For the exit by Martomate
The game is about finding the exits for the boxes.
Controls are in the game.
The level-generation isn't always the best (because level-gereration is really hard) but if you get stuck you can press the delete-key.
I used Java (without libraries) for the programming (you'll need Java 1.6 or higher I believe), Paint.NET for textures and LMMS and Audacity for sound.
This is my second finished LudumDare, hope you like the nice graphics at least :)
Timelapse: http://youtu.be/Zphq8KfzNmk
Controls are in the game.
The level-generation isn't always the best (because level-gereration is really hard) but if you get stuck you can press the delete-key.
I used Java (without libraries) for the programming (you'll need Java 1.6 or higher I believe), Paint.NET for textures and LMMS and Audacity for sound.
This is my second finished LudumDare, hope you like the nice graphics at least :)
Timelapse: http://youtu.be/Zphq8KfzNmk
Ratings
| Coolness | 24% | 2112 |
| Overall | 2.72 | 1001 |
| Audio | 2.22 | 801 |
| Fun | 2.50 | 1005 |
| Graphics | 3.11 | 545 |
| Innovation | 2.33 | 1037 |
| Mood | 2.69 | 760 |
| Theme | 3.06 | 1039 |
That said, the visuals and sound design were very nice, and the glow effect on all the controllable blocks was fairly impressive.
Quite easy, holding shift a lot helps, otherwise, nice
Not sure how to actually complete a level though!
I guess you added the slow move to make every level beatable?
It kind of removes the challenge if you can use it all the time... Maybe limit it to a few uses, or work on the level gen so you can get rid of it entirely.
Good work anyway, simple graphics but it looks good. I like the sound too. I feel like this has potential :)