Factory Fit by TheH
Just an experiment with a "Factory Tycoon" style game. You start off with 600 facto-bucks and you basically just make as much money as you can.
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=========controls=========
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select the different icons on the left to chose which factory part you want to place. The cost will be displayed when hovering over the grid.
Left-clicking on an empty space will buy that part and place it.
Right-clicking will rotate the basic conveyors as well as the conveyors under factory machines.
Shift-Left-clicking will sell the factory part for a lesser price than it was bought for.
Left-clicking one of the "+" buttons on the edges will create a "Receiving" port that will supply the material being worked with. If you run out of money, these will no longer supply the materials until your funds are in the positive again.
Right-clicking one of the "+" buttons on the edges will create a "Shipping" port that will take finished materials and sell them. The more that has been done to a material, the more you will get from it. Shipping ports will always sell materials, even if your funds are in the negative.
Shift Left-clicking the shipping and receiving ports will sell them for a lesser price than you bought them for.
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=========Things to keep in mind=========
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The "upgrader" machine (the one with the arrow), will always convert all materials into the second stage material, so be careful not to put it at the end of the line.
You can always sell conveyors or rotate them, so don't feel like you have to get the positioning of everything perfect right off the bat.
The "Boxer" machines will always destroy the material unless it is a stage-2 material, so be careful not to place it on the line where it's going to eat high-value materials.
There is no music nor are there sound effects
Again, this was more an experiment than anything, so it's not as fully featured as it probably could have been
As with all my entries, if there's enough interest in the concept, I may pursue a more fully featured version in the future.
--------------------------
=========controls=========
--------------------------
select the different icons on the left to chose which factory part you want to place. The cost will be displayed when hovering over the grid.
Left-clicking on an empty space will buy that part and place it.
Right-clicking will rotate the basic conveyors as well as the conveyors under factory machines.
Shift-Left-clicking will sell the factory part for a lesser price than it was bought for.
Left-clicking one of the "+" buttons on the edges will create a "Receiving" port that will supply the material being worked with. If you run out of money, these will no longer supply the materials until your funds are in the positive again.
Right-clicking one of the "+" buttons on the edges will create a "Shipping" port that will take finished materials and sell them. The more that has been done to a material, the more you will get from it. Shipping ports will always sell materials, even if your funds are in the negative.
Shift Left-clicking the shipping and receiving ports will sell them for a lesser price than you bought them for.
----------------------------------------
=========Things to keep in mind=========
----------------------------------------
The "upgrader" machine (the one with the arrow), will always convert all materials into the second stage material, so be careful not to put it at the end of the line.
You can always sell conveyors or rotate them, so don't feel like you have to get the positioning of everything perfect right off the bat.
The "Boxer" machines will always destroy the material unless it is a stage-2 material, so be careful not to place it on the line where it's going to eat high-value materials.
There is no music nor are there sound effects
Again, this was more an experiment than anything, so it's not as fully featured as it probably could have been
As with all my entries, if there's enough interest in the concept, I may pursue a more fully featured version in the future.
I Liked the graphics and the overall mood of it;
On the side of the things i dind't like : Affordance !
I didn't knew what i was doing. Things are transforming, my money is disaperring, i sold things and watching all of that was entertaining but not really productive.
Really good potential, though
Also there is so much space that u could import so much produkt that the game starts to lag.
I love these kinds of games, but it wasn't obvious how you make money - seeing the screenshot that you had multiple painting machines in a line was the key to getting it sorted.
This could be a really excellent arcade-y factory sim with some different production lines and a bit more of a goal/challenge.