Defend the line by Anti
NOTE: 64-bit only, forgot to change compiler. Will compile 32-bit when I have time. Also this uses OpenGL 3.3 so older video cards are not supported.
To install, just un-zip the file.
Defend the line! Evil crystal like monsters is trying to take out your peacefull mining base. What do you do? You will beat fire with fire. And if that doesn't go well, you will always have a nuke ready for the weaker enemies.
Controls:
Move - Arrow keys
Shoot - Space bar
Shield ability - A - Creates a shield that crystals and enemy missiles bounce on
Nuke ability - S - Destroyes all crystals
N - Mute/Unmute sound
M - Mute/Unmute music
This is my third ludum dare entry. My first ludum dare with C++ and my engine. It went pretty well I feel like. What I don't like is the lack of UI. I had little time and no experience with UI in C++. The game is also pretty simple with not so much content. I'm pretty happy about the graphics this time around, and the fact that I finished on time and stuck to my original plan. I suck at writing so I think this will do it. Any feedback is appreciated. :D
To install, just un-zip the file.
Defend the line! Evil crystal like monsters is trying to take out your peacefull mining base. What do you do? You will beat fire with fire. And if that doesn't go well, you will always have a nuke ready for the weaker enemies.
Controls:
Move - Arrow keys
Shoot - Space bar
Shield ability - A - Creates a shield that crystals and enemy missiles bounce on
Nuke ability - S - Destroyes all crystals
N - Mute/Unmute sound
M - Mute/Unmute music
This is my third ludum dare entry. My first ludum dare with C++ and my engine. It went pretty well I feel like. What I don't like is the lack of UI. I had little time and no experience with UI in C++. The game is also pretty simple with not so much content. I'm pretty happy about the graphics this time around, and the fact that I finished on time and stuck to my original plan. I suck at writing so I think this will do it. Any feedback is appreciated. :D
| Windows | http://host-a.net/u/Jakoba1/Defend_the_line.zip |
| Source | https://github.com/AntiSC2/LudumDare31/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=33991 |
Ratings
| Coolness | 49% | 1385 |
| Overall | 3.17 | 587 |
| Audio | 3.15 | 287 |
| Fun | 2.79 | 834 |
| Graphics | 3.07 | 574 |
| Humor | 2.24 | 737 |
| Innovation | 2.50 | 952 |
| Mood | 2.65 | 798 |
| Theme | 3.59 | 571 |
Good job.
The gameplay was pretty straight forward. The first try I died, because there was so much coming for me. The second time I got a feel for it, and managed to defend for a really long time. Does the game get harder at all?
Anyway, apart from that I must say the graphics are rather.. unique. I'm not sure if I love or hate it, haha!
- the toughness of the ennemies (how hurt they are)
- when I can use a nuke or not (and the sadness to see that it doesn't really destroy the ennemies)
- how the shield works (I finally understood that I was supposed to use the mouse but this is very very hard to use !)
- the hitpoints of the mine are not obvious either, given that you have to fight quickly the ennemies and can't look around
Sorry to criticize like this. The game is still fun and good looking.!