Space Navels by jkantzer

[raw]
made by jkantzer for LD31 (JAM)
This game is essentially a simplified RTS-style game where you fight off waves of enemy units.

The name Space Navels is a joke name that came up early on in planning, but we never thought of a better one. Something about it being like a naval battle in space. That was almost 72 hours ago, though. Who knows what really happened.

Instructions are on the page. It was my friend Ryan and I's first game jam, so we're proud just to have something playable. :) It was his first time using Unity and the first time I've worked on a game in a long time, so we weren't sure what to expect going in. It was definitely an experience.

As far as the game itself goes, we think it's moderately fun and hope you will too!

Ratings

Coolness 47% 1461
Overall(Jam) 2.96 719
Audio(Jam) 2.50 565
Fun(Jam) 2.54 856
Graphics(Jam) 3.25 513
Humor(Jam) 2.40 599
Innovation(Jam) 3.04 504
Mood(Jam) 2.88 625
Theme(Jam) 3.75 310

Feedback

rabbit
08. Dec 2014 · 21:43 UTC
These ships are so bad ass. I love the designs and colors.
OldPeculier
08. Dec 2014 · 21:44 UTC
Kind of a brilliant idea kind of destroyed by insane controls. Shift+Left click to fire? What?!
AntonyBaasan
08. Dec 2014 · 21:53 UTC
Very hard game. But I like the idea.
Hellequin
08. Dec 2014 · 21:58 UTC
Hard game but I love it!
GentlyPub
08. Dec 2014 · 21:58 UTC
Nice game, but the controls are really awkward. But I like the visual style a lot.
arzi
08. Dec 2014 · 22:02 UTC
The game gets a little confusing due to the unintuitive controls, but the sprites are nice and it's certainly keeping in with the theme.
Blockers
08. Dec 2014 · 22:27 UTC
the controls are a bit cumbersome, but once you get past them the combat in this game is extremely satisfying.
ben_pxlplz
08. Dec 2014 · 22:39 UTC
Haha, that's some chaotic fun! The only thing I'd suggest is to maybe change the controls.
GSG
08. Dec 2014 · 22:42 UTC
Like the idea, one of my favourite genres. The controls hampered the game a little
Todnut
08. Dec 2014 · 22:43 UTC
The controls a are difficult for me, but the graphics and weapons are cool.
MjSpeCter
09. Dec 2014 · 22:57 UTC
Hard game to play but I love idea and graphics.
The controls need to be switched to left click select, right click move and shift left click shoot.
MaesK
09. Dec 2014 · 23:02 UTC
I like the ships and different shooting areas, but if a single ship is already difficult to control, with that many, I'm definitely losing all of them :D
d3garcia
09. Dec 2014 · 23:02 UTC
very good game, I just hope it could play faster but your idea for it its real good
AinaSG
09. Dec 2014 · 23:04 UTC
This.. this is too hard for me >3<
I liked the design of the ships. they look very cool!
Congratulations.
Wilson
10. Dec 2014 · 15:15 UTC
Cool idea and I liked the art, but I really couldn't get my head around the controls.
Team Flashlight
11. Dec 2014 · 03:07 UTC
The control might be a bit too complex. The graphic style is good, and the idea is interesting, good job!
ianatherton
13. Dec 2014 · 11:15 UTC
Great entry, fit's the theme, fun to play, just gets repetitive and hard to control everything that is happening! Still fun
karlipoppins
16. Dec 2014 · 08:26 UTC
The controls are what make this game so complex but it could be so much more fun with regular RTS controls! I like the graphics and the action of the game. It can get confusing at times. Good entry overall.
p1x3lruckus
23. Dec 2014 · 02:26 UTC
There is a lot of content here, but the controls felt unresponsive and there was too much happening at once to keep track. Also I would of preferred if not all the weapons on a ship fired at once, maybe just the ones facing the cursor?
maxmetallica
29. Dec 2014 · 22:31 UTC
nice work