Rainbow-Maze by grid96
Your goal in every level is to reach the finish line to continue with the next level. Every level has its unique tiles that are added step by step. So don't worry, it'll get harder later on. If you are stuck you can skip a level by pressing '.' and ',' to try again later. You can close the game any time you want with the ESC key, but watch out, there will be no progress saved. And that's all you need to know for now. Press SPACE to get started, and maneuver your tiny little cube to the dark spot in the bottom right corner. Good luck and have fun!
Ratings
| Coolness |
94% |
2 |
| Overall |
3.22 |
529 |
| Audio |
2.40 |
723 |
| Fun |
2.84 |
793 |
| Graphics |
2.88 |
685 |
| Humor |
2.47 |
568 |
| Innovation |
2.71 |
836 |
| Mood |
2.64 |
808 |
| Theme |
3.27 |
930 |
Feedback
And just as a tip: If there are no levels, just show nothing and leave out these WIP icons ;)
Player should have bigger "friction" because sliding and bouncing took to long which I found annoying.
However I like that game.
Anyway game have good graphics and sounds.
I did ragequit in level 3. A combination of the gradual acceleration, low friction, and bouncy walls made moving around under any time constraint too frustrating even though in the previous two levels I was longing to get the maze done faster. This with different movement physics would be very nice.
On a side note: While I do think the added elasticity to the blocks was cool, it wasn't entirely necessary for a maze game. :p
Love the WIP loop :D
Music is a little anoying at the end of the game.
Still a pretty cool game and some fairly decent level design.
Are you really going to make that many levels? Then I recommend you to make current levels first in their columns. That'll make an alright difficulty curve and not too much items.
I didn't like controls. Why does the player bounce? Do you have some advanced physics engine? Turn the bouncing off. I didn't like acceleration as well, but, I guess, it's crucial for you game.
Also, I didn't like pop-up windows. Usually, basics to play the game is "WASD to move", so when I saw a lot of text, I wanted to skip it. Indeed, it doesn't tell anything important. If you want some messages, I'd like the font to be bigger and the text to be shorter. Otherwise I start questioning myself if I should close it without reading.
Except for these, I liked pretty much everything. Appealing colors, variety, great level design... Well, the game is difficult, but it isn't necessarily a bad thing. Though, as I said above, I don't want the rest of the levels be as difficult as last ones.