{"author_link":"\/author\/mechanicallife\/","author_name":"MechanicalLife","author_uid":"35468","comments":[{"author_name":"GoudaGames","author_uid":"29135","time":"Dec 9, 2014 @ 2:37pm","epoch":1418135520,"text":"Interesting concept, but difficult to understand without proper instructions."},{"author_name":"AtkinsSJ","author_uid":"1049","time":"Dec 9, 2014 @ 2:40pm","epoch":1418135700,"text":"Cool idea, but I struggled to figure-out what I was doing."},{"author_name":"klave","author_uid":"44074","time":"Dec 9, 2014 @ 2:46pm","epoch":1418136060,"text":"Very original concept. There's just one bug (except the black screen: sometimes, i see the rays passing through the enemies, but it doesn't inflict damage. Otherwise, great job!"},{"author_name":"ramonparaiba","author_uid":"21621","time":"Dec 9, 2014 @ 2:48pm","epoch":1418136180,"text":"I liked this concept.... you must insert instructions to help us! Congrats."},{"author_name":"Sharky","author_uid":"44294","time":"Dec 9, 2014 @ 3:01pm","epoch":1418136960,"text":"Game won't install says it's missing a dll file"},{"author_name":"rzfmzn","author_uid":"4736","time":"Dec 9, 2014 @ 3:21pm","epoch":1418138160,"text":"I will not cast a vote yet. I think you should make a small text tutorial to guide ppl trying your game. I am completely lost :\/ \r<br\/>I normally don`t download games, but yours got my attention, I will bookmark your page and come back later. \r<br\/>\r<br\/>What I was able to do is make a small circuit in loop (right, fire, fire, &lt;repeat&gt;) but from there i can't go on, so please add some instructions :)"},{"author_name":"callum.thepro","author_uid":"35062","time":"Dec 9, 2014 @ 3:21pm","epoch":1418138160,"text":"Good concept but it's too hard to play."},{"author_name":"DoubleS","author_uid":"27170","time":"Dec 9, 2014 @ 3:22pm","epoch":1418138220,"text":"The game looks great and very interesting. I got a bug though, where I couldn't actually add any sensors, which is a bit limiting."},{"author_name":"asobitech","author_uid":"11959","time":"Dec 9, 2014 @ 3:31pm","epoch":1418138760,"text":"Love the idea of this, but as others have said, needs some sort of tutorial levels."},{"author_name":"rzfmzn","author_uid":"4736","time":"Dec 9, 2014 @ 3:38pm","epoch":1418139180,"text":"Updating. I figured out how it works. :D\r<br\/>Start with a clock piece and then things happens :D\r<br\/>I liked a lot the concept but it is very difficult, for me, to  solve the best way to beat levels :) \r<br\/>But indeed, worth the downloading :D\r<br\/>Gratz :)"},{"author_name":"pk","author_uid":"46747","time":"Dec 9, 2014 @ 3:43pm","epoch":1418139480,"text":"Good concept, but anything that boils down to circuit design needs some more handholding.\r<br\/>\r<br\/>The hitboxes seem to be much smaller than the actual targets too and the sensors seem to have some accuracy problems; A constantly spinning turret with a sensor linked to fire in round 1 will hit less targets than a constantly spinning turret that fire as fast as it can. A sensor offset determined by trial and error can alleviate this somewhat.\r<br\/>\r<br\/>Also the input and output ends up overlapping.if you place logic blocks directly above and below eachother."},{"author_name":"MechanicalLife","author_uid":"35468","time":"Dec 9, 2014 @ 4:39pm","epoch":1418142840,"text":"Thanks for all the feedback i added a bit of text tying to explain the mechanics a bit xD\r<br\/>\r<br\/>and for the shoots going through targets it probably because your on round 1-3 where they take more hits. it's just poorly explained visually :\/"},{"author_name":"dsilvers","author_uid":"11651","time":"Dec 9, 2014 @ 4:48pm","epoch":1418143380,"text":"Interesting! Once I figured out clock + fire, round one was a breeze, but subsequent rounds ended up a bit more difficult and I couldn't quite figure out how to get the sensor working in a way to, say, spin the turret until the sensor sees an enemy, then stop + fire, then spin the other way. I wanted to get fancy! Being able to preview the results when paused and a bit more hand-holding would be nice."},{"author_name":"local minimum","author_uid":"24765","time":"Dec 9, 2014 @ 4:59pm","epoch":1418144040,"text":"I get dll error, so unfortunately I can't test your game. Let me know if you get a fix on that."},{"author_name":"MechanicalLife","author_uid":"35468","time":"Dec 9, 2014 @ 5:02pm","epoch":1418144220,"text":"did you move the exe away from from it original folder? i am not sure which dll i might be missing :\/ there are suppose to be 7 dll with the game."},{"author_name":"Thundercake Games","author_uid":"44243","time":"Dec 9, 2014 @ 5:46pm","epoch":1418146860,"text":"Interesting idea.\r<br\/>It's really a lot of fun to build and try out your constructions."},{"author_name":"Jaenis","author_uid":"36966","time":"Dec 9, 2014 @ 6:34pm","epoch":1418149740,"text":"It complains that msvcr110.dll is missing"},{"author_name":"Jaenis","author_uid":"36966","time":"Dec 9, 2014 @ 6:57pm","epoch":1418151120,"text":"Got it working by installing 32bit vcredist, great game! Loved designing the robot logic. Reminded me a bit of SpaceChem!"},{"author_name":"DiegoHenriquez","author_uid":"46616","time":"Dec 10, 2014 @ 10:49pm","epoch":1418251440,"text":"As others mentioned, it's a pretty cool idea, but really hard to understand what to do. Maybe explain more in detail what each of these blocks does. Right, fire and clock were the only ones I was able to figure out and use, not sure what to do with the rest..."},{"author_name":"thecord","author_uid":"44885","time":"Dec 10, 2014 @ 10:49pm","epoch":1418251440,"text":"One of my favourite LD-games so far, very addictive gameplay, i love programming as gameplay :-)"},{"author_name":"NPException","author_uid":"28802","time":"Dec 15, 2014 @ 7:35pm","epoch":1418671800,"text":"I realy like the idea, but I found it really hard to design a good turret program without any chance to try it out first, or at least restarting the current level without loosing my program."},{"author_name":"OneMuppet","author_uid":"41104","time":"Dec 21, 2014 @ 10:04pm","epoch":1419199140,"text":"I managed to get some things working but it was not easy. A step by step tutorial would have help to do the game justice."}],"images":["ld31\/35468-c9e211d59ef0084b72d75b44e465da04.jpg","ld31\/35468-cc82590b1f72a7329bb2a5f9428d1ef5.jpg","ld31\/35468-11db556a28b47723bad42caac2d489d6.jpg","ld31\/35468-0cafeecd68ea2cb6f3f5e8e4ab76e44b.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/ur16flnszmq6xuz\/Turret-EntireGameOnOneScreen.zip?dl=0","text":"Windows"}],"metadata":{"g_key":"14734","g_author":"35468","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14764","g_title":"Build A Turret","g_status":"UCHK1","g_place":"386","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/35468-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/35468-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/35468-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/35468-shot3.png-eq-900-500.jpg"],"text":"This is a game about programing a turret with logic-blocks!\r\nit's a bit thrown together at the last moment :p\r\n\r\nif the game has a black screen on start try to re run :\/\r\ni didn't find the reason behind this in time xD\r\n\r\nControls:\r\nLMB to move a node or add a gate.\r\nRMB to remove stuff in general.\r\n\r\nInstructions!\r\nThe goal of the game is to clear all 4 rounds!\r\n\r\nat the bottom right are all logic block click to add to you grid!\r\n\r\nlogic block:\r\nlogic blocks have inputs on the bottom and outputs on the top\r\nclick and hold a node to connect it to another.\r\n\r\nSensor blocks :\r\nto set the sensor grab the red node in the center and drag!\r\nyou get more sensors for each round!\r\n\r\nfunctions:\r\nspin turret with right() and left() blocks\r\nwhen the turret spins it loses accuracy so try to stabilize it :)\r\nfire the gun with fire() only fires one per input!\r\n\r\nRounds:\r\neach round is harder and the targets take more hit to kill!\r\n\r\ngood luck! be clever and prevail!\r\n","title":"Build A Turret"}