Rubble by Aevek
I decided that not only would I only use one static camera for this theme, I would never clear that screen either. Everything level piece sticks around, which presented an interesting and theoretically enjoyable design challenge.
I mostly tested with a gamepad, but most of the people I asked to play-test preferred the keyboard. So play however you want.
You play as a knight whose castle is sinking into a lake of lava. Realistic, I know.
Instructions
Move: Left/Right Arrow Keys or A/D or Gamepad
Jump: Up Arrow Key or W or Space or Gamepad button 0 (A button on xbox controller)
Move through each level to the blue sparkly thing, collecting trophies is optional.
I mostly tested with a gamepad, but most of the people I asked to play-test preferred the keyboard. So play however you want.
You play as a knight whose castle is sinking into a lake of lava. Realistic, I know.
Instructions
Move: Left/Right Arrow Keys or A/D or Gamepad
Jump: Up Arrow Key or W or Space or Gamepad button 0 (A button on xbox controller)
Move through each level to the blue sparkly thing, collecting trophies is optional.
| itch.io (web) | http://aevek.itch.io/rubble |
| Kongregate (web) | http://www.kongregate.com/games/Aevek/rubble |
| Windows (.exe) | http://jake.mcleman.com/old_site/games/LD31/Rubble.zip |
| Source | http://jake.mcleman.com/old_site/games/LD31/Rubble_SOURCE.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=22124 |
Ratings
| Coolness | 71% | 3 |
| Overall | 3.12 | 644 |
| Audio | 2.15 | 826 |
| Fun | 2.90 | 735 |
| Graphics | 3.05 | 583 |
| Innovation | 3.19 | 510 |
| Mood | 2.94 | 549 |
| Theme | 3.69 | 436 |
but keeping the rubble was!
Nice game!
Would be cool if there was an actual game mechanic with the accumulating rubble.
Also I feel your pain with the platforming as its always hard to do it well with physics driven movement.
Retry it, everything worked. Nice take on the theme. Well done !
Ironically, my entry also has a few collision issues ;) Damn collision!