{"author_link":"\/author\/fatkarate\/","author_name":"FatKarate","author_uid":"36991","comments":[{"author_name":"jpcote","author_uid":"17454","time":"Dec 9, 2014 @ 3:03am","epoch":1418093880,"text":"Nice control scheme, I liked the way both arm are linked to mouse buttons."},{"author_name":"digibody","author_uid":"43002","time":"Dec 9, 2014 @ 3:04am","epoch":1418093940,"text":"It had nice potential, would love to see what floor I was on, I am assuming I was climbing stairs going up a tower. Having enemys spawn to close to entry points make it tough, and the staff only had two charges and I was then stuck with a weapon I could not use. Otherwise lots of potential"},{"author_name":"broknecho","author_uid":"45690","time":"Dec 9, 2014 @ 3:07am","epoch":1418094120,"text":"Nice game!  Weapon variations were fun.  Blew myself up good with some fireball staff...  :)"},{"author_name":"WhiteVoidia","author_uid":"36120","time":"Dec 9, 2014 @ 3:23am","epoch":1418095080,"text":"Loved being able to hold something in each hand. Interesting idea, though I never felt like I was making any real progress. Nice job"},{"author_name":"rjhelms","author_uid":"39055","time":"Dec 9, 2014 @ 3:35am","epoch":1418095800,"text":"Very cool control scheme! Took a while to get the hang of it, but it's good fun once I did."},{"author_name":"BluMist","author_uid":"29261","time":"Dec 9, 2014 @ 6:30am","epoch":1418106300,"text":"This was a fun game.  I enjoyed running around whacking baddies.  The projectile weapons felt to weak for my taste."},{"author_name":"Rnd","author_uid":"26247","time":"Dec 9, 2014 @ 6:53am","epoch":1418107680,"text":"hey this idea is genius.. keep improving man.. your idea is cool... and make some description to control the game, I dont know how to swap the weapon"},{"author_name":"Boracho","author_uid":"28080","time":"Dec 9, 2014 @ 10:13pm","epoch":1418162880,"text":"really fun, but I'm an RL junkie!  The controls, while usable could do with some fine tuning. especially the attacks.  Sound is well implemented, graphics are cool but not overly impressive.  Overall, I love it but needs some polish (understandable given the time constraints)."},{"author_name":"Pat Kemp","author_uid":"4349","time":"Dec 9, 2014 @ 10:15pm","epoch":1418163000,"text":"I love how the screens went up and around the tower. I'm playing on a laptop, so right-clicking for secondary weapons was tricky. Once I got a projectile weapon, the green enemies became a little trivial and boring to defeat. Lots of content and polish for a jam. Great job!"},{"author_name":"dylanwolf","author_uid":"20078","time":"Dec 10, 2014 @ 2:02am","epoch":1418176620,"text":"The looping tower was a great interpretation of the theme, and the dual-wielding mechanic was cool (although I ended up killing myself with the magic staves both games)."},{"author_name":"koujaku","author_uid":"25832","time":"Dec 10, 2014 @ 5:46pm","epoch":1418233260,"text":"I loved your interpretation of the theme!"},{"author_name":"Smiley","author_uid":"30731","time":"Dec 10, 2014 @ 5:51pm","epoch":1418233560,"text":"reminds me of my entry a bit :)\r<br\/>\r<br\/>unfortunatley all the 3 times I tried the game I couldn't enter the other room.. I got stuck outside in the black  like this: https:\/\/www.dropbox.com\/s\/5phsa5s4o9hrn2j\/Screenshot%202014-12-10%2018.47.09.png?dl=0"},{"author_name":"blay09","author_uid":"16114","time":"Dec 10, 2014 @ 6:24pm","epoch":1418235540,"text":"It was cool how every weapon had a different fighting mechanic. Smart move on the theme too!"},{"author_name":"ynots","author_uid":"45674","time":"Dec 12, 2014 @ 9:29am","epoch":1418376240,"text":"controls are different...\r<br\/>great job..."},{"author_name":"Darthone","author_uid":"7474","time":"Dec 22, 2014 @ 2:41am","epoch":1419215760,"text":"Always a fan of rogue likes. Good job!"},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 29, 2014 @ 8:37pm","epoch":1419885120,"text":"nice idea"}],"images":["ld31\/36991-d204dbe795ff500fdcbfbf7f0a4facd2.jpg","ld31\/36991-3fb9f41e85324e785694403a577ca5a8.jpg"],"links":[{"url":"http:\/\/triosdevelopers.com\/A.Burton\/Stuff\/ludemdare31builds.html","text":"Unity(4.6)"},{"url":"https:\/\/github.com\/Xyzyx101\/LudumDare31","text":"Source(github)"}],"metadata":{"g_key":"14897","g_author":"36991","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14927","g_title":"Alchemist Tower","g_status":"UCHK1","g_place":"752","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/36991-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/36991-shot1.png-eq-900-500.jpg"],"text":"Our game is a rouguelike in which you are tasked with clearing out a Alchemist tower. The owner of said tower cast a spell that went horribly wrong and merged it with a goblin dimension. \r\n\r\nPlease enjoy our first ever entry in Ludum Dare!\r\n:)\r\n\r\nTeam JamOnToast!\r\n\r\nAndrew Perrault\r\nAlex Burton\r\nJibril Jeewanjee\r\nRory O'Connor\r\nByran May\r\nSteve Endresz\r\nRandy Coloma\r\n\r\nGood Work Guys!\r\n\r\nControls:\r\nRight and left click to attack with Primary and Secondary Weapons respectively. Same to pickup new primary\/secondary weapons and other items too. Rings are pretty much the greatest ever.","title":"Alchemist Tower"}