{"author_link":"\/author\/zdonkeyx\/","author_name":"zdonkeyx","author_uid":"34347","comments":[{"author_name":"VictorL","author_uid":"45718","time":"Dec 9, 2014 @ 7:59am","epoch":1418111640,"text":"Nice work! Very curious about how to achieve this effect."},{"author_name":"SushiDestroy","author_uid":"45477","time":"Dec 9, 2014 @ 10:29pm","epoch":1418163840,"text":"Amazing concept"},{"author_name":"fuzzalicious","author_uid":"41005","time":"Dec 10, 2014 @ 5:26pm","epoch":1418232060,"text":"Wow, trippiest game I have played in a while. \r<br\/>Great koncept and style."},{"author_name":"Evergreen Games","author_uid":"47043","time":"Dec 11, 2014 @ 8:59am","epoch":1418288040,"text":"cool concept similar to monument valley. great music. very ambitious project"},{"author_name":"Luthwyhn","author_uid":"3911","time":"Dec 12, 2014 @ 11:59am","epoch":1418385240,"text":"A bit buggy - I keep ending up walking around in empty space unable to get back onto the paths, but the idea is great, and the music gives it a nice feel."},{"author_name":"OFF","author_uid":"39617","time":"Dec 12, 2014 @ 1:45pm","epoch":1418391600,"text":"As other said there is a bug for the walking.\r<br\/>The puzzle is well designed, hard and sometimes obvious.\r<br\/>The control are also buggy it's hard to move the square sometimes, it would have been simple like in Monument Valley a &quot;go where i click&quot;.\r<br\/>For the rest the graphic, the sound and the mood are awesome, this idea became classical but you are doing it so well that without bug i think this game could as awesome as Thomas was Alone...if you add a story ;)"},{"author_name":"LeReveur","author_uid":"7170","time":"Dec 13, 2014 @ 2:41am","epoch":1418438160,"text":"Interesting idea. Concept works well, and make me want to go further in the game. But I don't know what to do after the last yellow cube disappears without letting me something (unlike previous ones). :\/"},{"author_name":"Saturnyn","author_uid":"12149","time":"Dec 14, 2014 @ 12:16pm","epoch":1418559060,"text":"Nice concept and interesting visual presentation. I also encountered a bug but appart from that it was quite nice.\r<br\/>Good work !"},{"author_name":"paperweight","author_uid":"45454","time":"Dec 14, 2014 @ 12:25pm","epoch":1418559600,"text":"The controls didn't seem to function at all and when they did the constraint of the platform seemed broken. Awesome idea though and very nicely implemented mechanic."},{"author_name":"gre","author_uid":"18803","time":"Dec 16, 2014 @ 5:01pm","epoch":1418748960,"text":"the idea and concept is incredible.\r<br\/>The puzzle mechanism is super interesting, robust to make a real game!\r<br\/>\r<br\/>The controls feels not polished, I think you can easily fix that by adding more juice, maybe with some acceleration. Also you should make the controls sliding on edges: if I move up, on a path that move from bottomleft to topright, I should definitely progress through it."},{"author_name":"GarethIW","author_uid":"20364","time":"Dec 26, 2014 @ 2:44pm","epoch":1419604740,"text":"really nice.\r<br\/>\r<br\/>-C"},{"author_name":"Sestren","author_uid":"10343","time":"Dec 29, 2014 @ 8:26pm","epoch":1419884460,"text":"Brilliant concept. The collision was occasionally a little buggy, but not so much as to detract from the overall idea. Very nice puzzle game."},{"author_name":"pht59x","author_uid":"36239","time":"Dec 30, 2014 @ 12:58am","epoch":1419900780,"text":"A trip into some strange 3D illusions."},{"author_name":"el_kloklo","author_uid":"24498","time":"Dec 30, 2014 @ 1:09am","epoch":1419901440,"text":"I liked it but I got stuck multiple time when going onto the second piece it seems that I am locked on the second piece even if my character is visually on the first piece, thus allowing me to go into the void..."},{"author_name":"NaoisTheGuardian","author_uid":"22501","time":"Dec 30, 2014 @ 1:22am","epoch":1419902220,"text":"This entry is really awesome, unfortunately also pretty buggy. I kept getting stuck on nothing, or standing on nothing... I love the concept, and you've done an awesome job implementing the strange geometry"},{"author_name":"Gamepopper","author_uid":"21252","time":"Dec 30, 2014 @ 1:27am","epoch":1419902520,"text":"Brilliantly designed puzzle game, I could see this game really going far with multiple levels and touch input! Bring this game to the phones!"}],"images":["ld31\/34347-a679df73a45da308652371e2b4ff5954.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/46809865\/Architect\/Architect.html","text":"Web"}],"metadata":{"g_key":"14839","g_author":"34347","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14869","g_title":"Quantum Architect ","g_status":"UCHK1","g_place":"256","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/34347-shot0.png-eq-900-500.jpg"],"text":"Create impossible structures by raising a lost city out of a magical sea. Try to collect all 4 cubes!\r\n\r\n-Controls-\r\n\r\nWASD \/ Arrow Keys for Movement\r\nClick and drag the white squares to manipulate the environment.\r\n\r\n\r\n\r\nIf you would like to know how I achieved non-euclidean geometry feel free to contact me.\r\n\r\nemail: notdannysemail@gmail.com (Yes that's my real email)\r\n\r\nCheers!\r\n","title":"Quantum Architect "}