Snowball by TMKCodes

[raw]
made by TMKCodes for LD31 (COMPO)
The game idea derivates on the duck hunt game. Though I was not very happy with the Theme so I did not invest much time on the game.

The game requires SFML2 and Go bindings for the library.

To play the game just unpack the archive and run SnowballGame.exe in Windows. In Linux please install the SFML shared libraries in Debian based distributions with the command "sudo apt-get install libcsmfl-* libsfml-*" then unpack the archive and run SnoballGame executable.

Sorry OS X users, but I can not compile for you.

Ratings

Coolness 87% 2
Overall 2.48 1125
Audio 2.05 851
Fun 2.63 934
Graphics 2.07 1120
Humor 2.34 669
Innovation 2.17 1104
Mood 2.31 1017
Theme 3.14 1000

Feedback

Fnkee
08. Dec 2014 路 13:24 UTC
I seem to be missing a csflm-audio-2.dll on my computer, which makes it crash :\ I'm running Windows 7
Doccrazy
08. Dec 2014 路 13:25 UTC
Could you include the required libraries, or at least provide a download link? I don't feel like sifting through the internet for them.
馃帳 TMKCodes
08. Dec 2014 路 13:32 UTC
I'll fix those SFLM library issues for the windows build.
馃帳 TMKCodes
08. Dec 2014 路 13:42 UTC
Now the libraries are included in the Windows version game folder. I'm still not 100% sure if it's playable.
LexGear
08. Dec 2014 路 13:53 UTC
Lonely Mac :(
馃帳 TMKCodes
08. Dec 2014 路 13:58 UTC
LexGear I'm sorry but I will never own a Mac.
chadheim
08. Dec 2014 路 14:11 UTC
Windows version wouldn't run, missing libgcc_s_dw2-1.dll. Using Win8.1.
Iak
08. Dec 2014 路 14:35 UTC
jup, I need the libgcc_s_dw2-1.dll, too >_<
馃帳 TMKCodes
08. Dec 2014 路 14:41 UTC
I'll see to the libgcc_s_dw2-1.dll problem, but I just broke my desktop computer.. Dangerous to run testing version of any GNU/Linux distribution. So currently I can not boot into Windows systems either as I am virtualizing them.
馃帳 TMKCodes
08. Dec 2014 路 14:45 UTC
Good! I got the system back up. Will test now on Windows 8.1 with the libgcc_s_dw2-1.dll to see if it is actually missing something else.
馃帳 TMKCodes
08. Dec 2014 路 14:54 UTC
The Windows download has been updated. Please tell me if you have any other problems.
馃帳 TMKCodes
08. Dec 2014 路 15:11 UTC
Okey now it runs even on clean install of Windows 10.
Rozaxe
08. Dec 2014 路 17:37 UTC
Simple to take in hand. But why the total score doesn't appear ?
And so, I think score are a little random...
馃帳 TMKCodes
08. Dec 2014 路 17:42 UTC
The total score is displayed after you fall. The scoring kind of sucks. It gives 500-1000 scores per snowman and snowman gets 500-1000 scores for hitting you. Though the game ends when snowman gets more than 5500 points, because then the game becomes basically unplayable.
Boberro
08. Dec 2014 路 17:51 UTC
IMHO sound these effects require 70's graphics
JNyknn
08. Dec 2014 路 19:10 UTC
Not bad, but graphics are a bit ugly. But it doesn't matter, because no one plays games for graphics, right?
馃帳 TMKCodes
08. Dec 2014 路 20:21 UTC
I'm a programmer. So the audio and graphics may suck. :D
BKGH
09. Dec 2014 路 00:39 UTC
Pretty interesting game!
TriSquare
09. Dec 2014 路 02:11 UTC
Doesn't run.
馃帳 TMKCodes
09. Dec 2014 路 02:26 UTC
Trisquare more info?
Raptor85
09. Dec 2014 路 05:26 UTC
missing the sfml shared libraries in the download so can't test
ghostonline
09. Dec 2014 路 09:16 UTC
I like it how you thought about having a few different audio clips for throwing. Prevents repetition.
rzfmzn
09. Dec 2014 路 15:05 UTC
could scale a bit the difficulty. Reading all comments, I did not encountered any problems playing it. :)
馃帳 TMKCodes
09. Dec 2014 路 16:10 UTC
rzfmzn yes scaling the difficilty would be good idea to make the game play little longer. I was planning to add more levels, but focused on other things than game programming. You probably did not encounter any problems as I tried to fix most of them after first releasing the game and hearing that some dependancies are missing. :P
harley77
10. Dec 2014 路 03:30 UTC
Simple and enjoyable. The difficulty progression was sudden and well done.
ShellfishGames
10. Dec 2014 路 17:39 UTC
Funny idea and it did turn out rather hilarious. That snowman sprite, ha! And man, those snowballs coming closer until they hit you are actually kind of frightening.
One question though - why on earth would you pick "bright yellow" as your preferred color for the sky? :D And just one idea for improvement, let the snowmen appear gradually instead of just being there all of a sudden. Like let them rise from the ground, or fade in, just to give the player a visual cue of how much time he has before they attack.
馃帳 TMKCodes
10. Dec 2014 路 22:04 UTC
I don't know why I selected "bright yellow" as the sky color. Light blue would have been probably better. I was thinking about making the snowmen come up and down slowly, but like I said I did not invest much time on the game. I actually even submitted the entry much before the Compo timeout, because I had quite a hangover and felt like the game would not be good enough. If you guys like this game I suggest you to checkout Snowmans Revenge. http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=16065
nine baobabs
11. Dec 2014 路 03:14 UTC
For the record I tried this game because I thought the thumbnail looked interesting. But I'm a programmer too so sometimes I don't trust my own perception when it comes to this sort of thing, haha.

Also, I liked the ground art, it felt hand-painted.

As for the game, I didn't understand if there was a system to the scoring or if it was just random. Throwing snowballs was oddly satisfying. There was a moment when hitting snowmen fast enough, that the beats of the sfx became a sort of emergent music which was neat.
hissssssssss
11. Dec 2014 路 08:32 UTC
I feel like this needed some interface elements and a bit more structure to make it feel more fun and gamelike. If it had numbered levels and a limited number of snowmen or snowballs per level like Duck Hunt, or if your health were displayed and you were fighting for your life. As it is, it's a fun distraction for a minute or two, but there's little urgency and the scoring is too random to make playing fun.
EthanWebster
15. Dec 2014 路 19:22 UTC
This game has great potential, keep working on it.
馃帳 TMKCodes
21. Dec 2014 路 09:43 UTC
EthanWebster thanks. I don't have the time to continue developement of the game. Game development is just a hobby for me and Ludum Dare offers me good time to do some game development. So to say I don't do game development outside of Ludum Dare and I am not planning to do it outside of Ludum Dare.

Though anyone is free to take the source and continue development of the game. The game source is under MIT license in github.
Biliogadafr
27. Dec 2014 路 13:54 UTC
Looks simple. But I like difficulty progression. The game to train reaction time. The same expirience as while playing sniper in TeamFortress2.
maxmetallica
29. Dec 2014 路 20:00 UTC
nice work