Boxes by ijwu

[raw]
made by ijwu for LD31 (COMPO)
Built with C# and XNA entirely in Visual Studio. (And the tiniest bit of MS Paint.)

Click (Both left and right click work!) the screen to pull boxes towards your mouse. Try to get as many boxes as you can into the highlighted area. You get points for the boxes that make it and you lose points for those that don't.

Careful, though. Gravity changes every few seconds and the game will gradually get faster and harder.

Ratings

Coolness 35% 1856
Overall 3.05 711
Fun 2.91 723
Graphics 2.57 892
Innovation 3.70 186
Theme 3.73 385

Feedback

Mopz
08. Dec 2014 · 15:54 UTC
I clicked like crazy and got pretty far. OK game, but I only got negative score - I guess I sucked at it :)
thecord
08. Dec 2014 · 22:16 UTC
Interesting concept
Sh1rogane
08. Dec 2014 · 22:30 UTC
Interesting game, took some time before I got positive score :P
chaosed0
08. Dec 2014 · 22:30 UTC
Best score is -221 :D

Pretty good mechanic, but I couldn't tell if it was getting any harder or if my finger was just getting tired.
danielilett
08. Dec 2014 · 22:37 UTC
This is pretty fun, I haven't seen much like it before. It's a little cruel when gravity points, say, left, and the target area is on the right, because it's very hard to get the squares into the area. That said, it's cool to play, and quite intuitive. Good work.
nuiguy
08. Dec 2014 · 23:01 UTC
Pretty good game, but quit challenging, kept getting negative score :/. Did enjoy it, but there were times that gravity was against me, and it got quite annoying!

-Nuiguy
Wilson
08. Dec 2014 · 23:05 UTC
Interesting idea, but seems super hard, unless there's some technique to the clicking which helps counteract gravity more in some way?
tudd
08. Dec 2014 · 23:29 UTC
Click click click! I got 1467, but I may have cheated and used both mouse buttons :)
🎤 ijwu
10. Dec 2014 · 05:06 UTC
Sorry, everyone! I did forget to mention that both mouse buttons are valid and each work fine! It's definitely a lot easier with each. I'll update the description.
FinnMacd
10. Dec 2014 · 05:49 UTC
when i try to run the .exe nothing happens. looks interesting though
🎤 ijwu
10. Dec 2014 · 16:20 UTC
Take a look in the readme if nothing happens when you run it. It's likely because you don't have the XNA Framework or .NET 4.0 installed. I bundled an installer in the ZIP for XNA which you can run if all else fails.
Xanjos
11. Dec 2014 · 00:04 UTC
Mechanics need some fine tuning but the concept itself has a lot of potential.
ramonparaiba
13. Dec 2014 · 14:59 UTC
i love the minimalist game art! You could improve the mechanical, the system challenges!

Congrats, yet!
maxmetallica
16. Dec 2014 · 15:49 UTC
nice dude
cxsquared
18. Dec 2014 · 23:25 UTC
Cool idea and nice game. Good work.
lxd1
28. Dec 2014 · 16:53 UTC
fun