{"author_link":"\/author\/lonestranger\/","author_name":"LoneStranger","author_uid":"203","comments":[{"author_name":"BKGH","author_uid":"9732","time":"Dec 8, 2014 @ 6:57am","epoch":1418021520,"text":"This game was oddly charming.\r<br\/>I loved it!"},{"author_name":"ViliX64","author_uid":"29167","time":"Dec 8, 2014 @ 8:30am","epoch":1418027100,"text":"Funny theme connection :D"},{"author_name":"Team Flashlight","author_uid":"47542","time":"Dec 11, 2014 @ 2:23am","epoch":1418264280,"text":"Very funny idea!"},{"author_name":"efux","author_uid":"36287","time":"Dec 11, 2014 @ 6:27pm","epoch":1418322120,"text":"Wow, this is way too hard. I am sorry for you =D Great idea for this theme!"},{"author_name":"Tifu","author_uid":"7793","time":"Dec 12, 2014 @ 12:46am","epoch":1418344860,"text":"Nice idea! Would be better I feel if the game in the game was one with a win condition."},{"author_name":"ynots","author_uid":"45674","time":"Dec 12, 2014 @ 8:26pm","epoch":1418415660,"text":"nice ...lol"},{"author_name":"rjhunter","author_uid":"16057","time":"Dec 16, 2014 @ 11:46pm","epoch":1418773260,"text":"Cute. And a brilliant interpretation of the theme :-)\r<br\/>\r<br\/>\r<br\/>(I'm sure there's a way to include lwjgl native libraries in such a way that no extra commandline parameters are needed -- fauge's &quot;Sumo Si&quot; &lt;http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=40489&gt; uses lwjgl and works out of the box. Maybe fiddling with resource paths?)"},{"author_name":"f7f5","author_uid":"21437","time":"Dec 25, 2014 @ 7:28pm","epoch":1419535380,"text":"Nice idea!"}],"images":["ld31\/203-73199e9acaa3ab1a5b882bd61c3ce255.jpg"],"links":[{"url":"http:\/\/www.lonestranger.net\/ld48\/LDJAM_31_LoneStranger.zip","text":"Java"}],"metadata":{"g_key":"15016","g_author":"203","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"15046","g_title":"You're Blocking The Screen!","g_status":"UCHK1","g_place":"560","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/203-shot0.png-eq-900-500.jpg"],"text":"The game is sort of two games in one. There is the game-with-the-game, where you are playing PONG against a computer that will probably never lose. However, while you are trying to play you will be distracted by two little cuties and paper airplanes.\r\n\r\nYour goal is to do as good as you can in PONG before your nerves reach their end and the game is over.\r\n\r\n---------\r\n\r\nThis game was made using MarteEngine over Slick2D over LWJGL. \r\n\r\nSource is included in the ONESCREEN.jar file.\r\n\r\n---------\r\n\r\nTo execute, run the jar with the following command. Change the [os] to match yours of the following, \r\n\r\njava -Djava.library.path=native\\[os] -jar ONESCREEN.jar\r\n\r\nwindows\r\nlinux\r\nmacosx\r\nsolaris\r\nfreebsd\r\n\r\nFor example, to execute on Windows, run the jar with the following command:\r\n\r\njava -Djava.library.path=native\\windows -jar ONESCREEN.jar\r\n\r\n\r\nAlso make sure that your Java executable is on the path. If you have any problems, let me know before you rate the game.\r\n\r\n","title":"You're Blocking The Screen!"}