Wizards Are Bad by Lovelock
Survive as long as you can.
An evil wizard will try to destroy your castle with his evil fireballs.
Keep your dwarves alive as long as you can. Chop down trees. Build a fortress. Don't get hit by fireballs.
Edit:
Thanks for all the awesome feedback. As with many jam games, there were plenty of features that didn't make it to the final build due to life, time constraints etc. I had planned on allowing stone wall upgrades for extra defense, better dwarf control / AI, and more variance with our wizard friend. Thanks for playing and trying to help our little dwarves survive.
Also, the music was originally going to be more playful, but the sad piano seemed to fit with how futile their little lives are. Dastardly wizard.
---
Controls:
Left click and Drag from the ground or a wall to build.
Right click to remove construction lines.
Twitter.com/WitchHuntStudio
An evil wizard will try to destroy your castle with his evil fireballs.
Keep your dwarves alive as long as you can. Chop down trees. Build a fortress. Don't get hit by fireballs.
Edit:
Thanks for all the awesome feedback. As with many jam games, there were plenty of features that didn't make it to the final build due to life, time constraints etc. I had planned on allowing stone wall upgrades for extra defense, better dwarf control / AI, and more variance with our wizard friend. Thanks for playing and trying to help our little dwarves survive.
Also, the music was originally going to be more playful, but the sad piano seemed to fit with how futile their little lives are. Dastardly wizard.
---
Controls:
Left click and Drag from the ground or a wall to build.
Right click to remove construction lines.
Twitter.com/WitchHuntStudio
Ratings
| Coolness | 40% | 1695 |
| Overall(Jam) | 3.21 | 504 |
| Audio(Jam) | 3.25 | 284 |
| Fun(Jam) | 3.32 | 297 |
| Graphics(Jam) | 3.60 | 351 |
| Humor(Jam) | 2.62 | 486 |
| Innovation(Jam) | 3.48 | 249 |
| Mood(Jam) | 3.04 | 494 |
| Theme(Jam) | 3.54 | 521 |
Ben.
Good job overall.
The concept was simple, yet effective. It was quite fun, although I would suggest you make the workers default to building above gathering logs, unless there are no more logs. The music was quite good, but oddly somber for the frenetic nature of the game. Still, I had a lot of fun!
Well made!