Comet Blaster by Skills641

[raw]
made by Skills641 for LD31 (COMPO)
Game Genre: Action/Arcade

Core Strategy:
- Shoot the rocks that you didn't shoot in the last round.
- The large rocks move exactly the same way, before they exploded.
- More lives lost, more clones appear.
- Collect Power ups for Boost!

Controls:
- [W] Forward
- [S] Backward
- [A] Rotate Left
- [D] Rotate Right
- [Space] Shoot

Good luck! Have fun!

My Current High Score: 32476

Ratings

Coolness 62% 3
Overall 3.13 631
Audio 2.57 638
Fun 3.13 505
Graphics 3.03 592
Humor 2.05 830
Innovation 2.82 777
Mood 2.61 829
Theme 3.57 604

Feedback

Crafting4U
08. Dec 2014 · 03:33 UTC
The game is a little too difficult, but I had fun. :)
ehtd
08. Dec 2014 · 03:34 UTC
Nice shooter, I would add auto-shoot
Paperscraps
08. Dec 2014 · 03:34 UTC
Simple concept with very complex execution. I really dig the replay on death. Solid game overall.
Ian Morrison
08. Dec 2014 · 06:52 UTC
The time travelling single player coop is a neat conceit to apply to this theme.
doitle
08. Dec 2014 · 06:55 UTC
At first this just looks like Asteroids, but the clone addition is surprisingly cool. It's easy to accidentally have one of your clones kill you by freeing up smaller asteroids that hit you. Likewise you can easily kill your own clones which decreases your firepower. The only thing that would make this even more complex is if you added friendly fire. So your clones could kill you accidentally. It might make the game unplayably difficult but it could be cool too. Never know till you try...
allanolivei
08. Dec 2014 · 15:17 UTC
I really liked the replay. But pressing the key "SPACE" all the time and tiring.
rabbit
08. Dec 2014 · 19:11 UTC
its asteroids. idk man.
Pietdagamer
08. Dec 2014 · 19:11 UTC
I like the mimic spaceships.
Eponesh
08. Dec 2014 · 19:13 UTC
Greate, interesting game:)
cbear_wallis
08. Dec 2014 · 19:13 UTC
I really liked this idea :) this super time force-like mechanic works really well with the theme and is executed in game very well ^_^
raincole
08. Dec 2014 · 19:14 UTC
The concept to cooperate with past selves is very interesting!
Sound effects are grating and too loud.
Searge
08. Dec 2014 · 19:21 UTC
Cool game. I like games that are inspired by old arcade classics. The clones are a nice addition, but the sound effects become a bit noisy if you have too many of them.
CustomPhase
08. Dec 2014 · 20:04 UTC
Ah, classic gameplay of Asteroids with a little bit of twist. Pretty okay overall. Graphics need a little bit of polish.
hitchh1k3r
10. Dec 2014 · 03:19 UTC
A nice take on a classic game. I really liked the number of lasers in this one, and the title music was nice. ^_^ My only critisism is that my hand got tired from mashing after a few levels, holding space for autofire would be a welcome change. Good job on this game, I had fun playing it.
Team Myopia
12. Dec 2014 · 07:24 UTC
good job on the position audio!

very interesting take on a classic. I think the firing button should be able to be held down and fire a specific rate because pressing space quickly gets very tiring.
Crosstales
13. Dec 2014 · 00:28 UTC
Nice little game, reminded me a bit of Asteroids ;-) But I like!

Well done!
pjimmy
13. Dec 2014 · 17:20 UTC
nice shooter, the addition of enemy ships that mimics your previous movements was a very clever addition, well done.
mrexcessive
13. Dec 2014 · 19:44 UTC
Hi there. Really good fun. Well done on including reverse engines... Great sound and look and feel. Like seeing previous ships all joining in... fun! Be nice to have arrows as alternative to WASD and yes auto-shoot as others have said. Bookmarked to play again later... Good job!
nesis
16. Dec 2014 · 13:29 UTC
Wow this game gets intense quickly! I wasn't sure what was causing clones to spawn at first, but then I realised it was a timer counting down. Really cool twist to an old classic!