SwitchCubes by erik
Push buttons. Escape the maze.
Arrow keys to move.
Space to toggle buttons.
'r' to restart if you get stuck.
'Esc' to exit non-web builds.
(Incomplete, but perhaps somewhat interesting?)
Arrow keys to move.
Space to toggle buttons.
'r' to restart if you get stuck.
'Esc' to exit non-web builds.
(Incomplete, but perhaps somewhat interesting?)
Ratings
| Coolness | 71% | 3 |
| Overall | 3.22 | 529 |
| Fun | 2.98 | 662 |
| Graphics | 3.12 | 539 |
| Innovation | 3.76 | 158 |
| Mood | 2.58 | 857 |
| Theme | 3.88 | 237 |
A note on the controls: I found the player movement way too fast, making control a little difficult.
Sad, that it's incomplete. (Don't know if the button on the far right is intentionally unreachable or if I'm simply too stupid)
The game is not very challenging but it's a good prototype; it needs some additional element like enemies or something.
Walking seems too fast. The speed of the characters animation doesn't match the movement speed.
Definitely needs some smaller intro levels to let players ramp up to the challenge
If you care to see it http://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=20825.