3Scale by jpmit

[raw]
made by jpmit for LD31 (COMPO)
3Scale is an action platform game. Jump around to some cheery chiptune. Click to play in browser!

The basic idea is that the game happens on one screen, but there are 3 different views of this screen. Different views show different levels of detail.

There are 14 levels in total.

3Scale was created using HaxeFlixel. The web link is the flash build. Music was created using http://beepbox.co and sound effects with sfxr.

Ratings

Coolness 100% 1
Overall 3.67 153
Audio 3.36 184
Fun 3.80 65
Graphics 2.77 750
Humor 3.13 205
Innovation 3.61 233
Mood 3.23 305
Theme 4.14 90

Feedback

lisac
08. Dec 2014 · 15:05 UTC
Fun and quite difficult to keep going, very good interpretation of the theme. :)
anokta
08. Dec 2014 · 15:08 UTC
definitely one of the coolest games here! loved the minimalistic art style, fits fairly well to the audio. nicely done! :)
bnmkt
08. Dec 2014 · 15:37 UTC
Fun and a bit difficult ^^ Good job :3
Andrea
08. Dec 2014 · 15:41 UTC
Nice simple game (but not as easy at you'd think!), I liked the different views, and I HATED the level 5 :D
jfreax
08. Dec 2014 · 15:45 UTC
Nice idea. Fits perfectly the theme.

It's quite difficult, but not too hard. Well done.
stray
08. Dec 2014 · 15:59 UTC
Very good concept. Nice job dude
pjimmy
08. Dec 2014 · 17:54 UTC
nice, very challenging as the game goes on
Webravenz
08. Dec 2014 · 20:02 UTC
Very nice with a little touch of humor and difficulty :)
sirikan
09. Dec 2014 · 06:54 UTC
Great game :). Very addictive.
alecmilne
09. Dec 2014 · 11:40 UTC
Interesting game. Very nicely challenging as it goes on.
cleitoneldorn
09. Dec 2014 · 16:32 UTC
So cool! Very challenging, and a nice concept!
memilian
09. Dec 2014 · 18:40 UTC
Great job ! Nice use of the theme.
jmborden
09. Dec 2014 · 19:47 UTC
Minimal game elements, maximum fun! The audio and music for this game is great. Good job!
MrSun
09. Dec 2014 · 22:46 UTC
Wow, great concept! All of the parts (graphics, music, gameplay) work really well together.
NeithR
09. Dec 2014 · 22:57 UTC
Great concept! ;)
Simon
10. Dec 2014 · 10:59 UTC
Very very cool concept :)
Marcellus
10. Dec 2014 · 14:32 UTC
nailed it : http://prntscr.com/5f99wb

damn that was not easy. very good entry.
6DownStudios
11. Dec 2014 · 04:26 UTC
Clever interpretation, and fun to boot! Tough but not too tough, well done!
PlonkyDonkey
11. Dec 2014 · 12:49 UTC
Brilliant, great job :D
apiotrw
11. Dec 2014 · 12:51 UTC
Very nice minimalistic game
Hempuli
11. Dec 2014 · 13:06 UTC
A very interesting concept! The jumps required some very accurate precision from the beginning which made it a bit hard to get into, but the concept works nicely. The narration also adds a lot to the atmosphere and gives a sense of progression
Yazara
11. Dec 2014 · 22:29 UTC
nice game, it's difficult but not unfair :)
also creative interpretation of the theme ^^
voidstar69
11. Dec 2014 · 22:29 UTC
Difficult game, but quite addictive, with that special just-one-more-time quality. Great chiptune music and sfx.

I had no problem reading the text, but when my partner (a non-gamer) played, she thought that the text disappeared too quickly. Perhaps the text should show again after death, for players who miss the text the first time around?

Great game! :-)
Alex Rose
11. Dec 2014 · 22:37 UTC
"I could've made this game a lot harder you know"

LOL.

I was like.. laughing out loud, I'm on skype to my artist at the same time and I was just like "I don't understand why I'm having so much fun with this". Extremely funny, very good concept.

The music as well was really on point, my artist was laughing at me because I was bobbing my head and properly getting into it, rofl.

I love little games like this that are really simple and I just get into, that are a proper level of difficulty. It really brought back memories of my first Ludum Dare where I just played a bunch of everything rather than the ones that get on indiegames.com. These types of games are what Ludum Dare is about for me.

I especially like that when the blocks are invisible, and you have to use the bottom one, and it's just a massive "fuck you", rofl.
🎤 jpmit
11. Dec 2014 · 23:23 UTC
Thanks for the kind words Alex, I enjoyed reading your comment.
S0rax
13. Dec 2014 · 10:26 UTC
The 3 screen in one screen is a very good idea, the game is little hard, but it's not really a problem, nice job !
BooleanByte
18. Dec 2014 · 17:50 UTC
"This is realy hard" i found my self saying multipel times at L9, and its a bit funn also, interesting idea, got confused a lot about the not able to sverything thing, so i found myself looking at the top and then "oh no, not this again" because it happened all the time i forgot that.
Nice game
dunin
18. Dec 2014 · 18:05 UTC
I had 85 deaths, but I finished it!
nice die and retry game. Good music, and a surprisingly good mood for a square game...
cardboard
21. Dec 2014 · 18:42 UTC
Interesting gameplay mechanics! I managed to beat the game with 36 deaths. After the first few levels I wasn't sure if the game would get more challenging, but it definitely did. The last few levels are where I got most of my deaths at. The music is nice and fits the game well.
Kate Kligman
22. Dec 2014 · 02:55 UTC
The simplicity of the graphics worked really well. Strangely addictive. I died a lot. Great entry.
aeveis
24. Dec 2014 · 07:00 UTC
ahh, pretty hard for me, but was able to beat it. I died 61 times. It was interesting shift focus from each zoom level. This might have happened but maybe a level where you shift your attention down and then back up? I think the best point were when you can sort of get into a rhythm with the jumping and knowing when things would appear.
panda
25. Dec 2014 · 05:05 UTC
Simple concept but difficult game - well done! I like the music, too.
pht59x
25. Dec 2014 · 15:26 UTC
Minimalist, clever and musical!
davient
29. Dec 2014 · 11:42 UTC
Love it! Simple and entertaining, I had to keep on playing. Loved the gradual introduction, and the graduated difficulty. 76 deaths, 34 of them on level 14! Good job :)
Though my wife now hates that death noise :p
SimianLogic
29. Dec 2014 · 19:42 UTC
Very difficult, couldn't get past L8. Good use of the theme.
calavera
29. Dec 2014 · 23:55 UTC
Really dig the music. Suprisingly fun gameplay for such a simple idea.