Squishi by uncade
I wanted to make a platformer that felt squishy. And had robot arms. Lots of robot arms.
wasd or arrow keys to move
space to jump, float, and stick to ceilings
wasd or arrow keys to move
space to jump, float, and stick to ceilings
Ratings
| Coolness | 93% | 2 |
| Overall(Jam) | 4.02 | 36 |
| Fun(Jam) | 4.05 | 18 |
| Graphics(Jam) | 4.00 | 164 |
| Humor(Jam) | 2.91 | 338 |
| Innovation(Jam) | 3.35 | 308 |
| Mood(Jam) | 3.47 | 212 |
| Theme(Jam) | 3.92 | 180 |
The progression curve and the mechanics are also quite impressive.
Really nice work. :D
The wind is by far the weakest mechanic you have going here and with it immediately killing you at the start of some levels before you have a chance to survey the terrain is just terrible. Don't do that to people.
The way the stages rebuild themselves is really great. And the floating platforms that pick the player up if you die are also great.
I really wish it had sound.
Super Meat Boy style blood and gore would fit right in with the spikes and blades.
Absolutely loved the transitions, and the floating mechanism is great as well (reminds me of Peach from Super Mario 2). Overall a great game! My favorite so far that I've played.
P.S. The level with the wind blowing quickly to the right is nasty.
Despite the fact I lost the "You Win" level, I really like the way you implemented the theme with the robot arms, it reminds me a bit of Portal ;)
BTW I found the secret Ctrl + T!