CHANGE - A homeless roguelike survival simulator by DanHayesGamer

[raw]
made by DanHayesGamer for LD31 (COMPO)
CHANGE is a roguelike survival simulator about being homeless. Beg for cash, get food, and stay alive. I wanted to make a game around this idea for a little while, and I decided to have it all on the same screen with passer's by coming to you. It works!

UPDATE: Right now the web version isn't working, i'll let you know when it's fixed. in the meantime, download! :D

This is my third time in Ludum Dare, so happy to be back. :D

Click on people to beg money from them. Press ESC to quit.

NOTE: Unity games no longer work in chrome for those playing the web version. D:

This game was made in UNITY.

All art was made in GIMP.

Music created in GARAGEBAND.

Sound effects created in CFXR. (Of course).

The only library I used for this before starting is the TYPEWRITER library seen in the source code.

Ratings

Coolness 73% 3
Overall 3.29 445
Audio 3.50 116
Fun 2.60 955
Graphics 3.33 400
Humor 2.46 577
Innovation 3.39 365
Mood 3.84 46
Theme 3.83 281

Feedback

stevehb
08. Dec 2014 路 03:11 UTC
Interesting art and audio style. Love the dog.
Coolway99
08. Dec 2014 路 03:12 UTC
Overall I like the concept. However you have one person (though understandable). And it seems more like a relaxed game than anything. It would be better with a bit more interactivity than sit and click on walking by persons
馃帳 DanHayesGamer
08. Dec 2014 路 03:15 UTC
Yeah, I wanted to add more than the clicking and random events at the end of the day, but you know, time constraints. :)
Groydis
08. Dec 2014 路 03:29 UTC
Wow, Depressing. That doesn't make it bad, this is a good "Game". It covers a very real social issue. Bravo to you for making this. Oh and the game is very polished, everything worked well.
馃帳 DanHayesGamer
08. Dec 2014 路 03:30 UTC
Thanks! Yeah it is kinda sad, hard not to be.
AlSweigart
08. Dec 2014 路 03:36 UTC
This game doesn't seem to get past the title screen for me. Chrome on Windows 7. What do I click on or press to start it?
馃帳 DanHayesGamer
08. Dec 2014 路 03:51 UTC
Ah yeah, the web version is broken, I'm afraid, so right now its download only. its a tiny download though. :)
woodecker
08. Dec 2014 路 04:11 UTC
Interesting. Sometimes homeless are invisible people for most of us.
ENDESGA
08. Dec 2014 路 04:13 UTC
Interesting game :D love it
Tater_hater
08. Dec 2014 路 04:50 UTC
Making it rain $67! Was a great day, besides my dog dying.
RainbowSexyFish
08. Dec 2014 路 07:14 UTC
I wound up playing this a lot longer than expected.
eruiz00
08. Dec 2014 路 10:23 UTC
Ummm... got me to the heart. Impressive. Really. (although where is the dog? starved in day 4 (i did want to buy the dog!!!)
馃帳 DanHayesGamer
08. Dec 2014 路 10:24 UTC
Thanks guys! At the end of each day random events happen, and the dog appearing is one of those events. It's all about luck!
dvdking
08. Dec 2014 路 10:46 UTC
Awesome game, wish the progress was faster.
Kabukky
08. Dec 2014 路 10:47 UTC
Wow, being homeless is hard work.
Very well done! The music really sets the mood here.
Louisload
08. Dec 2014 路 10:57 UTC
Excellent experience! The graphics remind me of The Sims for Game Boy Advance. The music is so very fitting, and the issue at hand is very well approached. Overall, the game has a very good and distinct style.
Thank you for making this.
fueelin
08. Dec 2014 路 11:02 UTC
I really liked the mood/production values. Good job, very interesting use of the theme.
Tuism
08. Dec 2014 路 11:08 UTC
Conceptually strong, but mechanically weak, unfortunately. It would have been good to have more intrigue in choices - I understand that desperation and choicelessness is part of the art of the concept, but even a beggar has choices - do you pester the same people 10 times? Would you get socked if you do? Who should you beg? Based on their looks?

So I really applaud the idea but the execution is lacking. Hope to see more Papers Please type stuff! :)
馃帳 DanHayesGamer
08. Dec 2014 路 11:38 UTC
Hey tuism,

Yeah I agree, I wanted to do more things, but didn't have enough time. Maybe if I take this prototype further more stuff can happen. :)
hadesfury
08. Dec 2014 路 12:27 UTC
Sad game .. been robbed two time .. die from hunger ..
andysolace
08. Dec 2014 路 12:34 UTC
Played for quite a long time actually. It really gets you...

I didn't get the dog :(
I got mugged :(
Yrasin
08. Dec 2014 路 12:43 UTC
Very interesting game with a very immersive mood to it. I love the audio. A little anoying that you can't click on persons going behind an another person. Also could be a little more eventful, but overall a good game.
zorfmorf
08. Dec 2014 路 12:59 UTC
Mood works really well, played two times (because I didn't get the dog the first time) and have to agree that it would have been even better if there was some sort of choice as to from which people I beg (or a day running a bit faster) or some other mechanic that makes begging a bit more interactive. Loved the choices with random consequences and how some comments affect your mood.
rjhunter
08. Dec 2014 路 13:04 UTC
There's no good place to be homeless, but the people in this city seem to be a lot more ... humane than many places I've seen. Everyone you ask for money at least acknowledges you, even if they don't give anything.
馃帳 DanHayesGamer
08. Dec 2014 路 13:21 UTC
Ah that's a good point, I should have had some people just ignore you...
ManuSaiz
08. Dec 2014 路 13:23 UTC
This is really touching but also entrentaining, I found the dog, yes! I hope there are more "friends" :D
tripleVisionGames
09. Dec 2014 路 10:15 UTC
Amazing music! Reminded me of Through The Dragon's Eye (not the theme tune). A really promising start to something that could be really good.
Tater_hater
10. Dec 2014 路 06:52 UTC
We made a video on your game! Check it out:
http://youtu.be/OJ39ZieI4K4
It was by far the longest we've played an LD game, and it didn't disappoint
Hellequin
11. Dec 2014 路 08:21 UTC
Unique concept! Awesome art! Well done
rottenmage
11. Dec 2014 路 09:41 UTC
I like how you use this as a way of addressing social issues. Good job!
Kitch
12. Dec 2014 路 05:53 UTC
That made me feel a bit... not a bad thing though. Good job! Thanks.
pjimmy
15. Dec 2014 路 15:28 UTC
love it, creative and moody, loads of feels, well done
alyphen
20. Dec 2014 路 17:47 UTC
You certainly captured the mood - not pleasant. There didnt't seem to be much variety in gameplay and I couldn't figure out how to spend cash. The graphical style was quite neat, I don't think I've seen many games do that before. Music fit the mood, but was overly simple.