Hauler 31 by benmcnelly

[raw]
made by benmcnelly for LD31 (COMPO)
*** Windows installer or zip version is much better experience ***

Hauler 31: You are a hauler working the mines on Mars when disaster strikes. Escape or die. Or whatever. I decided on no windows to stick with the theme of everything on one screen, so your radar screen is your life. Follow it out. You won't believe what happens...

W/A/S/D or X360 Controller in Windows Installer version

* Oculus version not tested completely due to time limitations but should be interesting. I did not add the oculus support until after the compo ended, it is only a bonus for those with the Oculus Rift DK2

Ratings

Coolness 100% 1
Overall 2.79 955
Audio 3.45 147
Fun 2.21 1131
Graphics 3.27 438
Humor 3.35 126
Innovation 2.57 913
Mood 2.90 586
Theme 3.19 982

Feedback

BKGH
08. Dec 2014 · 06:46 UTC
Very interesting concept!
LexGear
08. Dec 2014 · 07:32 UTC
This may or may not be a positive thing to say, but the best part of the entire game was the menu and the music. Honestly, top job there! Game itself was little tedious and it took a while before the maze actually became a maze with decision making. Graphics were great, and I like how you took the more literal approach to the phrase "Entire game on one screen". :P Good job!
Evergreen Games
08. Dec 2014 · 07:32 UTC
very cool idea. ship tends to get stuck on corners
daviosmash
08. Dec 2014 · 07:32 UTC
A little touchy, in relation to moving around, and easy to get a bit out of touch on where I am going, but a nice idea!
talecrafter
08. Dec 2014 · 07:33 UTC
The talking is the best part. Hilarious stuff. :)
MrPhil
08. Dec 2014 · 07:36 UTC
THe audio of the trucker calling his friend was awesome.
erik
08. Dec 2014 · 07:37 UTC
I! Won! The Game! You obviously had a lot of fun with the audio. Lack of wall slide, and slow movement speed made gameplay a bit frustrating. I liked the visual style.
ken
08. Dec 2014 · 07:51 UTC
The game has a cool story and nice visuals however it can require a lot of patience. I restarted the game 2 times because I didn't want to backtrack as I knew it would be faster to restart. Even though the maze can be navigated pretty fast(before the dialogue finishes) the vehicle moves really slow and it takes a long time to go through the maze, especially if you take an incorrect path because the incorrect paths can be quite long.
🎤 benmcnelly
08. Dec 2014 · 07:56 UTC
Wow yeah, adding a slick material for wall slide would have been a huge help, I ended up nixing all the drilling and flare dropping mechanics just to finish on time :( My brain is fried though! I am glad people are winning, I was going for challenging but not too frustrating :)
Matthew Rayfield
08. Dec 2014 · 08:45 UTC
Enjoyed it! Like others said, the voice over stuff was hilarious. Something that mixes your sense of humor and storytelling with a less tedious game would be a serious winner! I look forward to your next game.
rsergiu2003
08. Dec 2014 · 08:54 UTC
the audio is by far the best part :)
wandersenus
08. Dec 2014 · 08:58 UTC
nice game!
Nuclear Napalm
08. Dec 2014 · 09:30 UTC
It's all about voice acting))
Tasteslikefuture
08. Dec 2014 · 17:17 UTC
Neat idea. Graphics are gorgeous! Great work, would definitely play with an oculus ifn I had one.
Nardom
08. Dec 2014 · 17:53 UTC
Liked the radar graphics (the soft blurry glow), loved the humor with the audio / conversations.

You made me chuckle with that start screen, and I was honestly motivated to click that start button asap! The maze itself however feels like...well a maze, there's no way to see if you're making the right choice. Backtracking became an issue, and it makes the game feel a bit tedious.
Ossi
08. Dec 2014 · 19:28 UTC
Best title screen moment I've seen so far! I really enjoyed the audio conversations that setup the mood for the game really nicely. Had a really good laugh with this one and just because you can make music, doesn't mean you should ;) Well done!
hd_
08. Dec 2014 · 21:20 UTC
Very nice graphics and very smooth controls. My only complaint is the sticky walls, made it a bit rough to play through.
Conk
08. Dec 2014 · 21:36 UTC
Loving the music! Game was a little too simple, visuals were interesting, made seeing walls difficult, which made it harder...
🎤 benmcnelly
08. Dec 2014 · 22:47 UTC
Ah you guys should try this with the simple sticky wall fix in place, its a dream :p - Oh well compo rules say sticky walls stay so have fun

@Conk yeah, there was digging through walls, and dropping flares / pickups / blasting caps to give you a radar echo boost... no time. Went with the easier maze. At least it has a beginning, middle-ish and end :D
Wezley
08. Dec 2014 · 23:40 UTC
Nice concept! The maze was really hard to navigate though due to the colliders being too close.
Kitch
09. Dec 2014 · 00:54 UTC
I got sooooooo lost in the maze :( But loved the backend banter and the theme take is great.
Good Work! Thanks!
Jupitron
09. Dec 2014 · 00:55 UTC
Great work, feeling and mood but i couldnt get to the exit, i suck at this kind of games.
error031
09. Dec 2014 · 01:53 UTC
Like your concept, and audio was perfect! One thing that was little annoying is that i got stuck at corners.
ramonparaiba
09. Dec 2014 · 01:57 UTC
I like this concept.. Nice job, dude
karlipoppins
09. Dec 2014 · 02:56 UTC
I enjoyed playing this game. I enjoyed listening to the intro music even more lol. Great FX. The maze felt a little slow. Good job! :)
Xenolupus
09. Dec 2014 · 05:55 UTC
"Just because you can make music doesn't mean that you should"
-HAULER31
Atleast you mentioned the audio sucked. The "bro" guy was just annoying, but Ill give you the humor on that one just for the song at the end. Also, why mention oxygen and not put an oxygen meter?
sirikan
09. Dec 2014 · 06:09 UTC
Nice concept. I liked the extra touch with all the dialogue. :)
calavera
09. Dec 2014 · 07:08 UTC
I gave up on the long-ass puzzle but the audio was great!
Havi
09. Dec 2014 · 09:37 UTC
Cool and funny game (with the audio). Well made :)
Pete_H
09. Dec 2014 · 12:52 UTC
Nice audio and art but as some of the other comments mentioned the movement was a bt too slow and found myself getting caught on walls. Also 1 Poly thick walls made seeing stuff a bit weird at times. Good job overall!
trykondev
09. Dec 2014 · 20:26 UTC
The visual are really appealing and the audio is such a great touch! Nice work
purezero
09. Dec 2014 · 23:44 UTC
did well with the theme and the graphic are great. I just don't see this is a fun game, but I can tell that a lot of work went in to it and its well defined.
mrexcessive
11. Dec 2014 · 18:23 UTC
Hi there. Interesting shader/view of maze.
thenerdster
11. Dec 2014 · 22:05 UTC
Audio was great, I played all the way through. Had no major issues with the game. Good Work, Rift capable was also sweet!
Kate Kligman
16. Dec 2014 · 05:34 UTC
I like the maze concept and the glow effects. I had some difficulty with the contrast of the ship at first.
voxel
16. Dec 2014 · 06:26 UTC
Yay another maze game. I was frustrated by the stickiness of the walls, but I guess driving my .. mining vehicle? through narrow tunnels shouldn't be too easy. I liked what I could make out of the audio but it was hard to hear it over the engine noise. But this was a nicely atmospheric game :)
yosh
16. Dec 2014 · 07:14 UTC
Gosh for a second I thought this game was gonna be a screamer when I heard the guy doing the phone call part... who sounded REALLY LIKE the guy from 5 nights at Freddy's....
Bonus points for all the jibber jabber :P
MrBadIvan
16. Dec 2014 · 10:19 UTC
The atmosphere very good, I like the talking track, it creates the mood=)
asobitech
16. Dec 2014 · 13:45 UTC
Great use of audio and atmosphere. As a maze game it's a bit limited.
spacedoubt
18. Dec 2014 · 01:08 UTC
It probably wasn't the best idea to hire a bunch of stoners to mine Mars... Seriously, though, the redneck voice acting was awesome (Trust me, I'm from Arkansas, I know.).. As others have said, fun, great concept. A bit tedious gameplay wise.
nassi
18. Dec 2014 · 08:00 UTC
Great atmosphere and I managed to make my way trough the maze surprisingly easily. Could've done without the install in the windows download, and I couldn't see the full game (or atleast the Hauler 31 text in the title) until I picked a resolution of 1680x1050.
Interface
19. Dec 2014 · 06:04 UTC
Great game, the background chatter is hilarious! Sticky walls are a bit cumbersome but not too bad, my one issue is the graphics sometimes cause walls to be almost invisible. A few times I thought, hey I can go through there, only to see a wall appear as I was turning. Great mood, well done.
cardboard
20. Dec 2014 · 05:03 UTC
I like the audio and graphics. The ambient noise and dialogue enhance the atmosphere a lot. Also, the graphics style is really nice and interesting.