A Major Mystery by bobismijnnaam

[raw]
made by bobismijnnaam for LD31 (COMPO)
Game:
The major of ThirtyVille is an illegal poacher! Photograph him doing unlawful activities at three different locations to prove his guilt!

Controls:
Mouse to look around
Enter to take photos
Escape to go back a screen

FIX: Should now work on most windows platforms

Ratings

Coolness 49% 1385
Overall 2.90 860
Fun 3.00 636
Graphics 2.87 691
Humor 3.18 185
Innovation 3.53 283
Mood 2.82 664
Theme 3.63 510

Feedback

Random Abductions
08. Dec 2014 · 11:13 UTC
Pretty cool short game. To bad there is no sound as for feedback. The game does work well and the theme is apparent.
AndresGames
08. Dec 2014 · 23:44 UTC
Overall liked the game. Was pretty short. Consider having different cities/stories. Also consider displaying the pictures taken at the end.
Luthwyhn
09. Dec 2014 · 00:00 UTC
Fun! I actually found it difficult to die once I was ready to stop laying though
DaRaziel
09. Dec 2014 · 18:05 UTC
Nice approach to the theme. In it current state the game lacks some more mechanics to be really fun. Worth expanding!
harley77
09. Dec 2014 · 18:29 UTC
Short but enjoyable.
error031
09. Dec 2014 · 19:17 UTC
Nice game!
CornflowerBlue
09. Dec 2014 · 21:27 UTC
Pretty Short. Otherwise fun.
Jim Haslett
09. Dec 2014 · 22:53 UTC
I liked the concept, but it was a bit short. I liked the camera controls with the mouse. Very smooth.
whilefun
10. Dec 2014 · 03:52 UTC
Interesting take on the theme. I managed to win the game. I liked the camera battery charging UI and pause between pictures.
Wilson
10. Dec 2014 · 20:21 UTC
Cool idea, and nicely made.
sorlok
12. Dec 2014 · 04:15 UTC
Fun, and good use of the theme! I like the picture-taking mechanic.
MikeTheWayne
13. Dec 2014 · 23:54 UTC
Funny and entertaining game! Nice animations and nice to see a mayor with a carbine rifle. Good game, too bad there's no sound.
Benjamin
15. Dec 2014 · 00:20 UTC
It was shot but the execution is really good. In the city the car go under one of the building.
Empyrealhell
15. Dec 2014 · 06:04 UTC
Not bad. This isn't a mechanic I've seen too often, and you implemented it pretty well. The scenes were short, and you didn't have a whole lot of real conflict other than waiting, but it wasn't a bad implementation.
jachepe
20. Dec 2014 · 17:36 UTC
Nice game! simple but enjoyable :)