One by Fanttum

[raw]
made by Fanttum for LD31 (COMPO)
"One" is a story about...
In this game you...
Collect the greens to become pure and avoid the vicious reds, or not...

This game is what you make of it.
Use your choice of WASD or Arrow keys to move.
Music is key, and headphones are appreciated but was mixed with both in mind.

Enjoy (hate) a different experience each time you play.
Appreciate (neglect) subtle differences has you do better (worse) each time.

In this game you always win (lose), and while endless (bounded), you do get a score after a point.

Feedback is encouraged.

- F


Notes:
Load time: It's the music...
"It's not a bug, a feature!": Sometimes a red will spawn on you and end the level. As is life...

Ratings

Coolness 78% 2
Overall 3.16 599
Audio 3.94 34
Fun 2.64 929
Graphics 2.15 1098
Humor 2.36 651
Innovation 2.95 685
Mood 3.94 31
Theme 3.27 930

Feedback

zulubo
08. Dec 2014 · 03:17 UTC
Really cool audio in this!! Increaing difficult (random?) levels pose a challenge.
GreenyUk
08. Dec 2014 · 03:18 UTC
Love the audio and the mood, but was a bit bland for me. I appreciate the minimalist approach, and like i say i enjoyed the atmosphere, but game play was a bit slow for my liking.
bnmkt
08. Dec 2014 · 03:20 UTC
Not bad, the audio is very cool :3
mahalis
08. Dec 2014 · 03:26 UTC
Interesting. Dark. Nice job.
Jupitron
08. Dec 2014 · 03:41 UTC
Mood is amazing, nice style!
raincole
08. Dec 2014 · 03:42 UTC
Although the gameplay is simple, the font and bgb got me.
Lynx
08. Dec 2014 · 03:44 UTC
Awesome job with presenting a mood from such minimalistic visuals and gameplay! Impressive audio as well, I would say though maybe make the game place red blocks a certain distance away from the player at start, some times they instantly overlapped and that was slightly frustrating, unless....that's what you wanted to ad to the mood, then keep and kudos to you!
ENDESGA
08. Dec 2014 · 03:47 UTC
Pretty awesome game :D
panda
08. Dec 2014 · 03:49 UTC
The music is beautiful, I wish it loaded faster though. Neat idea, with the story that develops depending on what you do. I am curious to see where you could take that.
(oh, one nitpick: "appears" is misspelled in the game)
Drtizzle
08. Dec 2014 · 04:15 UTC
great audio, but i'm stuck in the third level? Or is it THAT slow?
🎤 Fanttum
08. Dec 2014 · 04:22 UTC
Thanks for all the great feedback so far, and I will play all of your games tomorrow.

@zulubo almost random. I wanted it to seam random enough while still keeping a solid learning curve.

@GreenyUk yea, it was a bit slow for me too and I'm kicking myself for that because I think I under-scoped this one a bit.

@Lynx yea I noticed that during testing, but decided to keep it maybe as a random analogy to something...

@panda yea... .wav files take a while... I thought about compressing but A. I ran out of time, and B. I thought it might make it not sound good enough because of all the small details I tried to put into the audio.

@Drtizzle stuck how? Once the game loads it should all good to go. or is there a bug?
🎤 Fanttum
08. Dec 2014 · 04:27 UTC
also @panda Ahhh, I thought that looked wrong... I'm a horrible speller and they do allow typo corrections so maybe I'll change that... but idk.
GhostBomb
08. Dec 2014 · 04:28 UTC
Wow. I never thought I'd be so unsettled by squares and dots.
ViliX64
08. Dec 2014 · 04:57 UTC
Cool game :) I've played your 6 dimensions as well.
woodecker
08. Dec 2014 · 05:24 UTC
Great story. Minimalist and fun.
vekjeft
08. Dec 2014 · 05:40 UTC
Hypnotizing, does it end?
NaoisTheGuardian
08. Dec 2014 · 06:39 UTC
Nice simple concept, solid implementation, good job!
Groydis
08. Dec 2014 · 06:51 UTC
Wow, this game is intense, The messages almost feel subliminal in nature, the music is crazy and fits in with it all so well. Great Job
oh_cripes
08. Dec 2014 · 13:21 UTC
Amazing mood for such a simple game. The audio is fantastic and the text really helps. Not sure if there is an end, I gave up after I got to 5 enemies.
zanenga
08. Dec 2014 · 14:08 UTC
Excellent mood!
Saturnyn
08. Dec 2014 · 15:54 UTC
Really nice mood but it would be nice to know in game if it actually has an end or if just keeps displaying random sentences. Interesting nonetheless.
🎤 Fanttum
08. Dec 2014 · 19:45 UTC
To address the ending, I tried to be subtle in the description, but guess I failed. The game is endless so it will go on for ever and ever, however...
There will be a max of 5 enemy's on screen,
After 60 or so levels it will tell you how many green coins you got and this is your "score",
I also made it so you almost don't want to finish it. Becoming grueling, almost annoying, as you slog along. Again, part of the commentary of this game, i think... and so only a certain type of person will actual get to the "ending" of this game before "ending the game" (by turning it off and choosing not to play).
Sorry if my existential commentary got in the way of gameplay :P
karlipoppins
08. Dec 2014 · 21:33 UTC
One of the best musics I heard so far. Gameplay is simple but fun nonetheless. It was a bit slow to start in my opinion. Lack of graphics was both a pro (for the atmosphere) and a con (lack of fun / visuals)
Gins
08. Dec 2014 · 22:07 UTC
Very philosophical game, I got to the part when I got the score and then I quit. That music is really amazing for the mood.
recursor
08. Dec 2014 · 22:11 UTC
Love the audio.
Drtizzle
08. Dec 2014 · 22:41 UTC
The audio really sets the mood! A bit unfortunate that the visuals don't really matches with the dark music.
Deity
09. Dec 2014 · 00:29 UTC
The music definitely makes this much interesting. Surprisingly addictive and I like that it keeps going even if you run into the enemies.
error031
09. Dec 2014 · 02:09 UTC
Really nice atmosphere, loved the audio!
hazzahazzam
09. Dec 2014 · 06:16 UTC
The text in between each level is kind of pointless and annoying after a while.
FergusonTV
10. Dec 2014 · 14:02 UTC
Nice and simple. Good job.
aidinviper
10. Dec 2014 · 15:29 UTC
nice game guys.
csanyk
12. Dec 2014 · 03:06 UTC
I kept waiting for it to speed up or get more difficult, but it never really did. The only times I died was when there was an unfair spawn. The audio was pretty cool. I didn't check but I assume the words that appear between levels are just random or semi-random and don't really mean anything, but just provide a simulated sense of story.
thopis
12. Dec 2014 · 11:07 UTC
Very good!
sergilazaro
12. Dec 2014 · 22:02 UTC
Great music! It's a pretty fun game, despite how simple it is. I liked it :)
Croze
15. Dec 2014 · 03:26 UTC
Got really repetitive really fast, if the notes seemed to be going somewhere/have an actual story it could be better though
hbocao
27. Dec 2014 · 13:14 UTC
The mood is perfect! Damn, it's only circles and squares, but I felt very tense. Good job!