Just a Little Screen Time by ppupae
Just a Little Screen Time is the story of a lost Television who has been sucked out in to space from her attic home. Use your ability to change the channel and travel through different classic TV settings to find your way back.
It's a fun take on the classic point and click adventure.
The main aim is to get back to your home in the attic via the stairs.
Blair Knickerbocker - Development
Zoe Lawrence - Music, Sound & Narrative Design
Martin Ashford - Artwork & Mechanic Design
Real time lighting required for levels to make sense.
Linux build is untested.... sorry!
It's a fun take on the classic point and click adventure.
The main aim is to get back to your home in the attic via the stairs.
Blair Knickerbocker - Development
Zoe Lawrence - Music, Sound & Narrative Design
Martin Ashford - Artwork & Mechanic Design
Real time lighting required for levels to make sense.
Linux build is untested.... sorry!
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.46 | 289 |
| Audio(Jam) | 3.65 | 129 |
| Fun(Jam) | 2.76 | 717 |
| Graphics(Jam) | 4.17 | 115 |
| Humor(Jam) | 2.58 | 515 |
| Innovation(Jam) | 3.23 | 374 |
| Mood(Jam) | 3.39 | 259 |
| Theme(Jam) | 3.60 | 453 |
@rabbit The Web link should work now.
But all in all, I liked the idea of channel swapping!
good experience overall.
One of the best games I played so far!
I tried both the OS X version and the Web version, both launch and show the little TV leaving the house. Then I cannot leave the title screen… Am I supposed to press 1, 2, 3? I don't have a numpad, and the numbers at the top don't seem to work…
Thanks everyone for the kind comments :D
I hope you like it. Use 'I' 'O' 'P' to change channels
I'm just playing #327 now! amazing work! :D
* Pickup bucket
* Pour water into bucket
* Make robot clean each other...somehow
* Pickup broom
At times it was unclear why you could not progress past an invisible wall. Personally I could not understand the puzzle and did not get far.
Being able to switch to the channel you're currently on combined with no HUD made it unclear which channel I was currently on.
The interactive items are:
Shotgun Ch1
Knife Ch1
Lantern (by the entrance to the house in Ch2)
Shelves Ch2
Alchemy Table Ch2
Fire Ch1
Bucket Ch1
Bath Ch1
Roomba jr (small Robot in Ch3)
Broom Ch3
Stairs Ch2
Dark Corridor Ch2
Thats all you're getting ;) ... mainly because if i give too much away Zoe will kill me
I won't talk a lot about the graphics, audio or general atmosphere of the game, since those are obviously strong features of the game...
Instead I want to talk about the controls and the pacing of the game: the angle of the camera made it a little hard to navigate the level, and it was sometime really hard to position properly to interact with an item. Also, with the lack of feedback it is hard to tell if it is even possible to interact with an item. As a result, I think there is a bit too much of wandering around, which breaks the flow...