Captispila by robodylan

[raw]
made by robodylan for LD31 (COMPO)
Captispila is a hungry hungry hippos kind of game where you attempt to push the balls into the goals opposite of your self. The game is Multiplayer and has two different colored players. The controls are as follows...

Player 1
Color: Blue
Move Right: D
Move Left: A
Jump: W

Player 2
Color: Red
Move Right: Right Arrow Key
Move Left: Left Arrow Key
Jump: Up Arrow Key

Reset Game: R

*Note: The flashing is not a glitch or anything and is to allow for brief periods of not being able to see where the balls are. Also, you can push yourself or your opponent into their your goal for extra points. Highest points win.

Ratings

Coolness 96% 2
Overall 2.94 817
Audio 2.74 540
Fun 3.17 468
Graphics 2.75 776
Humor 2.38 634
Innovation 3.00 652
Mood 2.77 698
Theme 2.70 1135

Feedback

rzuf
08. Dec 2014 · 11:43 UTC
It's a kinda epileptic experience :D
Must be really fun when playing against real person and not just against your second hand. :D
Louisload
08. Dec 2014 · 11:45 UTC
it is very fun to play multiplayer! ahah :D
i don't really see the theme applied tho
Boehrsi
08. Dec 2014 · 11:53 UTC
Nice concept and I like the Multiplayer experience. But this flickering makes it really hard to play the game a longer time.
Random Abductions
08. Dec 2014 · 11:55 UTC
Fun little game, however it seems that one ball falls faster than the other, which seems unfair. I played it multiplayer for a bit and it seemed lots of fun. However, I wouldn't play it another time later.
myachin
08. Dec 2014 · 11:57 UTC
very nice. we played with my friend. ahahahaha
tiffi
08. Dec 2014 · 12:08 UTC
This would be a really great mobile 2 player game!
Yrasin
08. Dec 2014 · 12:08 UTC
Nice game with a good mood to it. I also like the music! But where does the theme come in to the game?
Jadernak
08. Dec 2014 · 12:12 UTC
If the flashing changed color, it would be just like acid trips from movies :)
Absor
08. Dec 2014 · 12:15 UTC
Should reset when you fall of the screen. I feel like I'm going nuts with the music and flashing.
FloatingGhost
08. Dec 2014 · 12:17 UTC
That was... unique.

Could use respawns once you fall out of the level, but otherwise nice work, physics works well
resty
08. Dec 2014 · 12:41 UTC
really good game, fun to play, but it flashes so much making my eyes hurt.
Andrew Adams
08. Dec 2014 · 13:52 UTC
Fun game but jumping seemed a bit laggy.
Spacemyname
08. Dec 2014 · 22:43 UTC
I love the art style, great work!
rabbit
08. Dec 2014 · 23:06 UTC
Nice idea. I could see this being really great with some more polish.
AndresGames
08. Dec 2014 · 23:34 UTC
I had fun playing this with another player. I think it needs more stages and also the jumping is kind of strange. Overall enjoyed the experience. Keep it up!
Jim Haslett
08. Dec 2014 · 23:34 UTC
I like it. It was fun! The jump function was a bit sketchy though.
hoyt hoy
08. Dec 2014 · 23:44 UTC
Good Puzzle game.
Nice to play and a lot of stages! Good Work!
TheMeorch
10. Dec 2014 · 07:01 UTC
The trippy presentation, with blinking lights and wiggling circles is really striking.

If a player falls into a goal, I think that level should probably just end immediately (with all remaining points going to the surviving player). Otherwise, both players have to wait around for a long time.
ForeignGuyMike
10. Dec 2014 · 22:17 UTC
Haha I kept falling through the hole. But uhh, if the controls were more suited to two players, it would be better. My keyboard can't handle some key press combinations, so a lot of the time, either me or the other guy couldn't move.
Ogniok
10. Dec 2014 · 22:28 UTC
It's pretty nice game, it's a shame that i couldn't try true multiplayer and play both teams at the same time :P
thopis
12. Dec 2014 · 23:33 UTC
Really nice!Playing with a friend will be totally fun!
martial_cantarel_games
14. Dec 2014 · 15:04 UTC
played with my friend, very fan
gebirgsbaerbel
14. Dec 2014 · 16:16 UTC
The game is a bit difficult to control. Especially at some point it got incredibly slow. I could imagine it being fun though. Although i think that technically you use more than one screen, as you have multiple levels.
EthanWebster
14. Dec 2014 · 16:43 UTC
Nice concept, good job.
CodeNMore
21. Dec 2014 · 14:49 UTC
I like the concept, definately. The gravity and controls could be polished a bit more, though.
TriSquare
27. Dec 2014 · 02:05 UTC
Me and my friend had loads of fun playing this game, but :( the flashing lights made it hard for us to continue playing. Excellent work on the game though!
01rafael
29. Dec 2014 · 17:39 UTC
So awesome minimalistic style!