Voxey Adventure by Pepelumen
Voxey is not a game itself, it's rather an "engine" for games based in cubes. There are no physics, but interactions between cubes. The idea is that the environment changes constantly, creating and destroying cubes while you play. So you can explore a changing world that fits in one screen.
I have a lot of ideas to add, but 72h were few for me. I'm sorry that it doesn't feel like a finished game, but I prefered to spend more time with the basics of the world and the mechanics. Please feel free to ask, criticize or suggest :)
Controls:
Arrow keyps = move
Spacebar + arrow keys = jump
Enter = switch on button and pick up grey cubes.
C = put a grey cube (if you picked one)
-you can jump on a cube you just put-
I have a lot of ideas to add, but 72h were few for me. I'm sorry that it doesn't feel like a finished game, but I prefered to spend more time with the basics of the world and the mechanics. Please feel free to ask, criticize or suggest :)
Controls:
Arrow keyps = move
Spacebar + arrow keys = jump
Enter = switch on button and pick up grey cubes.
C = put a grey cube (if you picked one)
-you can jump on a cube you just put-
Ratings
| Coolness | 77% | 2 |
| Overall(Jam) | 2.66 | 914 |
| Fun(Jam) | 2.33 | 934 |
| Graphics(Jam) | 2.63 | 789 |
| Humor(Jam) | 1.96 | 777 |
| Innovation(Jam) | 3.00 | 524 |
| Mood(Jam) | 2.24 | 929 |
| Theme(Jam) | 3.02 | 873 |
Good job, heaven if it's really short xD
The puzzle are really simple but badly explain.
A good base to make a nice looking game.
Me inquieta que los cubos móviles tengan trazo en las aristas y el personaje no :S
Personalmente hubiera puesto que arriba te moviese hacia arriba a la derecha y no arriba a la izquierda, pero eso es totalmente una cuestión personal.
Los cubos temblando al moverte por encima son adorables.