Orient Ation by Miltage

[raw]
made by Miltage for LD31 (COMPO)
Drag pieces of sushi conveyor belt onto the restaurant floor to get the right plates to the right customers.

Click on pieces to remove them should you misplace them.

I had a lot more planned, but unfortunately, thanks to poor time management, I was only able to complete 3 levels. I'm sure that's enough to get a feel for the game anyway.

Not my best entry, but I feel I learned something through making it.

Ratings

Coolness 24% 2112
Overall 2.76 975
Fun 2.56 979
Graphics 2.88 685
Innovation 2.88 744
Theme 3.00 1049

Feedback

Rozaxe
08. Dec 2014 · 16:57 UTC
Very cool classic game ! Love the music
Just, high up the speed of rails, it's too boring to wait sushis reach the last customer...
anael
08. Dec 2014 · 16:57 UTC
the pace is a bit too slow overall, but it works, well done
benmcnelly
08. Dec 2014 · 17:08 UTC
Great, now I wan't sushi. Nice job on the game!
Fede3751
08. Dec 2014 · 17:12 UTC
Cool idea and great mood! It was really relaxing playing this game! Thank you!^^
Elemental Zeal Games Studios
10. Dec 2014 · 02:12 UTC
Simple and relaxing. Nice job.
OctoTeam
10. Dec 2014 · 19:42 UTC
Some problems with drag and drop but I love the idea and the game is very fun!
Crocanti de Pollo
10. Dec 2014 · 19:47 UTC
Simple but effective. I'd up the speed a little and give it a proper way to restart after messing up. I got stuck in a level after misplacing a piece. One of the clients got the sushi and after pressing the play button again there was some extra sushi messing things up :O
jangler
10. Dec 2014 · 19:54 UTC
graphics and music were simple and effective. would have been nice to be able to drag pieces from cell to cell on the floor instead of having to click them and then place them again. also would have been fun to have to place the belts while food is rolling out and adapt in real time.

it's quite easy to get stuck though, since the restart button doesn't take food away from customers that got food. next time food rolls out, they won't take it since they're already eating, making the level unbeatable.
jangler
10. Dec 2014 · 19:55 UTC
haha @ the similarity between the previous comment and mine
🎤 Miltage
15. Dec 2014 · 14:04 UTC
Oh man, I completely forgot about resetting food that had already reached customers. Oh well!
SecondDimension
23. Dec 2014 · 11:08 UTC
Great puzzle game with a really nice style and mood.
01rafael
29. Dec 2014 · 05:34 UTC
Harder than expected