Snowball by TMKCodes
The game idea derivates on the duck hunt game. Though I was not very happy with the Theme so I did not invest much time on the game.
The game requires SFML2 and Go bindings for the library.
To play the game just unpack the archive and run SnowballGame.exe in Windows. In Linux please install the SFML shared libraries in Debian based distributions with the command "sudo apt-get install libcsmfl-* libsfml-*" then unpack the archive and run SnoballGame executable.
Sorry OS X users, but I can not compile for you.
The game requires SFML2 and Go bindings for the library.
To play the game just unpack the archive and run SnowballGame.exe in Windows. In Linux please install the SFML shared libraries in Debian based distributions with the command "sudo apt-get install libcsmfl-* libsfml-*" then unpack the archive and run SnoballGame executable.
Sorry OS X users, but I can not compile for you.
Ratings
| Coolness | 87% | 2 |
| Overall | 2.48 | 1125 |
| Audio | 2.05 | 851 |
| Fun | 2.63 | 934 |
| Graphics | 2.07 | 1120 |
| Humor | 2.34 | 669 |
| Innovation | 2.17 | 1104 |
| Mood | 2.31 | 1017 |
| Theme | 3.14 | 1000 |
And so, I think score are a little random...
One question though - why on earth would you pick "bright yellow" as your preferred color for the sky? :D And just one idea for improvement, let the snowmen appear gradually instead of just being there all of a sudden. Like let them rise from the ground, or fade in, just to give the player a visual cue of how much time he has before they attack.
Also, I liked the ground art, it felt hand-painted.
As for the game, I didn't understand if there was a system to the scoring or if it was just random. Throwing snowballs was oddly satisfying. There was a moment when hitting snowmen fast enough, that the beats of the sfx became a sort of emergent music which was neat.
Though anyone is free to take the source and continue development of the game. The game source is under MIT license in github.