Snow Buddy Loves You: A Snowoperative Adventure by Norgg
A local cooperative multiplayer snowball-em-up.
Build your home on the middle platform from the scattered blocks, then get both of you inside.
Gather snow from the ground to get larger, firing snowballs uses up your own body.
If your buddy breaks, put them back together.
It's winnable single player, but better with a friend.
Gamepad (recommended) or keyboard.
Player 1: WASD+Space
Player 2: Arrows+Return
R to restart. M to mute.
Unity, Paint.NET, Bosca Ceoil, bfxr, Audacity
Build your home on the middle platform from the scattered blocks, then get both of you inside.
Gather snow from the ground to get larger, firing snowballs uses up your own body.
If your buddy breaks, put them back together.
It's winnable single player, but better with a friend.
Gamepad (recommended) or keyboard.
Player 1: WASD+Space
Player 2: Arrows+Return
R to restart. M to mute.
Unity, Paint.NET, Bosca Ceoil, bfxr, Audacity
Ratings
| Coolness | 57% | 3 |
| Overall | 3.28 | 459 |
| Audio | 2.59 | 618 |
| Fun | 3.33 | 330 |
| Graphics | 2.79 | 738 |
| Humor | 3.07 | 230 |
| Innovation | 3.24 | 468 |
| Mood | 2.81 | 674 |
| Theme | 3.82 | 289 |
Very cool! The snow mechanic was awesome, and throwing the house together was very intuitive. I wish I had someone to play this with, but it was fun even on a keyboard. It would be nice if aiming was better, but that's why you recommend a gamepad!
The art's a bit simplistic--what are those enemies?--but overall, it's easy to understand what's going on.
鈽冣槂
They're officially known as Fire Things, the sworn enemies of the snowman race.
I'd have liked to have made them prettier and add some other enemies in, but got distracted by game mechanics as usual.
My wife made a "Mum plays..." of this game: http://youtu.be/B_pV19k5gRo
The shooting was only marginally useful to start with, then once I realised you could toss blocks it became dead easy as I could very quickly build the house without moving much.
So the problems with shooting were: It was almost impossible to kill the fire things, so that felt useless, and the collision with the fire things was really difficult as they got smaller, doubling their futileness.
I only managed to put my "buddy" back together once, his head refused to go back on many many times. It got frustrating.
Still though, you've got a lot of different concepts that you managed to implement for one compo entry, and they all add appealingly to the final game. Nicely done!
Here's the video I did on it: https://www.youtube.com/watch?v=auChy_fQluI