Minimum Wage: It Could Be Worse by masterhyjinx

[raw]
made by masterhyjinx for LD31 (COMPO)
Source: http://www.gamedesignfu.com/LudumDare/LD31_MWICBW/LD31_MWICBW_Source.unitypackage

You just took a job on an interstellar cruise line. It pays... enough... but you might see some adventure. Deliver crates as fast as you can using your crane. Put the crates in the chute and make sure that your approval rating stays up. The CompuBoss 2000 is very critical and if your approval rating falls, he'll fire you. Be sure to pay attention to your messages, if something happens you might need to focus on other cargo.

Why did I make a game about doing a job about delivering crates? I'm not sure. It just sort of happened. I didn't get to spend as much time with this one as previous LDs (Life happens) but man I love what I can make in a short time.

NOTE: I've discovered that Chrome no longer supports the 32-bit Unity plugin. So Chrome users, fire up the game in any other browser or download an executable.

Edit: Added Time Lapse. I was curious how long I actually spent on the LD because my weekend was so fragmented (Promised to go do archery with a friend, had a surprise out of town friend visit, etc) I calculated roughly how much time I spent on my LD and it came out to about 13 hours 15 minutes. At the end of my lapse you see me not letting go adding a couple sounds and the turbulence effect.

Edit 2: Added Linux due to popular demand and the fact that I completely zoned out on doing it. Moved Time lapse to Description Post.

Ratings

Coolness 52% 3
Overall 3.42 331
Audio 2.81 506
Fun 3.25 395
Graphics 4.00 83
Humor 2.92 294
Innovation 3.44 333
Mood 3.00 472
Theme 3.97 175

Feedback

FerraWare
08. Dec 2014 · 07:32 UTC
Love the 3D!
Ken Scott
08. Dec 2014 · 11:03 UTC
Clean graphics and fun to play. If I may suggest some polish. The crane could move a bit faster, the drop site indication could be bigger and a little warning that the drop box is going to change would be nice. Also, make sure the colors for the initial boxes are in the first box drop. Still, good job.
Joris
08. Dec 2014 · 13:03 UTC
I had a hard time figuring out what all the symbols meant. Really enjoyed it tho. I really like the graphical style.
doitle
08. Dec 2014 · 16:55 UTC
This is a pretty fun physics game. It runs really well and the "adventure" going on outside your little room makes it a lot more interesting. I like that the events dictate the kinds of items that people request. I did run into a bug though I think, where after I died, I started a new game and I could no longer pick anything up. Spacebar didn't seem to work. Refreshing the page fixed it though.
Gamepopper
08. Dec 2014 · 19:39 UTC
Graphics look great, crane mechanic works really well. Should have music in it.
yongcamu
08. Dec 2014 · 23:19 UTC
Fun fun! Can imagine it being a relaxing "jigsaw puzzle" sort of game too! Where you just flood the room with cubes and slowly clear them all out. INTERSTELLAR JANITOR REPORTING IN!
MintArcade
09. Dec 2014 · 00:50 UTC
Really fun and funny use of the theme ;) 3D for the win!
Caspila
09. Dec 2014 · 03:57 UTC
Had some fun but got bored after awhile. The graphics are simple but nice. Add more hazzards!
Empyrealhell
09. Dec 2014 · 05:56 UTC
The graphics were really clean and polished, it gave the whole game a nice feel. The hits to the ship that jumbled the blocks all around was a nice touch, too. Also, as someone who has trouble with colors, thank you for not only making the crates color coded. It was easy to tell what I needed, and for as simple as it was it was actually really engaging. I think the little polish effects helped it more than anything; just goes to show how important the little details are. Great entry.
mrexcessive
09. Dec 2014 · 18:22 UTC
Hi there. I didn't last long at that job... Thicker aiming laser would have saved my squinting eyes... The message bar is just not easy to read... could they hover at the crane position ? Nice thud/splat sounds. Good job!
Geckoo1337
09. Dec 2014 · 23:18 UTC
Neat with a strage mecanics which seems to me too slow. Can be improved, but I like it. Bravo ++
mechabit
10. Dec 2014 · 12:33 UTC
Really nice look and feel. Would work great with a Leap Motion ;) PS played it on chrome and it works, just press the little icon on the top to allow plugins.
Wilou1428
11. Dec 2014 · 17:30 UTC
Nice I've liked it :D
sorlok
14. Dec 2014 · 03:11 UTC
A solid entry! Strange to say, but I enjoyed it! You really captured the mood of a menial job well, and made it interesting. Would like to see this idea expanded on!
sikosis
18. Dec 2014 · 10:43 UTC
Absolutely loved it. Great simple concept and well executed. Full gamepad support would have been nice but not a deal breaker.
Benjamin
18. Dec 2014 · 11:09 UTC
Fun to play and I like the graphism and mood. On my second game space br was not working for some reasons, I had to resfresh screen.
davidB
18. Dec 2014 · 12:09 UTC
a marker on bottom on the ray (collision point) should help to target the grab.
DonovanWu
23. Dec 2014 · 07:13 UTC
Love the lighting effect!