A Programmer's Life by Rene Damm
Your ticket to managerial heaven where you don't have to fix a single bug anymore and can finally go to town with that company card.
Keep well intoxicated to employ that Ballmer curve just right to fix bugs and implement features at light speed.
Few bugs and many features mean lotsa users. Lotsa users means a happy manager. A happy manager means promotion.
* (actual gameplay experience may vary....)
PS: There's bugs and I ran out of time before getting to establish some balance in the gameplay. If you do manage to have fun with the "game", well, consider me surprised :)
Keep well intoxicated to employ that Ballmer curve just right to fix bugs and implement features at light speed.
Few bugs and many features mean lotsa users. Lotsa users means a happy manager. A happy manager means promotion.
* (actual gameplay experience may vary....)
PS: There's bugs and I ran out of time before getting to establish some balance in the gameplay. If you do manage to have fun with the "game", well, consider me surprised :)
Ratings
| Coolness | 53% | 3 |
| Overall | 2.67 | 1033 |
| Audio | 2.74 | 540 |
| Fun | 2.11 | 1152 |
| Graphics | 2.65 | 841 |
| Humor | 2.98 | 268 |
| Innovation | 2.78 | 795 |
| Mood | 2.84 | 646 |
| Theme | 3.61 | 542 |
Actual thing: Considering this was made in 48 hours (or less, of course,) it holds a pretty decent standard. Would rate it 3/5.
Nothing happens when i click any item in the menu
Although I think that you could improve the buttons because they reacted very unprecise.
It's a neat idea and I like the feature names and all, just could have been implemented a little better. The buttons react very sluggishly and you can't start a new game after losing.
-Nuiguy
@Mixer
There's way too much randomness in the game. It's completely unbalanced. One game is over in a matter of seconds, the next one is slow like hell. I made the mistake of making the formulas way too complicated and then not having time to find the right parameter values to balance things out.
@ChronusZ
I never noticed until I tried it with headphones :) Indeed pans around like crazy. Anyway, first ever shot at recording something and editing it in Audacity, so I'm happy :)
And the music is cool :)
It was a nice idea, but like other incremental games, it requires a lot of time to balance things out.