Astrador by sirikan
Astrador is a computer based card game where you must defeat an AI player by destroying their base.
Apologies in the advance for my programmer art. Some of it kind grew on me so I left it in.
Apologies in the advance for my programmer art. Some of it kind grew on me so I left it in.
Ratings
| Coolness | 49% | 1385 |
| Overall | 3.20 | 546 |
| Audio | 2.35 | 750 |
| Fun | 2.83 | 799 |
| Graphics | 2.59 | 880 |
| Humor | 2.60 | 467 |
| Innovation | 3.00 | 652 |
| Mood | 2.77 | 698 |
| Theme | 3.79 | 322 |
Still, I found myself randomly clicking and watching numbers change even after looking through the tutorial. It's quite hard to read the resource consumption stats in the card preview.
It was almost worth it just for the ending SFX =P
Pinpickle: Yeah I should have made them a bit bigger and in hindsight I should have added stats on how much resources you consume and generate each turn.
Samm: yeah i struggled with that a bit. I think it might actually have been better if i made the whole table pan with the mouse rather than the individual sections. As for the balance I tried to tweak it but ran out of time.
Purezero: no need to apologies any feedback is good feedback. :)
I'm not sure if the tower is bugged though. It says it is a defender unit, but I seem to be able to attack resources past it.
nice card game overall