoll Left\/Right\r\nI\/K\t \t\t  -  \tThrust Forwards\/Backwards\r\nJ\/L\t \t\t  -  \tThrust Left\/Right\r\nY\/H\t \t\t  -  \tThrust Up\/Down\r\nLeft Shift (hold)\t  -  \tUse Main Engines\r\nSpace\t \t\t  -  \tLook Through Window\r\nR\t \t\t  -  \tReset Current Difficulty\r\nT\t \t\t  -  \tCycle Difficulty\r\n\r\n(The standalone version likes to pop into fullscreen randomly, just press R and it should window again)","title":"Space Docking Sim 2014"}