BindingOfIsaacTypeThing by benjim
WASD: move, IJKL/Arrows: shoot
All the rooms are one one screen, but you can't see where you will go next...
All the rooms are one one screen, but you can't see where you will go next...
| Web | https://beacrawford.itch.io/ld31 |
| Source | https://dl.dropboxusercontent.com/u/127345333/BindingOfIsaacTypeThing.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=7338 |
Ratings
| Coolness | 22% | 2152 |
| Overall | 3.44 | 314 |
| Fun | 3.71 | 99 |
| Graphics | 2.00 | 1139 |
| Innovation | 3.71 | 180 |
| Theme | 4.00 | 152 |
Also, like the other commenters, I think that some music would really make this shine. Nice entry!
This is great interpretation of the theme, one of the best I've seen so far!
Although it's a bit frustrating for some shitty reason I guess.
Maybe you should have give the player some health?
And also, right now killing the ennemies is an option, too bad. Locking the rooms while the player don't kill the ennemies would have been more interesting I think (harder but it would be fine with some health!)
appart from that, it's good lvl design I think, with a great idea that fits the theme so well!
Great surprise!
ps: what the hell does it have to do with binding of isaac? :D