Life is not a Game by Gwilym
This is a game of life, survival and high scores.
See the manual for more information (please read it, it'll make the game MUCH easier).
If you have love2d installed (version 0.9.1), then the .love is probably the best one to use, otherwise, grab one of the executables.
Pressing F1 in game will bring up the help.
Enjoy :)
See the manual for more information (please read it, it'll make the game MUCH easier).
If you have love2d installed (version 0.9.1), then the .love is probably the best one to use, otherwise, grab one of the executables.
Pressing F1 in game will bring up the help.
Enjoy :)
| Source (love) | http://gw.ilym.me/ludum-dare/life-is-not-a-game.love |
| Source (bitbucket) | http://goo.gl/31OC5C |
| Manual | http://gw.ilym.me/ludum-dare/rules.pdf |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=2430 |
Ratings
| Coolness | 57% | 3 |
| Overall | 3.20 | 546 |
| Audio | 3.06 | 342 |
| Fun | 2.91 | 723 |
| Graphics | 2.76 | 759 |
| Innovation | 3.26 | 450 |
| Mood | 2.90 | 586 |
| Theme | 3.80 | 311 |
Well done!
You did a great job: it can be addictive and is very well put together!
For the graphic design I think that the grid is too visible.
Interesting concept, that's the first time I've seen a Game of Life used like that.
The music was made using abundant-music.com isn't it? I think I recognized what this software can produce.
@Random Abductions I am aware of this, after you've got most of the board. But if you want really high scores, you need to keep the number of cells you have to a minimum in order to prevent blue taking over.
@LostTrainDude I'm not sure what made me think of the game of life. But, you know what they say about great minds...
@Namide Thanks for the feedback, the grid has been there from about 1 hour into the competition (when the grid was much smaller) and so I hadn't thought much about it :)
@vrld Your avatar isn't very stable, it won't last that long... Oh, now I'm thinking of everything in terms of the game of life... Seems that's what spending 2 days making a game about it does to you :P
@Aomeas Yes, the music is from there; took about 3 attempts before it came up with something I was vaguely happy with. I imported it to LMMS, changed the instruments (that is one thing it isn't very good at choosing) and took out the bits I didn't like :P. 156 is a very good score, well done :D.