{"author_link":"\/author\/hunterloftis\/","author_name":"hunterloftis","author_uid":"26046","comments":[{"author_name":"hunterloftis","author_uid":"26046","time":"Dec 8, 2014 @ 2:40am","epoch":1418006100,"text":"I've noticed some networking bugs I didn't see while developing it alone ;)"},{"author_name":"jarry","author_uid":"44284","time":"Dec 8, 2014 @ 6:47am","epoch":1418020920,"text":"Nice game. I like that it's multiplayer !"},{"author_name":"Ludum Dare Riga","author_uid":"46418","time":"Dec 8, 2014 @ 12:14pm","epoch":1418040540,"text":"Nice, tried to play with a friend and encountered number of problems.\r<br\/>- Firstly there are invisible walls, need to make them visible.\r<br\/>- At one point my ship stopped shooting.\r<br\/>- and with a friend encountered some laggs or something, it syncs rarely apperantly"},{"author_name":"Ludum Dare Riga","author_uid":"46418","time":"Dec 8, 2014 @ 12:34pm","epoch":1418041740,"text":"Hmm, would be nice if it was kinda multiplayer  Astro Fire \r<br\/>https:\/\/www.youtube.com\/watch?v=AlrQODKHfsQ\r<br\/>\r<br\/>P.S its me wonderwhy.er from Berlin JSConf :)\r<br\/>Am just writing from my Jam Team account :)"},{"author_name":"thristhart","author_uid":"3164","time":"Dec 8, 2014 @ 3:13pm","epoch":1418051280,"text":"Invisible walls suck! My friend and I had trouble with network performance that made actual dogfighting difficult. Seems like it could be fun with a bunch of people!"},{"author_name":"barryrowe","author_uid":"34236","time":"Dec 9, 2014 @ 3:21am","epoch":1418094960,"text":"I couldn't test the multiplayer, but I like the concept. The controls seem very nice and satisfying. The camera also seems solid. I can imagine how it would help intensify large battles."},{"author_name":"Orangy Tang","author_uid":"37","time":"Dec 10, 2014 @ 1:54pm","epoch":1418219340,"text":"The camera zoom is a little intense, and the walls a little in the way, but nice to have a float around."}],"images":["ld31\/26046-8ea097dcdcb2d2bc4ae7ff26939969ea.jpg"],"links":[{"url":"https:\/\/ludumstar.herokuapp.com\/","text":"Web"},{"url":"https:\/\/github.com\/hunterloftis\/ludumstar","text":"Source"}],"metadata":{"g_key":"15198","g_author":"26046","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"15228","g_title":"Ludum Star","g_status":"UCHK1","g_place":"1041","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/26046-shot0.jpg-eq-900-500.jpg"],"text":"Anybody else remember Star Commander with fondness? This is a 'massively' ;) multiplayer top-down space dogfighter! Ping a friend or three with the link and blow 'em into vacuum.\r\n\r\n- WebSockets and client-side prediction for dozens of players and thousands of missiles\r\n\r\n- WebGL for camera effects and fast rendering on the web\r\n\r\n- Tested in latest Chrome, Firefox, Safari","title":"Ludum Star"}