Roomnesia by Headmade

[raw]
made by Headmade for LD31 (COMPO)
Roomnesia

A procedurally generated basement simulator with a handicapped protagonist.

Download and run the roomnesia_0_4.jar to play the game.

This is the bugfixed version that I compiled post comp. The original version was:
https://github.com/Jansu/Roomnesia/releases/tag/0.3
It contained game breaking bugs, most related to room creation.

Controls:
Move with WASD
Look around with Mouse
Action with Space

Made with
- LibGdx
- Audacity
- Pyxel and others

Ratings

Coolness 68% 3
Overall 3.25 500
Audio 2.70 560
Fun 2.65 922
Graphics 3.35 391
Humor 2.47 568
Innovation 3.75 164
Mood 3.53 130
Theme 3.90 219

Feedback

Biliogadafr
08. Dec 2014 路 20:09 UTC
What should I do? I lit all spiders and nothing happens. Just walking around the rooms and trying to find out what to do. Sometimes spiders block the way out. But I like the idea of level that is randomly re-generated behind your back. Also light effects looks great.
馃帳 Headmade
08. Dec 2014 路 22:07 UTC
Hi Biliogadafr,
thanks for your feedback. You probably encountered a gamebreaking bug, that's why you couldn't finish the game. I'm currently patching them up and I will upload a new Version tonight.
馃帳 Headmade
08. Dec 2014 路 23:19 UTC
I released the bug fixed version. I hope I've squished all those pesky bugs.

Btw the "spiders" are supposed to be wooden logs :D
swipefaststudios
09. Dec 2014 路 00:50 UTC
Cool effect with the lighting and darkness!
Frederick Purifoy
09. Dec 2014 路 00:51 UTC
Pretty cool but the sad thing is there are no spiders :(
ElectricSeagull
09. Dec 2014 路 01:03 UTC
The amnesia aspect is interesting. The darkness and changing layout makes you really not sure what is what. Good job.
madameberry
09. Dec 2014 路 01:07 UTC
The controls on this game make it nearly unplayable for me. WASD should never be linked to the direction your character is facing. When I press W I want to to towards the top of the screen, not "forward" in relation to the character. I just gave up because I couldn't move in a way that made sense.
error031
09. Dec 2014 路 01:26 UTC
Nice game, I like the story, but controls are sometimes funky.
HypnoBeaverMoose
09. Dec 2014 路 09:17 UTC
I really like the idea behind forgetting the dark rooms, but the player can immediately light them up, so that mechanic never really plays a major part in the game (at least I didn't notice). It would be cool if the some torches would suddenly stop for whatever reason and the make the room dark again.
peterthehe
09. Dec 2014 路 18:23 UTC
Excellent lighthing
ppupae
09. Dec 2014 路 18:30 UTC
Very clever interpretation of the theme. Controls are awkward but it was easy once i worked out that spamming a direction let me walk around really fast ;)
Sh1rogane
09. Dec 2014 路 18:32 UTC
Nice concept with the rooms also nice lightning effect. And I liked the small humour in the dialogue ^^
PlasterPhantom
09. Dec 2014 路 19:46 UTC
Cool idea! Too bad you didn't have time left for the spiders, could've been interesting! Cool mood. The footsteps work really well (:
Pietdagamer
09. Dec 2014 路 19:54 UTC
Forgetting the rooms and lighting them is a very nice mechanic, good job!
ajopart
09. Dec 2014 路 20:17 UTC
Great concept ! Congrats
Smiley
09. Dec 2014 路 22:37 UTC
@Headmade: thanks for the comments on my entry.. yeah.. we really used the same kind of technology here.. :)

But you had a story so you win ;)
sorlok
10. Dec 2014 路 00:36 UTC
Great use of the theme, really cool idea. Would love to see the game expanded on a bit in the future.
MjSpeCter
10. Dec 2014 路 18:11 UTC
Omfg... this game looks brilliant... Wow... I need to know how! xD This is amazing and the gameplay is not shy itself. Great work! cx
DiegoMustache
10. Dec 2014 路 18:18 UTC
The solution to keeping everything on one screen with the amnesia is interesting. However, the controls make this difficult to play.
brokenbeach
10. Dec 2014 路 18:20 UTC
Very atmospheric. The lack of music made it quite eery, and I really liked the way you used light.
whitematterteam
10. Dec 2014 路 18:28 UTC
Nice game, I like the "amnesia" thing and the lighting too!
Pestel Crew
10. Dec 2014 路 18:59 UTC
The concept is really good, but I didn't find any challenge at all? I think I had to meet some spiders, but they didn't appear
Nitrodeus
10. Dec 2014 路 20:42 UTC
Cool game :p
really enjoyed the atmosphere and the constant room random regeneration. And to paraphrase everyone again, the lighting is really brilliant !
harley77
11. Dec 2014 路 20:00 UTC
I Won! Nice effect. The controls were a little off putting (I had to keep tapping forward to go), but other than that, I think you have something good that should be built on.
Asaratha
11. Dec 2014 路 20:02 UTC
The controls are extremely hard to work with
Dietrich Epp
11. Dec 2014 路 20:03 UTC
What's that sound! The sound of someone who ran out of time? The dialogue is fantastic. I also like the ambiance that the lighting provides. It took me a little while to figure out how to walk around, though.
Wilou1428
11. Dec 2014 路 20:09 UTC
It was really easy, though random map generation, when the lights are out, is interesting.
Frimkron
11. Dec 2014 路 20:26 UTC
Neat concept!
klianc09
13. Dec 2014 路 20:37 UTC
The controls are really weird, somehow A and D always go West and East, but W and S always go forward and backward the direction I'm facing. (also one has to constantly tap them, and can't just hold them down).

After getting used to the controls (just constantly pressing W), I found the concept really interesting, but you seem to have run out of time for a lot of things, because there sadly wasn't any chance for the amnesia-mechanic to come into play outside of the first two rooms.
Would have really loved to see, where you could have gone with this.
p1x3lruckus
16. Dec 2014 路 01:21 UTC
The graphics are nice and once you get used to the odd controls it's pretty fun, but yeah if only spiders.
ShellfishGames
17. Dec 2014 路 22:43 UTC
Haha, that "out of time" line. :D Beautiful lighting, very atmospheric game despite the lack of ambient sound or music. And a pretty innovative approach as well. Controls were a bit weird and I was really looking forward to those spiders, but you achieved a pretty good result nonetheless!
Almax27
22. Dec 2014 路 20:38 UTC
Lighting was awesome but the controls were very awkward, I enjoyed the exploration but it did all feel a bit pointless in the end. Great work given the time limit though!