{"author_link":"\/author\/hbirler\/","author_name":"hbirler","author_uid":"43892","comments":[{"author_name":"Recursiveanomaly","author_uid":"18179","time":"Dec 9, 2014 @ 12:27am","epoch":1418084520,"text":"Interesting game. I like the story telling the comes from the missions."},{"author_name":"alecmilne","author_uid":"44610","time":"Dec 9, 2014 @ 1:09am","epoch":1418087040,"text":"Fun game. Unfinished as described but I managed to fix some typos in the code via Chrome DevTools and get through all the missions.\r<br\/>\r<br\/>Story telling via the missions was pretty neat."},{"author_name":"andrewkennedy","author_uid":"20990","time":"Dec 9, 2014 @ 1:54am","epoch":1418089740,"text":"Unfinished? It's already got some pretty solid mechanics functioning. I'm not a huge text-game guy myself, but it looks pretty well laid out. Having the different colored areas for missions\/buildings\/people makes it pretty easy to identify what the sections are for, but a heading for each would be really helpful."},{"author_name":"Ace","author_uid":"10247","time":"Dec 9, 2014 @ 8:59pm","epoch":1418158440,"text":"A nice take on the clicker game genre I think, the missions were fun. Though the fact I had to keep scrolling constantly to see everything was rather annoying, and the messages pushing the entire game down whenever you do something was slightly annoying too.\r<br\/>Putting a scrollbar on the message log would be immensely helpful I think."},{"author_name":"Alic Szecsei","author_uid":"15297","time":"Dec 11, 2014 @ 7:26am","epoch":1418282460,"text":"Falls prey to the same issue as a lot of the mobile real-time management games: namely, that as I have to wait for resources to build up, I tend to want to leave. Computer RTS games tend to have minute-by-minute management, which alleviates this issue. Cool concept, I just think the controls need some work to be compelling."},{"author_name":"TiagoJDFerreira","author_uid":"45461","time":"Dec 11, 2014 @ 8:58am","epoch":1418287980,"text":"Ok, I am not going to rate the game right away, as I fell that with a bit of UI design you can give the user a much much better experience.\r<br\/>1st) This stats;\r<br\/>Gold:\r<br\/>656\r<br\/>Production:\r<br\/>2\r<br\/>Strength:\r<br\/>10\r<br\/>Population:\r<br\/>14\r<br\/>Max Population:\r<br\/>25\r<br\/>Current Mission:\r<br\/>\r<br\/>Should not be vertically separated. Do tab separation:\r<br\/>Gold:  Production:   Strength:  Population:\r<br\/>656     2                   10             14\/25\r<br\/>Current Mission:\r<br\/>\r<br\/>See how everything fits nicely in just 2 lines? Also, I merged population with max population by using a \/.\r<br\/>\r<br\/>2nd) Make this same stats always be the top of your UI. (equivalent to: position: fixed; in CSS.\r<br\/>\r<br\/>Once you've managed to fix these two issues, feel free to leave me a message on my comments section and I will be happy to return and rate your game =)"},{"author_name":"WatercressStudios","author_uid":"45841","time":"Dec 22, 2014 @ 9:20pm","epoch":1419282900,"text":"Interesting, but the UI really gets in the way, and descriptions don't always seem to match what buildings and units actually do."},{"author_name":"el_kloklo","author_uid":"24498","time":"Dec 24, 2014 @ 12:00am","epoch":1419378900,"text":"Is it normal than after a while I am only able to build house (100 of them), and nothing more than the academy, but no archery and my stables+barracks+blacksmith does not allow me to have cavlry but I have knight?"},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 29, 2014 @ 10:15pm","epoch":1419891000,"text":"nice work"},{"author_name":"EugenGT","author_uid":"65104","time":"Apr 3, 2016 @ 7:11pm","epoch":1459710360,"text":"Links are broken 404! How to play the game?"}],"images":["ld31\/43892-35efc68253f019be4c9ee9da313e9740.jpg","ld31\/43892-a0289c4d320ac6d8e7484921cf04a645.jpg","ld31\/43892-4a68087a8432f9286501aa834f5f1d57.jpg"],"links":[{"url":"http:\/\/hasan.birler.co\/private\/onescreen\/index.html","text":"Web"}],"metadata":{"g_key":"15100","g_author":"43892","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"15130","g_title":"Kingdom Simulator 2015","g_status":"UCHK1","g_place":"899","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/43892-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/43892-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/43892-shot2.png-eq-900-500.jpg"],"text":"A Kingdom Simulator trying to be not just one of the other millions of simulators out there.","title":"Kingdom Simulator 2015"}