One by Fanttum
"One" is a story about...
In this game you...
Collect the greens to become pure and avoid the vicious reds, or not...
This game is what you make of it.
Use your choice of WASD or Arrow keys to move.
Music is key, and headphones are appreciated but was mixed with both in mind.
Enjoy (hate) a different experience each time you play.
Appreciate (neglect) subtle differences has you do better (worse) each time.
In this game you always win (lose), and while endless (bounded), you do get a score after a point.
Feedback is encouraged.
- F
Notes:
Load time: It's the music...
"It's not a bug, a feature!": Sometimes a red will spawn on you and end the level. As is life...
In this game you...
Collect the greens to become pure and avoid the vicious reds, or not...
This game is what you make of it.
Use your choice of WASD or Arrow keys to move.
Music is key, and headphones are appreciated but was mixed with both in mind.
Enjoy (hate) a different experience each time you play.
Appreciate (neglect) subtle differences has you do better (worse) each time.
In this game you always win (lose), and while endless (bounded), you do get a score after a point.
Feedback is encouraged.
- F
Notes:
Load time: It's the music...
"It's not a bug, a feature!": Sometimes a red will spawn on you and end the level. As is life...
Ratings
| Coolness | 78% | 2 |
| Overall | 3.16 | 599 |
| Audio | 3.94 | 34 |
| Fun | 2.64 | 929 |
| Graphics | 2.15 | 1098 |
| Humor | 2.36 | 651 |
| Innovation | 2.95 | 685 |
| Mood | 3.94 | 31 |
| Theme | 3.27 | 930 |
(oh, one nitpick: "appears" is misspelled in the game)
@zulubo almost random. I wanted it to seam random enough while still keeping a solid learning curve.
@GreenyUk yea, it was a bit slow for me too and I'm kicking myself for that because I think I under-scoped this one a bit.
@Lynx yea I noticed that during testing, but decided to keep it maybe as a random analogy to something...
@panda yea... .wav files take a while... I thought about compressing but A. I ran out of time, and B. I thought it might make it not sound good enough because of all the small details I tried to put into the audio.
@Drtizzle stuck how? Once the game loads it should all good to go. or is there a bug?
There will be a max of 5 enemy's on screen,
After 60 or so levels it will tell you how many green coins you got and this is your "score",
I also made it so you almost don't want to finish it. Becoming grueling, almost annoying, as you slog along. Again, part of the commentary of this game, i think... and so only a certain type of person will actual get to the "ending" of this game before "ending the game" (by turning it off and choosing not to play).
Sorry if my existential commentary got in the way of gameplay :P